| Pages: 1  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Aeon Amadi
 Ahrendee Inc.
 Negative-Feedback
 
 9488
 
 
      | Posted - 2015.04.09 06:10:00 -
          [1] - Quote 
 In my honest opinion, improved Faction Warfare functionality.
 
 Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a minute in the war-barge.
 
 At the moment, the tactical and strategic viability of the Faction Warfare system makes Dust 514 functionally useless to Eve Online in any capacity other than being a system in which no-one has any control. A system that makes our fights in Dust 514 random, sporadic, and un-involved as we have no context for what our actions are doing. A system that makes for an uncontrollable annoyance in Faction Warfare in Eve Online as Dust 514 district control affects the amount of effort it takes Eve players to flip a system for their faction.
 
 Fixing this in some capacity would not only create a more informed, involved player-base for both sides, it might actually bring more attention to Dust 514 as a whole.
 
 What do -you- think the biggest improvement to Dust 514 would be?
 
 Are you being Angry or Assertive? | 
      
      
        |  gustavo acosta
 Capital Acquisitions LLC
 Bad Intention
 
 1136
 
 
      | Posted - 2015.04.09 06:18:00 -
          [2] - Quote 
 
 Aeon Amadi wrote:What do -you- think the biggest improvement to Dust 514 would be?
 More well written erotic fan-fictions, and rule34 pictures.
 
 Better performance would be nice too, but priorities are made for good reason, dirty reasons that can't be discussed.
 
 GimmeDatSuhWeet iskWe found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th | 
      
      
        |  Lady MDK
 Kameira Lodge
 Amarr Empire
 
 348
 
 
      | Posted - 2015.04.09 06:41:00 -
          [3] - Quote 
 Something else to do other than shoot people. Less lobby feel - make us spawn in a Corp warbarge with Corp members rather than in the room or on a planet at an installation or station. We still have the warbarge to upgrade but this is only how we move about new Eden.
 
 I have never done pc or fw as I have heard they are just the same as pub with different rewards maybe some think to make them more appealing at the end of the day. I know fw has the LP store but not sure that's enough motive. Maybe make pc a gateway for crafting and more free roam gameplay.
 
 Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :) | 
      
      
        |  VALCORE72
 Vengeance Unbound
 RUST415
 
 273
 
 
      | Posted - 2015.04.09 06:43:00 -
          [4] - Quote 
 house gear needs to be a tad bit better then what we normal use .
 
 asian haters united lol . | 
      
      
        |  Cat Merc
 Negative-Feedback.
 Negative-Feedback
 
 15856
 
 
      | Posted - 2015.04.09 06:43:00 -
          [5] - Quote 
 
 gustavo acosta wrote:Aeon Amadi wrote:What do -you- think the biggest improvement to Dust 514 would be?
 More well written erotic fan-fictions, and rule34 pictures.  Better performance would be nice too, but priorities are made for good reason, dirty reasons that can't be discussed.  http://i.imgur.com/KLYvPkP.gifv
 
 Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan! Vote 'Keshava' for the new Gallente vehicle name! | 
      
      
        |  Nocturnal Soul
 Primordial Threat
 
 6146
 
 
      | Posted - 2015.04.09 07:13:00 -
          [6] - Quote 
 Oh look someone else....they'll give you a blue tag and then never speak to about it again.
 
 (Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!! The Incursions are back... and they're golden baby! | 
      
      
        |  Regis Blackbird
 DUST University
 Ivy League
 
 717
 
 
      | Posted - 2015.04.09 07:17:00 -
          [7] - Quote 
 
 Aeon Amadi wrote:In my honest opinion, improved Faction Warfare functionality. 
 Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a minute in the war-barge.
 
 At the moment, the tactical and strategic viability of the Faction Warfare system makes Dust 514 functionally useless to Eve Online in any capacity other than being a system in which no-one has any control. A system that makes our fights in Dust 514 random, sporadic, and un-involved as we have no context for what our actions are doing. A system that makes for an uncontrollable annoyance in Faction Warfare in Eve Online as Dust 514 district control affects the amount of effort it takes Eve players to flip a system for their faction.
 
 Fixing this in some capacity would not only create a more informed, involved player-base for both sides, it might actually bring more attention to Dust 514 as a whole.
 
 What do -you- think the biggest improvement to Dust 514 would be?
 
 I fully agree FW needs some love.
 The ability to select a district / planet from the Starmap to queue for would be a game changer, even if everything else stays the same.
 
 | 
      
      
        |  Reign Omega
 T.H.I.R.D R.O.C.K
 
 1393
 
 
      | Posted - 2015.04.09 07:26:00 -
          [8] - Quote 
 In terms of content, racial parity across the board.
 
 In terms of matches, corp battles and improved fw.
 
 In terms of gameplay, physics engine overhaul and fix the hiccups that have plagued the game since its inception.
 
