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Thread Statistics | Show CCP posts - 2 post(s) |
Cross Atu
OSG Planetary Operations Covert Intervention
4271
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Posted - 2015.04.14 14:47:00 -
[1] - Quote
CCP Rattati wrote:Dear players,
I have been mulling and considering an idea passed on to me. So bear with me for a second and read it all before jumping to conclusions.
What if Skirmish, as the most tactical game mode becomes FW only.
Players that want to play Skirmish will migrate over there, which in turn will make queuing shorter and more attractive.
Domination, Ambush and maybe another Game mode will be in the Public Contracts, thematically "smaller affairs" which makes sense. Skirmish to me is taking over a district, for your own in PC or for a Faction in FW.
To make the transition easier, we would add ISK rewards to FW so players can make LP and ISK at the same time. Solid ISK rewards to make it a closer match between PC and FW.
To get rid of the AFKing, as obnoxious as it is, we would add a WP threshold to FW for all rewards.
New players no longer get thrown into a 5 point skirmish, which is always a disorienting experience.
Please discuss.
Other things that are more difficult to do Team Deploy Locking to Faction
Skirmish has always been my primary play mode. As such I would be sad to see it leave public contracts.
That being said, I would actually support this change as described - the addition of ISK rewards is key - so long as the racial Loyalty Store for each faction has been fully fleshed out prior to the proposed change.
If skirmish is to become a FW and PC exclusive mode then players need to be able to 'live' in those modes, i.e. gain all the resources they require to sustain their fits and playstyle without being required to play public contracts (thus being forced, under the new proposal, to play game modes they may not enjoy).
My 0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Cross Atu
OSG Planetary Operations Covert Intervention
4274
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Posted - 2015.04.14 19:51:00 -
[2] - Quote
Kam L Tow wrote:Please don't make skirmish Factional only. It is my favorite game mode. I like being able to go into a casual game and run basic or advanced gear to try to save some ISK. Factional is proto stomp hell. Even adding ISK to Factional would not make up for the amount of ISK spent to survive long enough to make enough WP to make enough ISK to afford 1 proto suit. Being a proto logi is expensive. We run around with a giant "kill me" sign on our backs. Before I get anymore off topic, please don't change it. As an aside, the overall cost of running logi needs to come down regardless of any changes to Skirm. The margin between a proto medium assault fit and a proto medium logistics fit is too large.
See a cool idea thread? Mail me the title and I'll take a look =)
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Cross Atu
OSG Planetary Operations Covert Intervention
4277
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Posted - 2015.04.14 22:17:00 -
[3] - Quote
Aeon Amadi wrote:Cross Atu wrote:Kam L Tow wrote:Please don't make skirmish Factional only. It is my favorite game mode. I like being able to go into a casual game and run basic or advanced gear to try to save some ISK. Factional is proto stomp hell. Even adding ISK to Factional would not make up for the amount of ISK spent to survive long enough to make enough WP to make enough ISK to afford 1 proto suit. Being a proto logi is expensive. We run around with a giant "kill me" sign on our backs. Before I get anymore off topic, please don't change it. As an aside, the overall cost of running logi needs to come down regardless of any changes to Skirm. The margin between a proto medium assault fit and a proto medium logistics fit is too large. Not that I don't disagree but if you're going to talk about the ISK cost gap between the two you might as well talk about the WP gap between the two as well. As unimportant as that might seem, some genius thought it'd be a good idea to reward veterans based on their Warpoint accumulation almost entirely so running Logi is more rewarding than running Assault by circumstance. Running logi is more rewarding in raw gains, but less rewarding in resource accrual. Put another way, you are more likely to go ISK negative running logi than assault due to the relative costs and survivability. Thsu, lowering the over all costs of logi fits actually does address both by bringing the context of medium frames more within line of risk vs reward.
See a cool idea thread? Mail me the title and I'll take a look =)
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Cross Atu
OSG Planetary Operations Covert Intervention
4282
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Posted - 2015.04.15 00:13:00 -
[4] - Quote
Aeon Amadi wrote:Cross Atu wrote:Aeon Amadi wrote:Cross Atu wrote:Kam L Tow wrote:Please don't make skirmish Factional only. It is my favorite game mode. I like being able to go into a casual game and run basic or advanced gear to try to save some ISK. Factional is proto stomp hell. Even adding ISK to Factional would not make up for the amount of ISK spent to survive long enough to make enough WP to make enough ISK to afford 1 proto suit. Being a proto logi is expensive. We run around with a giant "kill me" sign on our backs. Before I get anymore off topic, please don't change it. As an aside, the overall cost of running logi needs to come down regardless of any changes to Skirm. The margin between a proto medium assault fit and a proto medium logistics fit is too large. Not that I don't disagree but if you're going to talk about the ISK cost gap between the two you might as well talk about the WP gap between the two as well. As unimportant as that might seem, some genius thought it'd be a good idea to reward veterans based on their Warpoint accumulation almost entirely so running Logi is more rewarding than running Assault by circumstance. Running logi is more rewarding in raw gains, but less rewarding in resource accrual. Put another way, you are more likely to go ISK negative running logi than assault due to the relative costs and survivability. Thsu, lowering the over all costs of logi fits actually does address both by bringing the context of medium frames more within line of risk vs reward. How so? If you iron out the ISK cost then there's still a WP discrepancy. Logis will always have more WP accrual than other classes just because of their role and thereby more SP rewards at the end of the match (at least, for veterans). It's like an unofficial booster when you think about it. When I want to get a bunch of SP in a short amount of time for something I'm interested in, I run Logi - preferably with Squad Lead. Further more, if you're dying a lot as a Logi - might be time to re-evaluate where you are on the battlefield =P Logis aren't meant for frontline combat so unless you're throwing yourself at the enemy or have really bad spatial awareness/tactical coordination with your team (getting flanked) then you should probably switch it up.
Proper reply to this would take far to much space/detail for an off topic side bar but feel free to catch up with me via skype or in the logistics thread if you wish to follow up on this further o7
See a cool idea thread? Mail me the title and I'll take a look =)
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