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JARREL THOMAS
Dead Man's Game RUST415
570
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Posted - 2015.04.12 05:21:00 -
[1] - Quote
Vesta Opalus wrote:Sir Dukey wrote:Spkr4theDead wrote:How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV has an easier time of destroying it. I don't care what you have to say because no way in hell should armor tanks be invincible to AV. Shield tanks and AV are balanced in my opinion. Armor tanks are definitely not balanced. How is it fair that an armor tank can take 2-3 clips (Clips not swarms) from my Proto Min Commando with proficiency level 4 in swarms and still have full armor? Its not just 2-3 clips, you need to phrase this correctly. You can literally fire swarms at a double hardened madruger at full intensity and his armor hp will be capped at full until his hardeners run out, it doesn't matter how many clips you fire at him. One swarm launcher cannot do enough dps regardless of fitting to even scratch the repair of a hardened madruger. I'm not saying that gunnlogis should suck, I personally feel they should be buffed because av should require teamwork. But if you were just solo trying to kill na adv/pro tank it should take that long as our tanks now cost a lot more now there's no excuse.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game RUST415
570
|
Posted - 2015.04.12 05:25:00 -
[2] - Quote
Vesta Opalus wrote:JARREL THOMAS wrote:Vesta Opalus wrote:Sir Dukey wrote:Spkr4theDead wrote:How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV has an easier time of destroying it. I don't care what you have to say because no way in hell should armor tanks be invincible to AV. Shield tanks and AV are balanced in my opinion. Armor tanks are definitely not balanced. How is it fair that an armor tank can take 2-3 clips (Clips not swarms) from my Proto Min Commando with proficiency level 4 in swarms and still have full armor? Its not just 2-3 clips, you need to phrase this correctly. You can literally fire swarms at a double hardened madruger at full intensity and his armor hp will be capped at full until his hardeners run out, it doesn't matter how many clips you fire at him. One swarm launcher cannot do enough dps regardless of fitting to even scratch the repair of a hardened madruger. I'm not saying that gunnlogis should suck, I personally feel they should be buffed because av should require teamwork. But if you were just solo trying to kill na adv/pro tank it should take that long as our tanks now cost a lot more now there's no excuse. Cost is a **** balancing factor when one side of the equation doesnt get to spend money to gain parity. **** cost. **** you. Yeah calm down you look quite childish, and what are you talking about?
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game RUST415
571
|
Posted - 2015.04.12 21:47:00 -
[3] - Quote
501st Headstrong wrote:I'm not a tanker, but I'm confused as to why people believe 1 Aver should be able to pop a 1.3 mil Isk tank with hardeners on...Is that vehicle suppose to be a battle tank or a firecracker?
I mean Dukey, I understand what you are saying about Shield Tankers. Gunlogis do need a buff...but your Heavy analogy makes little sense to me because a Sentinel suit does not cost 1.3 million isk. My isk invested should equal increase slaying capacity. This is why proto costs more than advanced. By that logic, fielding a 1 million isk asset should be able to at least clear out one proto Aver when hardened.
You Shield Tankers work out how to Buff Gunnlogis, but do not Nerf the Madrugar. Make it to where both kick some serious arse, not give free 150 WPs.
07 Thank you!!
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game RUST415
573
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Posted - 2015.04.12 22:45:00 -
[4] - Quote
One Eyed King wrote:501st Headstrong wrote:I'm not a tanker, but I'm confused as to why people believe 1 Aver should be able to pop a 1.3 mil Isk tank with hardeners on...Is that vehicle suppose to be a battle tank or a firecracker?
I mean Dukey, I understand what you are saying about Shield Tankers. Gunlogis do need a buff...but your Heavy analogy makes little sense to me because a Sentinel suit does not cost 1.3 million isk. My isk invested should equal increase slaying capacity. This is why proto costs more than advanced. By that logic, fielding a 1 million isk asset should be able to at least clear out one proto Aver when hardened.
You Shield Tankers work out how to Buff Gunnlogis, but do not Nerf the Madrugar. Make it to where both kick some serious arse, not give free 150 WPs.
07 Instapop, no, but I think combined with how accurate some of the large turrets are regarding AI, its an OP double whammy. The "waves of opportunity" are too long, and the vulnerability too narrow. I think we should at least be able to do enough damage to require some maneuverability skill, hiding behind cover, escaping etc. As it is, they can just sit there and take as many shots as they please with no fear of being damaged, while still being fast enough to chase anyone trying to hide. A single Tanker shouldn't take 4 or 5 dedicated AV out of the game just in order to be chased off. Particularly when AV itself makes one vulnerable to infantry. When I'm in squads it only takes 3 people to destroy a tank 3 av or 2 av 1 av vehicles not four-five, and when it comes to chasing away if we can't kill him (which never happens we make them hate the sight of us to the point where he just sits in the redline or recalls it.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game RUST415
574
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Posted - 2015.04.13 02:04:00 -
[5] - Quote
Spkr4theDead wrote:Sir Dukey wrote:Spkr4theDead wrote:How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV has an easier time of destroying it. I don't care what you have to say because no way in hell should armor tanks be invincible to AV. Shield tanks and AV are balanced in my opinion. Armor tanks are definitely not balanced. How is it fair that an armor tank can take 2-3 clips (Clips not swarms) from my Proto Min Commando with proficiency level 4 in swarms and still have full armor? Of course you don't care what I have to say. armor tanks be invincible to AV. Shield tanks and AV are balanced in my opinion. Armor tanks are definitely not balanced. How is it fair that an armor tank can take 2-3 clips (Clips not swarms) from my Proto Min Commando with proficiency level 4 in swarms and still have full armor?No surprise there. "I can't solo a tank, that's not fair." No, go away.
But really, why don't you guys just wait for the hardeners to go down? I mean it's simple enough were not doing damage why continue shooting at it?
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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