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Spkr4theDead
Red Star.
3170
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Posted - 2015.04.14 17:25:00 -
[1] - Quote
Now, we all know how op the madrugar is.
It's not OP, it's finally viable once again.
I've seen many people talking about how either it should be nerfed or the Gunnlogis buffed.
The Gunnlogi certainly does need to be improved quite a lot. The answer is never to nerf vehicles.
I feel the Gunnlogis to be balanced with av.
Taka was destroyed by 3 Packed Lai Dai because he was caught cold. Getting caught cold, yeah, you should die. But just 3 AV grenades? That's way out of hand.
It's the madrugar that needs a nerf.
No, it does not.
Here are my options.
Typing as I go.
1. Hp is pretty much equal to each other.
HP for what?
Hardeners is where the problem lies.
Armor hardeners are finally viable after more than a year of not really being able to use them. If you wanted to use one with 3 low slots and terrible fitting, you'd be using a 60mm plate and complex light armor rep. Again, they're viable after a more than a year, they do not need to be nerfed. It's like signing a kid up for baseball, he's actually really really good at it, being heads above the other kids, then not letting him play the next season because he's so much better than the other kids. That's not the way to do things.
The Gunnlogis Hardeners take up damage without being repaired while the madrugars can repair while hardened.
Ask CCP why it was done that way.
Not to mention that armor Hardeners harden and last more than their shield counterpart. How to fix?
Longer duration and shorter cooldown, plus decreased fitting cost for shield. It's a PRO tank, I should be able to fit more than 3 PRO turrets and 1 complex heavy extender.
Make it so that armor Hardeners are crap compared to shield.
Uhh..... again, we already had that for over a year. Again, read what I said above about a kid being really really good at baseball. If hardeners get nerfed, then all Rattati's work was for absolutely nothing, and then we're right back at square one, but worse because we'd have 2 terrible hulls.
Shield Hardeners give a 40% bonus.
They should be 45%-50%.
I'm not really sure about armor but I would suggest doing 30% maybe even 25%.
Do you even tank?
It's not fair really that armor can repair while taking less damage than shields that take more damage with no repair.
Ask CCP the reasoning behind changing armor reps from active to passive, and stopping the constant, slow shield recharge rate.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
3170
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Posted - 2015.04.14 17:25:00 -
[2] - Quote
The end result would be a weaker madrugar and same Gunnlogis.
Sounds to me like you want the armor tank nerfed. Why do you want to nerf the armor tank?
2. Turrets. A railgun to a madrugar is no match.
You'd be surprised what a pilot can do.
A blaster will shred Caldari life to hell. NERF THE BLASTER.
It already got nerfed because we could aim with them. Why should it be nerfed again?
Before, it was going to be buffed to fight against a hardened Gunnlogi. But that got nerfed. Ccp just flipped it around.
One hull has always been superior to the other. From Chrome through Uprising 1.6, it was armor. From 1.7 up to Warlords, it was shield. Now it's armor again. I would imagine it's very well balanced on EVE, but they just can't seem to get it right for Dust.
They didn't balance it. It was on or the other but they did both. I suggest ONLY nerfing the blaster damage.
Again, it was nerfed becase we could aim.
3. Speed. Let's be honest. The madrugar is kinda fast for tons of armor. Slightly reduce its speed. It can escape damage to easily. Slow it down a bit.
From what I understand of the lore, Gallente has the fastest ships. There's no reason that shouldn't translate to tanks. Why should speed be nerfed because "they can escape damage too easily?"
Total- slightly slower, slightly less resistant, slightly less damage.
Of course, the only answer is to nerf vehicles. I've been putting up with this for a year and a half. It's beating a dead horse with a stick.
BUFF LAVS. I got one shotted by a militia forge gun. THIS IS TERRIBLE.
Blame the same people that don't use vehicles, who had the sole say in vehicles tweaks for Warlords. They don't use them, yet thought they knew what's best.
Buff lavs enough to withstand 1 proto forge gun shot.
So what PRO forge are we talking about here? Kalaakiota? Ishukone? Wiyrkomi? I listed those in order from weakest to strongest. A railgun Methana used to be able to take one PRO breach shot. Dunno if it can take one volley from ADV swarms, I don't have the armor LAV BPO.
They are too weak. I get that they will now be intended for logi roles, mostly scans and stuff like that, but what's the point if 1 FREAKIN MILITIA FORGEGUN HIT IS ENOUGH TO WIPE THE EXSISTANCE OF A LAV???!!!
We used to have logi LAVs, but they had built-in reps with the option to add on remote vehicle reps. They didn't have built in scanners. The LAVs as they are now are too weak for logis to roll around in.
Dropships are good, exept, let us throw grenades. Many have posted saying that they want to shoot, but that would lead to op mass driver/plasma cannon/ sl ships, or up rifle ships. So? Let us throw grenades. We can kill but not be op because of limited ammo.
It's already insanely difficult to hit a target using a turret in a dropship while it's moving.
Assault dropships are meh. With blasters and stuff, it's hard to use them for infantry and vehicles. If I use a inch is with a blaster to wipe out a tank, I will be blasted away or end up retreating. If I use a python for infantry? Well you guessed it. There's gonna be a blaster tank to shred my double hardened Python.
Worse than meh, they're terrible. Skill stacking required someone with the same SP to make it work, which was teamwork. That got nerfed. Anything we figure out, gets removed.
The forum was being ridiculous, so I had to split my reply in half.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
3173
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Posted - 2015.04.14 18:55:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Good to see tankers give some input on this issue , that's always a plus .
Spkr4theDead people give you $h!t , I don't know why but with what you said ... your cool with me .
People treat me like trash because I won't compromise on my position. I also break down why ideas are bad, people don't like that either.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
3176
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Posted - 2015.04.15 01:20:00 -
[4] - Quote
Tebu Gan wrote:Spkr4theDead wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Good to see tankers give some input on this issue , that's always a plus .
Spkr4theDead people give you $h!t , I don't know why but with what you said ... your cool with me .
People treat me like trash because I won't compromise on my position. I also break down why ideas are bad, people don't like that either. Part of critical thinking is compromising on some points. Just because you take a position, it doesn't make it right. Deeper thinking will lead to greater solutions. Continually calling tanks weak and ever calling for buffs won't help the current situation. A breakdown of why, backed by facts. Not your limited observations that are skewed because of your tanking perspective. Sometimes, people on the other side do make valid points, that must be taken into consideration, and not swept under the rug because it doesn't match with your ideology. Keep that in mind boy. That's not at all critical thinking. That's going along to get along. Pointing out why things are bad is critical thinking. Pointing out the weaknesses of tanks is critical thinking. Telling those that don't want to put in any effort, simply sneezing in the direction of a tank and blowing it up is doing them a favor. Telling them how to blow us up is putting our shoes in the shoes of AV, which probably a lot of us have had at some point, is critical thinking on how to make our time in a tank hell.
Why should I compromise with those that already work so hard to make vehicles useless, as well as bullying me and actually disobeying the TOS?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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