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Thread Statistics | Show CCP posts - 3 post(s) |
Leither Yiltron
Molon Labe. General Tso's Alliance
1132
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Posted - 2015.04.09 22:01:00 -
[1] - Quote
CCP Rattati wrote:CUSE TOWN333 wrote:CCP Rattati wrote:After spending the week with PC corporation representatives (The PC Think Tank), the issue of ringers has come up quite often. The consensus seems to be that ringers should exist, but not be risk free and as prevalant as now, particularly at the expense of homegrown talent.
More to follow later. lol theres only like 50 players playing PC right now anyways. that PC lag is your biggest killer of the game. Maybe because they get crushed by the best 16 everytime they try?
CUSE wouldn't really know about this part, since I handled that for KEQ. ;P
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Leither Yiltron
Molon Labe. General Tso's Alliance
1132
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Posted - 2015.04.10 00:27:00 -
[2] - Quote
Viktor Hadah Jr wrote: I would not mind some limitation on ringers, but i feel like at least alliance ringers should be allowed unrestricted or else there would not be much reason for alliances or advantages of alliances.
My impression is that this is certainly supported by most in the community. It's just a matter of downsizing the ease with which corps run entire teams of completely unassociated players any time they feel remotely threatened.
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Leither Yiltron
Molon Labe. General Tso's Alliance
1132
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Posted - 2015.04.10 01:46:00 -
[3] - Quote
DUST Fiend wrote:Leither Yiltron wrote:Viktor Hadah Jr wrote: I would not mind some limitation on ringers, but i feel like at least alliance ringers should be allowed unrestricted or else there would not be much reason for alliances or advantages of alliances.
My impression is that this is certainly supported by most in the community. It's just a matter of downsizing the ease with which corps run entire teams of completely unassociated players any time they feel remotely threatened. There aren't exactly a wealth of high SP players left in this game who actually play to any serious extent. Limiting the number of players who can participate even further may not exactly help issues.
Well the somewhat forlorn hope here is that whatever changes made will substantially improve accessibility to PC. Either way, who gives a **** about the health of the current PC iteration? You can't get deader than dead.
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Leither Yiltron
Molon Labe. General Tso's Alliance
1132
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Posted - 2015.04.10 05:46:00 -
[4] - Quote
DUST Fiend wrote:Leither Yiltron wrote:DUST Fiend wrote:Leither Yiltron wrote:Viktor Hadah Jr wrote: I would not mind some limitation on ringers, but i feel like at least alliance ringers should be allowed unrestricted or else there would not be much reason for alliances or advantages of alliances.
My impression is that this is certainly supported by most in the community. It's just a matter of downsizing the ease with which corps run entire teams of completely unassociated players any time they feel remotely threatened. There aren't exactly a wealth of high SP players left in this game who actually play to any serious extent. Limiting the number of players who can participate even further may not exactly help issues. Well the somewhat forlorn hope here is that whatever changes made will substantially improve accessibility to PC. Either way, who gives a **** about the health of the current PC iteration? You can't get deader than dead. That won't change at all though if the average FPS in any given PC match is 5
You say that as if it's news to me. But I have one of the longest histories of trying to consolidate feedback about PC lag of anyone around town. https://forums.dust514.com/default.aspx?g=posts&m=1301431
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Leither Yiltron
Molon Labe. General Tso's Alliance
1133
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Posted - 2015.04.10 22:07:00 -
[5] - Quote
Viktor Hadah Jr wrote:Leither Yiltron wrote:Viktor Hadah Jr wrote: I would not mind some limitation on ringers, but i feel like at least alliance ringers should be allowed unrestricted or else there would not be much reason for alliances or advantages of alliances.
My impression is that this is certainly supported by most in the community. It's just a matter of downsizing the ease with which corps run entire teams of completely unassociated players any time they feel remotely threatened. Corps don't run ringers because they feel threatene, they run ringer just because they can or need to.
In the politest way possible, Viktor, I don't know if you're trolling or just trying to protect your "interests" by your responses. At no point in time have you ever been CEO of a corporation that holds districts by any virtue other than the fact that hardly anybody plays PC now. The only time you ever had any serious PC experience with Death Dealers should directly contradict your apparent crusade to defend one of the most persistent problems in this iteration of PC: The same 100 odd people played in a gigantically disproportionate number of the battles in Molden Heath.
Corps absolutely have run ringers when they feel threatened as their primary response in PC. Have the stories of STB or Cap Acq in their formative phase somehow vanished into the mists of time? And those are just the repeat offenders that I can name off the top of my head. Can I blame them for playing the game the way the rules let them? No, but damn is that **** not fun.
Small, newer corps are hit the absolute hardest by the proliferation of ringers in Molden Heath. Even if you ignore the vast expense of using clone packs to attack, it's absolutely the case that the most well-matched targets for these newer corporations have a strong incentive to pull out an utterly different team in order to protect their districts. It has happened time and time again over the past two years.
So yeah, you're not going to be able to own districts by running a 1 man "corporation" and begging help off your friends under a legitimate PC rule set. Get over it. Meanwhile stop acting like you have anything except a vested business interest for trying to defend that ****.
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