|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18193
|
Posted - 2015.04.12 23:08:00 -
[1] - Quote
Juno Tristan wrote:Pokey Dravon wrote:The issue is that while hardened and repping constantly, it's effectively negating extremely large amounts of incoming DPS which in turn increases it's eHP. The problem is that at proto, dual hardener and dual repped Madrugars can pretty much mindlessly keep up with AV, even proto AV.
I have no issue with reppers being able to negate large amounts of incoming DPS, but by no means should it have zero downtime which is basically what we have now. That's not going to solve the problem though, it will make it worse as tanks will immediately withdraw back to the redline to wait out the cooldown. The solution is to keep the reps but stagger the rate, I.E. every 5 secs instead of 1
At that point they might as well be Actives since most tankers do that anyway as their entire EHP value is in their hardeners and not in their plating.
You simple cannot stop this kind of behaviour since without your modules readied all you are is a really expensive red diamond that nobody likes.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18196
|
Posted - 2015.04.13 00:33:00 -
[2] - Quote
Mary Sedillo wrote:It is NOT impossible to kill a super repping armor tank.
It is possible to solo it with ALL of my aforementioned methods.
Proto tanks WILL be tough to kill for Advanced and Lower, if you aren't running a power AFG, you are going to have a rough time. If you aren't putting traps down, you will have a hard time.
1.4 million tank is SUPPOSED to be hard to take with ADV and lower AV and part of our role on point is to FORCE people to switch to AV to suppress/kill us.
What do you want? To remove us entirely?
If you are fighting a double hardener tank, they usually have NO scans, so mine traps work even better.
If tank is engaged on the point, bring out a JLAV and slam into his side.
If you have elevation, PROTO assault forge gun, and use teamwork.
3 or so Proto AV makes easy meal of even a fast rep tank with hardeners.
If the math says it's impossible....it usually is.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18202
|
Posted - 2015.04.13 05:21:00 -
[3] - Quote
Thumb Green wrote:Spkr4theDead wrote:Thumb Green wrote:Spkr4theDead wrote: Of course using teamwork isn't fair. Of course, someone with a few mil SP into suits and AV combined with a suit totaling 80k ISK should easily be able to take down my 60mil SP 1.3mil ISK tank. That's fair, donchaknow.
As fair as a guy in a militia suit taking down another in a proto suit. It happens, people get over it. For the umpteenth time: when that PRO suit is caught completely unaware, ie at a depot, AFK looking at the map, BPO scout suit/shotgun. Otherwise if the person using the PRO suit isn't completely drunk/high or a dog, they should easily be able to take out that MLT suit. The point is our ISK and SP investment doesn't or at the very least shouldn't guarantee a damn thing.
Nor does it. However for the cost of the tool the rewards for using it must be within reason.
What is the purpose of a 1,143kk tank existing if its no better or more durable than my basic 291k tank?
Hell I'm already likely to be gambling 70-100x more ISK than the next guy playing this game.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
|
|
|
|