Alena Ventrallis wrote:Vesta Opalus wrote:Sir Dukey wrote:Spkr4theDead wrote:How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV has an easier time of destroying it.
I don't care what you have to say because no way in hell should armor tanks be invincible to AV. Shield tanks and AV are balanced in my opinion. Armor tanks are definitely not balanced. How is it fair that an armor tank can take 2-3 clips (Clips not swarms) from my Proto Min Commando with proficiency level 4 in swarms and still have full armor?
Its not just 2-3 clips, you need to phrase this correctly. You can literally fire swarms at a double hardened madruger at full intensity and his armor hp will be capped at full until his hardeners run out, it doesn't matter how many clips you fire at him. One swarm launcher cannot do enough dps regardless of fitting to even scratch the repair of a hardened madruger.
And that is exactly what should happen.If a single swarmed can still kill a double hardened tank, hardeners have absolutely no point in existing. It should take multiple people to kill a hardened tank. The problem is how quickly they can escape once it wears off. Tone down tank speed and greatly tone down tank acceleration, and we will finally have tanks in a close to balanced place.
Why should it take multiple people to kill a double hardened tank? It was already hard before, unless the tanker was certifiably ********, but the way hardeners combine with reps and armor hp makes it literally impossible now to kill a madruger until their hardeners go down. Why is that ok? Maybe if infantry had modules that boosted their damage so they could overcome the hardeners, it would be fine, but they dont. There is no AV/V balance when you can simply choose to negate AV completely when you fit your tank. Its not even a matter of tactics or ambush, its just straight up impossible for a single person to kill a tank fitted with 2 repairs and 2 hardeners unless the tanker just does not react.
Could you imagine how absurd it would be if infantry had fits like that? Heavies walking around, literally invincible to every weapon on the field, unkillable until their hardeners went down, is that something you are ok with? If not, then why is it ok for tanks?