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Flint Beastgood III
GunFall Mobilization
1694
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Posted - 2015.04.20 23:12:00 -
[31] - Quote
Don't expect this to ever be fixed.
'LR4-Trading' Protester
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Vyzion Eyri
WarRavens
2820
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Posted - 2015.04.21 01:10:00 -
[32] - Quote
The question is if your vehicle is abandoned in the middle of the battlefield, do you want teammates to be able to take it and MAYBE cause more damage, or the enemy to hack it and hinder your team?
If you pick the former, then the question becomes "how limited do you want your team to be in accessing your vehicle, whilst still being able to save a vehicle?"
Add vehicle locks and before you know it, the same people who want vehicle locks will probably get vocal about getting frustrated about how vehicle locks are preventing you from getting into a teammate's tank and driving it away before enemies blow it up or hack it.
One solution is vehicle locks that only 'unlock' when the original pilot is dead. But then what about calling in vehicles for squad / team mates?
It might not be working as intended as Soraya says, but I doubt there is a good solution either. If it were so bleeding obvious, this thread wouldn't be here and a suggestion would be in the Feature sub-forum.
I adopt an EVE ship mentality when I call in vehicles. As soon as I call it in, I assume it's gone. Same thing with my prototype dropsuits. Don't use what you can't afford to lose; welcome to New Eden.
> Quis custodiet ipsos custodes?
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shaman oga
Dead Man's Game
4465
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Posted - 2015.04.21 08:05:00 -
[33] - Quote
Vyzion Eyri wrote:The question is if your vehicle is abandoned in the middle of the battlefield, do you want teammates to be able to take it and MAYBE cause more damage, or the enemy to hack it and hinder your team?
If you pick the former, then the question becomes "how limited do you want your team to be in accessing your vehicle, whilst still being able to save a vehicle?"
Add vehicle locks and before you know it, the same people who want vehicle locks will probably get vocal about getting frustrated about how vehicle locks are preventing you from getting into a teammate's tank and driving it away before enemies blow it up or hack it.
One solution is vehicle locks that only 'unlock' when the original pilot is dead. But then what about calling in vehicles for squad / team mates?
It might not be working as intended as Soraya says, but I doubt there is a good solution either. If it were so bleeding obvious, this thread wouldn't be here and a suggestion would be in the Feature sub-forum.
This is all about ownership, ownership of the vehicle never changes and i think that is the main problem about locking DRIVER seat. If i call a vehicle, it's because i have to pilot it, i've bought it. I can't access the dropsuit fitting of my friends just because they are my friends, with vehicles it should be the same. If you abandon it, the risk is yours, i support the idea of hacking to change ownership, that is actually a good mechanic, but with driver seat lock too.
Vyzion Eyri wrote:I adopt an EVE ship mentality when I call in vehicles. As soon as I call it in, I assume it's gone. Same thing with my prototype dropsuits. Don't use what you can't afford to lose; welcome to New Eden. Technically, everything you call in is considered gone since you will have -1 of it in your fittings. But there is a difference between, gone because the enemy destroy it or gone because one of your allies decide to steal your stuff. For the first is a matter of your ability against the ability of your enemy, for the latter you have no counter, if not be paranoid.
Shifted in time, your tomorrow, my today.
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Lorhak Gannarsein
Nos Nothi
4556
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Posted - 2015.04.21 09:29:00 -
[34] - Quote
Vyzion Eyri wrote:Add vehicle locks and before you know it, the same people who want vehicle locks will probably get vocal about getting frustrated about how vehicle locks are preventing you from getting into a teammate's tank and driving it away before enemies blow it up or hack it..
But the people who actually own the tanks are seriously unlikely to have any issue with it, considering it's their assets being secured.
Soraya Xel wrote:Working as intended, IMHO.
Guess who ain't getting my vote next time around!?!
Nobody panic! My 'like' button is fixed!
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
222
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Posted - 2015.04.21 10:30:00 -
[35] - Quote
Soraya Xel wrote:Working as intended, IMHO. Please spell out the exact details of this intention. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8182
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Posted - 2015.04.22 10:57:00 -
[36] - Quote
Lorhak Gannarsein wrote:
Guess who ain't getting my vote next time around!?!
Vote for me. I'm pretty sure I wouldn't be worse.
AV
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2686
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Posted - 2015.04.22 15:13:00 -
[37] - Quote
Mobius Wyvern wrote:shaman oga wrote:Of having to open useless thread because people are still able to steal vehicles. inb4 posts claiming stealing tanks from teamates is a legitimate game mechanic inb4 posts from Devs claiming stealing tanks from teamates is a legitimate game mechanic
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2686
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Posted - 2015.04.22 15:17:00 -
[38] - Quote
Lorhak Gannarsein wrote:Vyzion Eyri wrote:Add vehicle locks and before you know it, the same people who want vehicle locks will probably get vocal about getting frustrated about how vehicle locks are preventing you from getting into a teammate's tank and driving it away before enemies blow it up or hack it.. But the people who actually own the tanks are seriously unlikely to have any issue with it, considering it's their assets being secured. Soraya Xel wrote:Working as intended, IMHO. Guess who ain't getting my vote next time around!?! Agreed.
PSN: RationalSpark
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