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Powerh8er
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719
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Posted - 2015.04.14 00:04:00 -
[1] - Quote
Because this is dust and minguns overheat here. So whats the point of miniguns in dust? Thats right, theres always a place for a slow moving bullet sponge cqc dps monster. However the HMG with five barrels in dust overheats after 180 shots and thats about the same as 1 second of fire from a RL minigun (which never overheats).
So...
I really wish ccp had some resources and or creativity to balance or create a machine gun into dust because the HMG is not very fun to use, unless u enjoy being really slow and unable to shoot at or return fire at people a stonethrow away.
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Powerh8er
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720
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Posted - 2015.04.14 00:29:00 -
[2] - Quote
Scheneighnay McBob wrote:Powerh8er wrote:Because this is dust and minguns overheat here. So whats the point of miniguns in dust? Thats right, theres always a place for a slow moving bullet sponge cqc dps monster. However the HMG with five barrels in dust overheats after 180 shots and thats about the same as 1 second of fire from a RL minigun (which never overheats).
So...
I really wish ccp had some resources and or creativity to balance or create a machine gun into dust because the HMG is not very fun to use, unless u enjoy being really slow and unable to shoot at or return fire at people a stonethrow away. Yep, an m240, which fires slightly faster than an assault HMG (and has 1 barrel, mind you) takes 2 minutes of NONSTOP FIRE before.... you switch to the spare barrel.
Well, the mg3/mg43 which is a ww2 design that can cut brickhouse and its garage in two from a mile away before critical overheat but thats not the case in a videogame, some balance must be implemented. I would settle for an HMG wth the same dps as rail rifle as long as it had the same or better range, but with better ammo cap ofcourse. Im sick of running around fat , slow and stupid with a gun that cant shoot across a road.
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Powerh8er
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720
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Posted - 2015.04.14 00:41:00 -
[3] - Quote
Jonny D Buelle wrote:Powerh8er wrote:Scheneighnay McBob wrote:Powerh8er wrote:Because this is dust and minguns overheat here. So whats the point of miniguns in dust? Thats right, theres always a place for a slow moving bullet sponge cqc dps monster. However the HMG with five barrels in dust overheats after 180 shots and thats about the same as 1 second of fire from a RL minigun (which never overheats).
So...
I really wish ccp had some resources and or creativity to balance or create a machine gun into dust because the HMG is not very fun to use, unless u enjoy being really slow and unable to shoot at or return fire at people a stonethrow away. Yep, an m240, which fires slightly faster than an assault HMG (and has 1 barrel, mind you) takes 2 minutes of NONSTOP FIRE before.... you switch to the spare barrel. Well, the mg3/mg43 which is a ww2 design that can cut brickhouse and its garage in two from a mile away before critical overheat but thats not the case in a videogame, some balance must be implemented. I would settle for an HMG wth the same dps as rail rifle as long as it had the same or better range, but with better ammo cap ofcourse. Im sick of running around fat , slow and stupid with a gun that cant shoot across a road. Clearly you where not here when there was such a thing as HMG sniping. The AssHMG is mainly for AV. As for the heat build up, its extremely necessary and actually makes it balanced. The only thing I would want changed with it is the reticle. I know it acts like the burst and the standard hmg (hold trigger longer, tighter reticle/bullet spread) however the formula is based on the firing speed which is why Burst gets tight real fast, standard takes a couple seconds and the assault never tightens. I believe the formula should change to match the heat build up at least for the AssHMG. Also if you are a proper sentinel, you need to keep in mind that we are CQC monsters NOT ranged beasts NOT assaults. Point defence is our specialty, stick to it.
I almost puked when reading your post. Only in dust are HMGs cqc weapons and excuse me? holding down the trigger increases accuracy? lol this is truly a noobs game.
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Powerh8er
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721
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Posted - 2015.04.14 01:07:00 -
[4] - Quote
Jonny D Buelle wrote:Powerh8er wrote: I almost puked when reading your post. Only in dust are HMGs cqc weapons and excuse me? holding down the trigger increases accuracy? lol this is truly a noobs game.
Clearly you know very little about the EVE universe. The HMG in Dust is a Minmatar weapon. The Matari have been known to use weapons on their ships that can be made for close range hit and run tactics or long range sniping. So it stands to reason that an HMG (a Minmatar Weapon) would be made with the same mind set. This is not the real world so don't make comparisons like that. You make yourself look stupid when you do that. Edit: Forgot to add that the HMG is related to the Autocannon in EVE. A close range weapon.
Well, if their scaled down version of the "autocannon" has less range than their submachineguns it has something to do with the actual RL popular community QQ rather than the lore. Doesnt it? I mean whats the point of a BFG when your sidearm has better range, might aswell wield two sidearms then for dps. Its a videogame after all.
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Powerh8er
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722
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Posted - 2015.04.14 01:19:00 -
[5] - Quote
The range and overheat is very much the combination and reason of how unsatisfying the HMG is. If it where a long ranged weapon like the scrambler rifle or rail rifle the overheating would be forgiving because the targets would be far away enabling you to get to cover or whatever, but when trying to defend yourself against a whole gang and barely kill one of them before the gun fails on you it is not very epic, but rather sad.
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Powerh8er
Negative-Feedback. Negative-Feedback
722
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Posted - 2015.04.14 01:32:00 -
[6] - Quote
Jonny D Buelle wrote:Powerh8er wrote:Jonny D Buelle wrote:Powerh8er wrote: I almost puked when reading your post. Only in dust are HMGs cqc weapons and excuse me? holding down the trigger increases accuracy? lol this is truly a noobs game.
Clearly you know very little about the EVE universe. The HMG in Dust is a Minmatar weapon. The Matari have been known to use weapons on their ships that can be made for close range hit and run tactics or long range sniping. So it stands to reason that an HMG (a Minmatar Weapon) would be made with the same mind set. This is not the real world so don't make comparisons like that. You make yourself look stupid when you do that. Edit: Forgot to add that the HMG is related to the Autocannon in EVE. A close range weapon. Well, if their scaled down version of the "autocannon" has less range than their submachineguns it has something to do with the actual RL popular community QQ rather than the lore. Doesnt it? I mean whats the point of a BFG when your sidearm has better range, might aswell wield two sidearms then for dps. Its a videogame after all. Comparing a fictional weapon to a real weapon is idiotic unless the fictional weapon is based off that real weapon. The HMG is not based off a real weapon ergo you should not compare it to any real weapons unless you want to look like an idiot. As for the community QQing about lore and balance. For one they are QQing about fiction not reality. And as for running two SMGs I have done it, and it is acutally a lot of fun. However it is not a viable option for Sentinels.
What the hell? If I wanted a real mans weapon in this game i would choose a tactical nuclear bomb, just bomb the map and win every time. Im asking for a ounce of realism and a deciliter of creativity from devs when balancing the weapons in the game, not just nerf the f out of the gun that 20 percent of the community uses becauses the majority qqs about it. I just want a real machine gun in the game, wouldnt that be something? Trying to kill that lone noob heavy camping on a hill with a HMG instead of him hiding in a bunker. This game would be so much more interesting if half the weapons werent suprise ala gank.
Have you got anymore exploding carrots?
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