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Thread Statistics | Show CCP posts - 2 post(s) |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18218
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Posted - 2015.04.14 03:55:00 -
[1] - Quote
Hmmmm...... I don't really like the idea of taking a game mode out of Public Match Rotation. It is a good game mode for all intents and purposes so restricting it just feels kind of wrong.
Rather than that I liked Kirk's FW suggestions about varying sizes of matches that represent the EVE side complexes. Sort of a king of the hill game mode that features varying sizes of teams based upon the size of complex you are fighting over.
E.g- Small Complexes feature 4 player teams who want to hold the zone for 3 Minutes benefits soloists and small groups Large Complexes feature 16 man teams who want to hold the zones for upwards of 6 minutes and benefits larger groups who want to fight more often in competitive large scale matches.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18220
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Posted - 2015.04.14 04:29:00 -
[2] - Quote
CeeJ Mantis wrote:Please dont make this a thing. Skirmish is my favorite game mode because of its need for both strategic and tactical gameplay, and with recent matchmaking changes, it has become more enjoyable than ever. The last thing I want is to be stuck playing queue-sync or loose fac war. It becomes a who can stack the deck harder competition, and that often means that it is unfun for both sides. Not to mention that I don't want to sllit my friend pool since my PCLAS friends cant fight for min/gal, and others are cal/amarr, or any combination of the factions. And none of my fits benefit from fw exclusive items. Pub skirmish is my go-to game mode for dust, and I'd hate to see it switch to FW only.
As is it mine. The above is true.... also I genuinely don't think this would be in the best interests of either Public or FW game modes. All I see it doing to Skirmish is either making it less popular since LP gains are low and unsustainable sources of income or inundating the mode with players who don't care about the factions or their purposes.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18222
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Posted - 2015.04.14 04:58:00 -
[3] - Quote
JIMvc2 wrote:Instead of calling it Team deploy why not call it Corporation Deploy. Why not have another section in where only Corp squads are allowed to compete each other aka Corp battles. Both corps make a bet of oh lets say 10 million ISK. If Corp A wins then they get the loot, Isk and the isk from Corp B that lost. The greater the bet, the greater the risk of winning but also of losing.
If you think about it, its time travel. :)
That is not how I would like to see FW develop as essentially that is its own game mode wholly separate from anything to do with the Faction's themselves. We already have Corp Battles in PC that distinguish themselves in this manner.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18250
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Posted - 2015.04.15 00:10:00 -
[4] - Quote
I-Shayz-I wrote:Can we limit skirmish to maps with objectives that are close together
And FW to the maps that have 200+ meters between each objective? (Vehicle maps)
Sneaky Sneaky Shayz......trying to kick vehicles out of Skirmish mode too?
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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