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Thread Statistics | Show CCP posts - 4 post(s) |
zDemoncake
Horizons' Edge
472
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Posted - 2015.04.15 18:00:00 -
[1] - Quote
XxBlazikenxX wrote:el OPERATOR wrote:
Planning to do things is well and good but there is an extremely well established history of things coming "Soon" that either never do OR take way too long to happen. Meanwhile, the game suffers. Missing the pilot suits or all racial vehicles is one thing, this is supposed to be the top-level, flagship gamemode. And it just became no different than pubs except, as Regnyum^ pointed out, in the setup time.
And I don't see how this helps small groups, who from what I've seen often already run bpo's. Hey, geniuses! Isk attrition works both ways . You really think this sort of scheme is an advantage for you?? The rank-and-file mercs take a hit on the pay side while the leaders outright pocket or skim silly profits from clones sold off districts you aren't getting paid worth a **** to protect? Average payouts- direct to merc isk- on wins was 3-5 MILLION PER battle, plus whatever worthwhile salvage there is. No middle-manning, you just have to WIN. Compete Successfully, Get Paid. Now, if you're unsuccessful, you get paid off cheap gear and if you are successful you also get paid off cheap gear.
How does any actual working merc not see the paycut here?
lol, says the CapAq guy. If anything I believe that the experienced Planetary Conquest player base, and the math gurus' have the best say in regards to the changes in Planetary Conquest payout. At this moment I believe there is no incentive no run expensive gear to win the match if payouts are based on what you kill. Districts do not have a value aside from generating clones. Purchasing clone packs is no longer an issue, but for corporations that own multiple districts, the value is almost non-existent unless they are actively trying to flip rival districts.
CCP should have implemented this system alongside the upcoming Planetary Conquest changes instead of deploying it overnight leaving the PC community to find out about it the next morning. As we near the upcoming PC changes that will allow clones to be sold manually for ISK, I hope CCP releases a devblog showcasing the numbers of how much ISK can be made for X amount of clones sold.
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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zDemoncake
Horizons' Edge
474
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Posted - 2015.04.16 05:10:00 -
[2] - Quote
Quote:How many, HOW MANY of those 'give aways' stuck it out? How many realized its not worth it? How many just rolled back over and fukking left? How many to THIS DAY fight AGAINST YOU? Horizons' Edge was a recipient of a Cap Aq district, and another from Shidi..Yoshi(Sp?)
Before we received our districts we launched 6 clones packs so players that were new to Planetary Conquest could get the feel for it and develop a new mindset for competitive play. We win about half of those matches, including a Re-up. Time passes and we receive our districts.
Nyain San attacks us with 360 clones. Naturally, my guys get worried because the bane of their pubstomps was knocking at the door, and being a NEW team to PC, they felt unprepared and worried. Match comes along, they have EVE support, match proceeds, we lose by 2 MCC ticks. We were missing quite a few 'A-team' players, but we toughed it out for 3 matches. We all had fun, and surprisingly morale was raised at the thought of us overcoming them.
We're still developing, but fighting other teams that are on our level, while sparring with established PC corps will hopefully get us to the level of being able to put up a good fight against Cap Aq.
I don't check the district flips that often, but I do believe a handful of hispanic corporations entered Molden Heath. I believe that some corporations are just lacking in manpower and are waiting to be able to field 16 of their own players in a match. I think it is either that, or people don't want to harden up.
Answering your listed questions Yes No No Currently developing our team. SoonTM
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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zDemoncake
Horizons' Edge
507
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Posted - 2015.04.22 19:30:00 -
[3] - Quote
Quote: multiple corporations holding one or two districts.
Noted
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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