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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Hawkings Greenback
Dead Man's Game RUST415
331
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Posted - 2015.04.19 17:35:00 -
[1] - Quote
Tries to wave with arms full of equipment.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game RUST415
339
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Posted - 2015.04.21 19:07:00 -
[2] - Quote
Crazy Cat Lady wrote:Any of you peeps know what CCP's position is on officer equipment?
When they announced the warbarge and the weapon doodah module that gives you weapons I asked about equipment and Rattati did mention officer ( ? ) / experimental equipment.
HERE
Just suppose we need to sort out Logi's first ( nudge )
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game RUST415
341
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Posted - 2015.04.23 05:39:00 -
[3] - Quote
Cross Atu wrote:Adipem Nothi wrote:Luther Mandrix wrote:... sucks the energy out of enemy Uplinks/Nanohives
Why not use a piece of EQ to flip red gear to green? I still want to hack deployed gear.
I like the idea of that, a lot.
However an Interesting idea might be to add a peice of equipment ( yes yes, I know, development, time and small team ) that allows you to hack uplinks.
It could make for a more interesting game. Teams having to gaurd link points and being more careful of position or deployment of links. Although it could just create more spam to cover for hacked links.
Just random thoughts early morning.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game RUST415
342
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Posted - 2015.04.25 08:35:00 -
[4] - Quote
Adipem Nothi wrote:Cross Atu wrote:Hawkings Greenback wrote:Cross Atu wrote:Adipem Nothi wrote:
Why not use a piece of EQ to flip red gear to green?
I still want to hack deployed gear. I like the idea of that, a lot. However an Interesting idea might be to add a peice of equipment ( yes yes, I know, development, time and small team ) that allows you to hack uplinks. It could make for a more interesting game. Teams having to gaurd link points and being more careful of position or deployment of links. Although it could just create more spam to cover for hacked links. Just random thoughts early morning. I've been interested by attaching the ability to hack to use of a codebreaker. Thus you cold require either a codebreaker of X meta level to hack gear of Y meta level. Or a X number of codebreakers to hack gear of Y meta level. In either case the baseline function of the codebreaker(s) remains. Provides some slot competition, gives added incentive to run proto hives and links (harder to hack) etc. It creates interplay rather than a yes/no system, and this may be computer coding (yep even on a console it's still that ) we're talking about here but avoiding binary outcomes is still a good idea in my view. Very clever! For hacked EQ, might discounted bandwidth rules apply?
Better to have some different fitting variation, there needs to be more variation in fitting on the battlefield. On the basis that you could hack equipment but then that equipment becomes part of your bandwidth how about a module that increases your bandwidth but comes with a heavy penalty.
What you could look at in fitting is a sneaky scout or fast moving Logi that can run/jump around hacking equipment.
Could certainly change things up a bit.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game RUST415
345
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Posted - 2015.05.06 17:03:00 -
[5] - Quote
Adipem Nothi wrote:@ Cross Interesting video start to end, but check out the spin scan at 0:42: https://www.youtube.com/watch?v=xxhOgpwIeI4&feature=youtu.beI wish there was a way to fix this. On the topic, it'd be really cool if we separated squad scanners from slightly weaker team scanners, then added WP assist points to both types of active scans. If you'd like, I can put together a spreadsheet for you. Let me know.
I think there needs to be better variation ( not necessarily more ) in the scanners. The trouble is that the more you split them up, to team or squad, then have different variants it reduces the chance of it getting sorted due to time/manpower restraints.
Although I would be interested to see your ideas.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game RUST415
347
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Posted - 2015.05.12 07:48:00 -
[6] - Quote
Tesfa Alem wrote:Hmm, nanite deficiency? Had some old patients go through that. Turns out they were using a dirty, muck filled, puss infested militia grade needles. Who knows how many mercs shared it between them?
*flips nova knives
This could require surgery...
Hope you are going to use 'Quafe' knives, for the isk sponsorship. Not to forget the rep hives to return your vict... ahem patient back to full health.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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