Darth-Carbonite GIO
Random Gunz Rise Of Legion.
2125
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Posted - 2015.04.14 05:25:00 -
[1] - Quote
I realize the appeal of condensing the field for our limited player base, but I like having freedom of choice even more.
I would much rather have the option to play with a single squad in pub skirmish, or a que synch into factional skirmish, rather than be forced to play factionals when I choose to run skirmish.
As you say, skirmish is the most tactical of the game modes. Why then, do we want to hide that from new players? If our goal is to train them up to eventually participate in veteran events like PC and Raiding, shouldn't they be able to play skirmish at a relatively low competitive level?
Faction warfare is already a different beast, with proto squads working together to achieve victory. However, it is also severely flawed, with one side (Gall/Min) winning the majority of the time.
Keeping this in mind, we would be forcing skirmish players into Facwar, regardless of skill level. And then on top of that, we would punish those players for choosing the wrong side.
Don't take away our freedom of choice, but rather refine the choices we have.
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Darth-Carbonite GIO
Random Gunz Rise Of Legion.
2126
|
Posted - 2015.04.14 07:52:00 -
[2] - Quote
Aero Yassavi wrote:Not exactly Darth. If there is a large influx to FW then there'd probably be a bit more parity with all the blueberries diluting the queue synchers. But at the same time that means the queue synchers will be even less likely to bump into each other, creating a less competitive environment. Basically morphing FW into pubs. It wouldn't be bad for the blueberry even if they chose the wrong side, it'd just be bad for the FW squads looking for more competitive action.
It is true that the only reason one side is stronger is simply because it is stronger. A bit of a paradox, but dominance shifts with the perceptions of the people, and if there were more people in general, we may achieve balance. You are very right there.
I don't like the lack of choice though. We would have one gamemode, with the most popular type of match, rewards of both isk and LP, and the ability to synch as a team into it. This sounds amazing, why would I play anything else?
Should we do away with pubs altogether and make everything faction based? Where then would new players hide from stomps, or veterans find their challenge? I suppose you could make the case for raiding and PC to be the place for veterans, but I'm not sure what would happen to everyone else.
Don't get me wrong, having everything be factionals would be a lot of fun, (caldari might even win a match) it would simply make everything else obsolete. Perhaps that's the point though, with the way Dust is evolving. Factionals become the new pubs, and raiding becomes the new factionals.
Kinda coming around to this, Rattati, but maybe not quite how you've played it out for us. A thought provoking idea though, to be sure.
Make my Scrambler Pink!
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