Vyuru
Algintal Core Gallente Federation
122
|
Posted - 2015.04.18 03:43:00 -
[1] - Quote
I dunno. I would like to see some changes, I am just not quite sure what I'd like to see.
For my particular play style, I think scouts tend to be fine, for the most part. I do have to sacrifice more than I would like on some scout suits for proto galogi scans, but that's currently my only major beef with scout suits.
I think I'd like to see some racial scout suits with suit specific bonuses. I know someone posted some good ideas awhile ago. I think it was a sidearm only scout with bonuses to cloaks and something else.
Like I said, dunno exactly. There are alot of things I think would be good ideas, but don't know if we'd see them (like allowing scouts to set up some sort of firewall on hackable objects to slow down enemy hackers, stuff like that)
EDIT
Just saw the above post:
Quote:Closest thing I have is a 4x myo CalScout. Will test with and without CardRegs. I'm wondering if his stamina was partially recharging during his descents.
I "think" what was happening was this:
Stamina does not regen during falling, I do know (and sometimes curse) this.
However, if while jumping, the more consecutive jumps you do, the more stamina will be drained for each jump. I want to say you can get roughly 3x or 4x consecutive jumps before your stamina is depleted. If I remember right, this is with or without a CardReg, but don't quote me on that part.
HOWEVER!
If you jump, take a step or two (basically wait like a half second to second) and then jump again, you only use the initial amount of stamina for the first jump, allowing you to get more jumps in.
That's what it sounds like he was doing at anyrate. Toss in a CardReg for fast stamina regen, I'd be willing to guess that he can make his stamina last a very long time with lots of jumps. |
Vyuru
Algintal Core Gallente Federation
123
|
Posted - 2015.04.18 23:58:00 -
[2] - Quote
Godin Thekiller wrote:Adipem Nothi wrote:Godin Thekiller wrote:Adipem Nothi wrote:Godin Thekiller wrote:OR
Scouts should be based on doing actual Scout work, and EWAR. It's great to see people moving faster. I just wish the game supported this kind of movement more. I must've missed the part where Rattati reversed Scout EWAR nerfs, removed Falloff, removed team share from Active Scanners, replaced the GalLogi bonus, and added Recon Assist WP for Scout Passive Scans. When did all that happen? You're stating scanning changes, I said EWAR. If not scanning, what exactly do you mean by Scout work and EWAR? Do you not know what a scout is, and what EWAR is?
Allright, gloves off, I am sick and tired of this "do you not know what EWAR is?" stuff that certain people like to toss around, and like to use as a pedestal why scouts are supposedly "ok". Do you even scout? Do YOU even know what EWAR means?
Now I'm going to use Eve as an example here for EWAR.
For EWAR, we have:
Energy Neuts
Energy Vampires
Targeted ECMs
Burst ECMs
Signal Distortion Amps
Tracking Disruptors
Remote Sensor Damps
Target Painters
Sensor Boosters
Remote Sensor Boosters
Cloaks
Warp Disruptors
Warp Scramblers
Stasis Webifiers
Command Ships, and assorted skills/modules
EWAR Drones
Some of the above serve multiple roles. For example, Sensor Boosters require scripts to use, and you can either load it with +tracking speed scripts, or +range scripts. So the variety of EWAR that Eve has is actually more than the above list takes into account. THEN there are all of the counters to the above that I haven't even listed.
The above, is actual EWAR.
Now, kindly tell me what EWAR functionality there is in Dust 514.
Let's see if I got this right, Dust 514 has:
Cloaks
Damps
Scanners
Precision Enhancers
Range Amps <<< which are effectively worthless according to 90% of the community.
So really, the only form of EWAR Dust 514 has going for it is whether or not, or how soon, you show up on the radar, and cloaks that still render you highly visible. And all of that means jack squat if someone gets eyes on you.
WOOOOOO! Go Dust 514 EWAR!
Dust 514's EWAR is in an incredibly rudimentary state, it is so basic it's almost not even worth calling EWAR. I would LOVE for Dust 514 to have it's EWAR capability to be expanded. And I would love to have Scout and Logistic suits to be tweaked to be the EWAR suits, maybe even Commando suits too.
However, to claim that an entire suit class is "balanced" around this nonexistant EWAR, is ludicrous, at best.
And when you can have Gal Logi's lighting everything up for what, 100 meters? Not much room for that scout to do any, you know, scouting work. |