 Also.... stop posting and go stream moar!
 
 Mark a$$ tricks, and bags of dicks.... | 
      
      
        |  VAHZZ
 
 1258
 
 
      | Posted - 2015.04.09 07:34:00 -
          [9] - Quote 
 *ahem*
 
 
 Some form of character customization, even if basic, but my merc needs a face.
 Ability to take off suit
 Can't stress this point enough, LET ME OUT OF MY MQ! Walk out that door and into a space station or warbage. Or be it some city and the MQ just is some kind of storage container that let's us spawn on worlds as clones. I just want to walk into a beautiful station/warbage/city of some sort. It's been years CCP, I'm going insane.
 I want to sit down. I'm serious, my merc must be fuckin' exhausted from standing so much. We have beds and sofas, that taunt and jeer us, they collect dust while we are forced to cruel torture. Plus, the beds are friggin small as hell, what are they? Cribs? Are we toddlers CCP? Give us bigger and better beds, we deserve to have beautiful beds with how much work we do.
 IDC if these are all cosmetic suggestions, you tell me you don't want them and I'll tell you that your a big fat liar.
 
 
 It's been years CCP...
 
 BRUH Closed Beta Vet | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 9598
 
 
      | Posted - 2015.04.09 07:59:00 -
          [10] - Quote 
 Ideas
 
 Amarr are the good guys Join "PIE Ground Control" for secure Amarr FW syncing and orbital support | 
      
      
        |  nelo kazuma
 Da Short Buss Driving School
 
 69
 
 
      | Posted - 2015.04.09 08:05:00 -
          [11] - Quote 
 A survival modes for up to six people where waves of enemies keep coming and get more difficult as time passes
  | 
      
      
        |  Joseph Ridgeson
 WarRavens
 
 3707
 
 
      | Posted - 2015.04.09 08:25:00 -
          [12] - Quote 
 Pulling a War Thunder and porting to the PS4 and PC with cross-platform play.
 
 That, potentially:
 1. Will solve some of the issues that exist.
 2. Get a larger number of people. Perhaps some of the PS4 players will grab it and I am fairly certain every EVE player would at least download the game if it were on PC.
 3. Earn more money for CCP which *may* mean for development.
 4. Add more development as the PS4 and PC have (I believe) better tools for making games.
 
 "This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!" | 
      
      
        |  Mobius Wyvern
 Sky-FIRE
 
 5979
 
 
      | Posted - 2015.04.09 12:28:00 -
          [13] - Quote 
 
 Aeon Amadi wrote:In my honest opinion, improved Faction Warfare functionality. 
 Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a minute in the war-barge.
 
 At the moment, the tactical and strategic viability of the Faction Warfare system makes Dust 514 functionally useless to Eve Online in any capacity other than being a system in which no-one has any control. A system that makes our fights in Dust 514 random, sporadic, and un-involved as we have no context for what our actions are doing. A system that makes for an uncontrollable annoyance in Faction Warfare in Eve Online as Dust 514 district control affects the amount of effort it takes Eve players to flip a system for their faction.
 
 Fixing this in some capacity would not only create a more informed, involved player-base for both sides, it might actually bring more attention to Dust 514 as a whole.
 
 What do -you- think the biggest improvement to Dust 514 would be?
 CCP Rattati mentioned having a list of planets to select from for Planetary Conquest.
 
 Why not apply that same system to Faction Warfare? That would make it far easier to have players on both sides fighting for the same system and capture it much faster.
 
 I support Keshava for Gallente Specialist HAV R.I.P. Kesha | 
      
      
        |  Luk Manag
 of Terror
 TRE GAFFEL
 
 743
 
 
      | Posted - 2015.04.09 12:46:00 -
          [14] - Quote 
 ISK incentives from Eve players. Let Eve players put out contracts for winning FW matches.
 
 There will be bullets. ACR+SMG [CEO of Terror] | 
      
      
        |  Mobius Wyvern
 Sky-FIRE
 
 5980
 
 
      | Posted - 2015.04.09 12:48:00 -
          [15] - Quote 
 
 Luk Manag wrote:ISK incentives from Eve players. Let Eve players put out contracts for winning FW matches. inb4 tidal wave of people screaming EVE PLAYERS WILL TAKE OVER THE ECONOMY
 
 I support Keshava for Gallente Specialist HAV R.I.P. Kesha | 
      
      
        |  Takahiro Kashuken
 Red Star.
 
 4441
 
 
      | Posted - 2015.04.09 13:10:00 -
          [16] - Quote 
 Cancellation
 
 CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...'' | 
      
      
        |  The KTM DuKe
 Dead Man's Game
 RUST415
 
 81
 
 
      | Posted - 2015.04.09 13:27:00 -
          [17] - Quote 
 
 Aeon Amadi wrote:In my honest opinion, improved Faction Warfare functionality. 
 Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a minute in the war-barge.
 
