E-Rock
Ahrendee Inc. Negative-Feedback
80
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Posted - 2015.04.15 00:38:00 -
[1] - Quote
CCP Rattati wrote:Dear players,
I have been mulling and considering an idea passed on to me. So bear with me for a second and read it all before jumping to conclusions.
What if Skirmish, as the most tactical game mode becomes FW only.
Players that want to play Skirmish will migrate over there, which in turn will make queuing shorter and more attractive.
Domination, Ambush and maybe another Game mode will be in the Public Contracts, thematically "smaller affairs" which makes sense. Skirmish to me is taking over a district, for your own in PC or for a Faction in FW.
To make the transition easier, we would add ISK rewards to FW so players can make LP and ISK at the same time. Solid ISK rewards to make it a closer match between PC and FW.
To get rid of the AFKing, as obnoxious as it is, we would add a WP threshold to FW for all rewards.
New players no longer get thrown into a 5 point skirmish, which is always a disorienting experience.
Please discuss.
Other things that are more difficult to do Team Deploy Locking to Faction
I think that this idea is absolutely terrible. I like skirmish and I like the payouts for coming in first. It is also the only game mode to play to "practice" pc and helps to get to know the maps better. I think that limiting game mode to pubs or FW is a mistake. In my opinion, taking away things from the game that people already like will only dwindle an already, seemingly, diminishing player base.
I have an idea that might be able to added.
1) Adjusted contracts...
They would provided merits/demerits conversely to complete/uncompleted contracts. I would suggest ranking contracts of all pub modes, to high sec, low sec, and nul sec, and have payouts for COMPLETED CONTRACTS be adjusted accordingly i.e. lower payouts for high sec contracts, higher payouts for nul sec contracts. This idea could prevent people from leaving games because of possible payout and won't totally punish people for being disconnected (which I believe is a conundrum that you are facing with players leaving battles when they see the player list). The one problem is the continuous disconnects, that at least I have received, since the 1st of April.
At this point in the game it is very hard to get a skirmish map to stay full with or even be full for that matter because of this "matchmaking (if you can even call it that in regard to skirmish)". Skirmish is personally my favorite game mode because it is the most tactically complex game mode and seems to weed out the C.O.D., Battlefield players, and squeekers (little kids). I like to make isk and don't like ambush because of the Japanese players getting on the game and just beating the **** out of my blue dots or being on their side and just beating the **** out of the competition leaving me with 3kills, 16 assists, and 0 deaths. Now that tanks are no longer on ambush of any sort, they have all migrated to domination, so even with people "ranked at the same level, ground troop heavy teams either dominate or get dominated, which is the namesake of the game, but I find, since the new match making game are 95% of the time, one sided battle, for my team or the opposing team. The people that still like to play tactically remain on skirmish and get paid isk for their victories or losses. Now if you could just keep people in the match...
Japanese players call "hate mail", "fan mail".pÇǵùѵ£¼F¬PsñºS+êsñ½
-Founder of CKC and UCKC
-Ahrendee Inc. #bringbackthewarbarge
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