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Thread Statistics | Show CCP posts - 2 post(s) |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2659
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Posted - 2015.04.14 06:55:00 -
[1] - Quote
Not a good idea, imo.
Different players have different tastes and to put a battle mode behind a non-matchmaker game mode is forcing peeps to do something they may not enjoy in order to access something they do - not a good player experience.
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2659
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Posted - 2015.04.14 15:11:00 -
[2] - Quote
CCP Rattati wrote:Aeon Amadi wrote:Lost me at "WP Threshold".
Decline until that bit is taken out. so you like fighting 8 MCC campers with no wp, no kills, no deaths A threshold is fine as an interim measure. In the longer term we need to figure out what FW is, exactly. We share this problem with EVE, where FW and losec are poorly integrated into New Eden in terms of 'meaning'.
Would also like to say that introducing currencies and marketplaces work to some extent, but are likewise artificial and immersion-breaking, and a bit 'gamey'. Fine for now but we should be able to do better and increase immersion hand-in-hand with player engagement & entertainment value.
Always felt that losec contracts would be where the pirate organizations and empire megacorps would 'do business', largely free from bothersome concord and empire law. In the context of DUST/FW i suppose i'd try to make a 'raiding' game mode where the objective/win was not clone depletion or MCC death, but rather resource defense vs. resource pirating. Clone count and MCC destruction would still end the match, but the payout conditions would be based on resources defended/pirated.
Peeps who afked in this mode would get nothing if they hadn't sequestered/raided resources. Peeps who only slew and refused to hack resource nodes would get standard WP/sp payouts and peeps who fought and sequestered/pirated resources would get the ISK/LP payout.
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2719
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Posted - 2015.05.01 22:07:00 -
[3] - Quote
Fox Gaden wrote:How about we try introducing Team Deploy in FW first and see if that increases FW popularity?
It would also be less painful to fight for Caldari if you can build a decent team before you que up. Small, logical non-catastrophic steps with controlled variables mostly contained to one game mode.....u see how that works, CCP?
PSN: RationalSpark
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