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One Eyed King
Nos Nothi
9321
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Posted - 2015.04.12 22:13:00 -
[1] - Quote
Pokey Dravon wrote:Mary Sedillo wrote:Multi-hardeners are what allow a tank to actually engage in the open field for long-ish periods of time when under heavy AV fire. If one did not have them, well, many tanks would be grassed by focused AV far more often. It's just a product of people who don't understand vehicles or the history behind them, insisting that hardeners are the problem, when hardeners at this point are not all that different from hardeners in the past. Previously hardeners were 25% for armor +10% for skills (~35% total) and shield hardeners were 30% with another 10% from skills (~40% total). We've always been able to fit multiple hardeners, and still can. If an issue with vehicle balance exists, it's not because of the hardeners. What is the issue then?
Tanks vs AV is not even a thing right now. Not unless you have 4 or more people taking on just 1 tank with 1 pilot.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9321
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Posted - 2015.04.12 22:36:00 -
[2] - Quote
Pokey Dravon wrote:The issue is that while hardened and repping constantly, it's effectively negating extremely large amounts of incoming DPS which in turn increases it's eHP. The problem is that at proto, dual hardener and dual repped Madrugars can pretty much mindlessly keep up with AV, even proto AV.
I have no issue with reppers being able to negate large amounts of incoming DPS, but by no means should it have zero downtime which is basically what we have now. Thank you.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9322
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Posted - 2015.04.12 22:53:00 -
[3] - Quote
Mary Sedillo wrote:It doesn't matter how many times we tell you our weaknesses, you guys will endlessly push for nerfs so even the dumbest mlt swarm launcher can solo-mode 1.4 mil ISK proto tank. That is an extreme exaggeration.
I want a balanced game, and certain parts of it are simply not balanced right now.
Perhaps things will be better when all the tank variants come in, but as of now the meta reminds me of 1.7 when tanks had no counter other than tanks.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9326
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Posted - 2015.04.13 02:08:00 -
[4] - Quote
Spkr4theDead wrote:Mary Sedillo wrote:One Eyed King wrote:Pokey Dravon wrote:The issue is that while hardened and repping constantly, it's effectively negating extremely large amounts of incoming DPS which in turn increases it's eHP. The problem is that at proto, dual hardener and dual repped Madrugars can pretty much mindlessly keep up with AV, even proto AV.
I have no issue with reppers being able to negate large amounts of incoming DPS, but by no means should it have zero downtime which is basically what we have now. Thank you. But the problem is, if he wants to keep perma-hardener, he can only keep one up at a time, with long cool downs. If he pops both of them, he WILL have periods of vulnerability. But with ONE hardener up, again, HIGH Alpha AV is the way to counter them. Don't bring slow swarms, bring Proto Assault Forge Gun, bring Lai Dai Grenades, and lay traps upon the ground. Most of those super repper/ hardener tanks do NOT run scans, so clump of Proximities will send them to hell in a fiery blaze of glory. But don't you see? Traps are too hard to figure out. Yes, because the only way AV should be effective is when tanks mistakenly wander into a trap.
Luck should be the only skill AV are required to have, and anything else they should be impotent.
FYO Mary, the fact that Spkr is the only one that supports you should tell you how untenable your arguments are.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9359
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Posted - 2015.04.13 19:35:00 -
[5] - Quote
Spkr4theDead wrote:Breakin Stuff wrote:Doc DDD wrote: what the actual problem is in-game.
the players. More specifically and hilariously. very few people hate HAVs. Just about everyone hates the drivers though. I wonder why. The problem is the forums, not the in-game environment. You don't play, so you wouldn't know. Yes.
All these reasonable people from multiple in game backgrounds that are making logical arguments that contradict yours, and at least one developer who has said your arguments hold no water, are the problem, but you sir, you alone are the wise one.
Your ego and lack of logic are right up there with KTB. Dare I say, they are even larger.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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