 At the moment, the tactical and strategic viability of the Faction Warfare system makes Dust 514 functionally useless to Eve Online in any capacity other than being a system in which no-one has any control. A system that makes our fights in Dust 514 random, sporadic, and un-involved as we have no context for what our actions are doing. A system that makes for an uncontrollable annoyance in Faction Warfare in Eve Online as Dust 514 district control affects the amount of effort it takes Eve players to flip a system for their faction.
 
 Fixing this in some capacity would not only create a more informed, involved player-base for both sides, it might actually bring more attention to Dust 514 as a whole.
 
 What do -you- think the biggest improvement to Dust 514 would be?
 Framerate, people get me for a fool when i say that if i have no framerate issues i can go 30+ kills every game, i hope one day i will post what kind of game am i playng sometimes, my connection is bad but it s also the best of my zone, dust is the first game on which framerate slow down till i cant even move
 
 Alt of H0riz0n Unlimit, DMG director, FOTM chaser | 
      
      
        |  Luk Manag
 of Terror
 TRE GAFFEL
 
 744
 
 
      | Posted - 2015.04.09 15:28:00 -
          [18] - Quote 
 
 Mobius Wyvern wrote:Luk Manag wrote:ISK incentives from Eve players. Let Eve players put out contracts for winning FW matches. inb4 tidal wave of people screaming EVE PLAYERS WILL TAKE OVER THE ECONOMY 
 With BPO everything the economy is basically a joke. I think they should make the Mercenary Contracts a kind of gambling game for the Eve pilots. Let them tweak various restrictions, they love spreadsheets, to dynamically offer bonus payments, and alter their own potential earnings - winner take all. They may split the prize pool 50/50 with us mercs, or they may offer us a pittance to help them win their 99% share of the winning prize pool (basically doubling their money), offering the remaining 1% to the 16 mercs who made the win happen. We would then have a decision to make about who we fight for, and why would be the ISK.
 
 I think Eve pilots would then organize and sponsor teams, and take them to the horse races to put them up against other merc teams. Or maybe they would just offer their contracts to anyone with a positive K/D, and ignore the problem when the teams don't fill up completely.
 
 There will be bullets. ACR+SMG [CEO of Terror] | 
      
      
        |  Krixus Flux
 Kang Lo Directorate
 Gallente Federation
 
 583
 
 
      | Posted - 2015.04.09 15:31:00 -
          [19] - Quote 
 Making Caldari/shield tanking not suck so hard?
 
 Saying what's on people's minds | 
      
      
        |  Patrick57
 
 9903
 
 
      | Posted - 2015.04.09 15:32:00 -
          [20] - Quote 
 
 nelo kazuma wrote:A survival modes for up to six people where waves of enemies keep coming and get more difficult as time passes  like zombies in call of duty?
 | 
      
      
        |  SirManBoy
 Molon Labe.
 General Tso's Alliance
 
 864
 
 
      | Posted - 2015.04.09 18:14:00 -
          [21] - Quote 
 
 Aeon Amadi wrote:In my honest opinion, improved Faction Warfare functionality. 
 Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a minute in the war-barge.
 
 At the moment, the tactical and strategic viability of the Faction Warfare system makes Dust 514 functionally useless to Eve Online in any capacity other than being a system in which no-one has any control. A system that makes our fights in Dust 514 random, sporadic, and un-involved as we have no context for what our actions are doing. A system that makes for an uncontrollable annoyance in Faction Warfare in Eve Online as Dust 514 district control affects the amount of effort it takes Eve players to flip a system for their faction.
 
 Fixing this in some capacity would not only create a more informed, involved player-base for both sides, it might actually bring more attention to Dust 514 as a whole.
 
 What do -you- think the biggest improvement to Dust 514 would be?
 Choosing where you fight and being able to control who fights with you (thanks to a TEAM DEPLOY system) would be amazing.
 | 
      
      
        |  SirManBoy
 Molon Labe.
 General Tso's Alliance
 
 864
 
 
      | Posted - 2015.04.09 18:19:00 -
          [22] - Quote 
 
 nelo kazuma wrote:A survival modes for up to six people where waves of enemies keep coming and get more difficult as time passes  
 Dude, did you jump inside my mind? I literally talk about this idea all of the time.
 | 
      
      
        |  Atlas Donovan
 The Immortal Order
 
 61
 
 
      | Posted - 2015.04.09 18:25:00 -
          [23] - Quote 
 
 Aeon Amadi wrote:Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a minute in the war-barge.  
 That would be nice, but the problem you'd run into would be the gate campers and section campers waiting for destroyers to show up and blow them to smithereens.
 
 That would be a HUGE camp circuit....so big it would make it not even worth it.
 
 | 
      
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