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gustavo acosta
Capital Acquisitions LLC Bad Intention
1120
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Posted - 2015.04.05 19:56:00 -
[1] - Quote
One Eyed King wrote: It depends on how close you are.
That inner circle scan is a b*tch.
With 1 Complex Precision Enhancer on a Medium Frame, you need a 15 dB Scan profile to beat that inner circle scan profile. Which can only be done on CA/MN/AM Scouts with an ACTIVE cloak. So you have to get in and out quick, and it really can't be done with chasing as has been said. Attacking a group is suicidal (but fun when you pull it off).
If they have 2 CPE? Forget about it.
CQC Scouts are significantly less viable.
If current meta trends continue, I expect to see some nerf role backs or slight Scout buffs (direct or indirect) in the future.
Are you serious? Why wasn't this calculated earlier ffs? I've been running around in my scout thinking "HMMM AT LEAST THEY CAN'T SEE ME ON THEIR TACNET," man if I knew scouts were this bad I would have quit using them sooner. Now I have to go onto my ps3 and delete all my gal scout fittings cause E-war's a joke.
Scout are literally in the worst position they've ever been in. Even the pre-buffed scouts were better holy shite. So much for a vocal scout community attempting to balanced a role that was overperforming lol.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1120
|
Posted - 2015.04.05 20:11:00 -
[2] - Quote
One Eyed King wrote: It was discussed.
This was the reason we were able to convince Rattati to nerf the Range Amps or else people would get those inner ring scans at 12-15m, outside of SG effective range too.
People just hate scouts, even before 1.8 people were saying they were fine.
But as I say, I am willing to bet the data will show we are UP, and something will be done about it.
Rattati won't sit around for months letting us be non viable like his predecessors.
Not in a very thoughtful environment apparently.
Wow I mean that such a grand victory right there isn't it? "Let's completely make a group of modules useless for their intended class and then make it more useful for another class that will also receive a boat load of buffs to top it off...Wait that's too much, dial it back a bit, so it only makes those modules useless in a close-quarters environment that'll be perfectly balanced."
You don't need data to see when something is clearly broken, data wasn't NEEDED to see the Hmg was overpowered. Data wasn't NEEDED to see scouts were overperforming. Data isn't NEEDED to see that scouts in their current state are a joke.
That's all fine and dandy, but it doesn't change how awful and blunt the nerf and buff system has been. It has improved, but hitting a wall with a hammer vs. a sledgehammer will ultimately produce the same result of a broken wall.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1120
|
Posted - 2015.04.05 20:24:00 -
[3] - Quote
One Eyed King wrote:CCP says the Scout role is as Assassin.
So how is Ninja Scout not officially supported by their definition?
Because it's not officially supported in that it's not an effective role to play.
Edit:As in the changes to E-war were actually made in spite of scouts
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1121
|
Posted - 2015.04.05 20:48:00 -
[4] - Quote
One Eyed King wrote: Rattati already reduced back pedal speed because he said his data showed that knifing was less viable than it was.
There is no cause to believe he won't fix problems if Scouts are shown to be under performing.
That in itself is an issue because in order for something to be changed it either needs a large amount of support or data that suggests a change is necessary.
That leaves a significant gap where a playstyle will not be revisited for balancing until the community sees fit, or the data shows good reason. Good reason does not have to spelled out with just those 2 figures it becomes obvious when glancing at in game numbers, figures, and examples within reason.
It's not a matter of fixing or time it takes to fix, it's a matter of making quality changes which were not made when balancing the scout role, and it becomes painfully apparent just by knowing that a scout's dedication to E-war is futile in the face of the use of 1 module on 1 suit.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1121
|
Posted - 2015.04.05 21:08:00 -
[5] - Quote
VALCORE72 wrote:annnnnnd this is why scouts were nerfd ......... you did everything better then assaults . im glad where scouts are and will stay for a long time . running scouts as assault with cloaking is what got them nerfd . you have no one to blame but your self . 80% of the sever was running scouts at one time .scouts will never be even close to what they were .i see novas and shottys being looked at in the next few months but could be wrong lol K.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1122
|
Posted - 2015.04.05 21:24:00 -
[6] - Quote
MINA Longstrike wrote:That said scouts are still one of the better suits in the game and a scout can still crank out ~1500 damage in 3 shots taking around 1.5seconds. .
Actually shotguns require a 3 second interval to output that damage, but that weapon can be just as viable on an assault suits.
In terms of role, scouts are out-performed by assault suits, no matter how you slice it.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1122
|
Posted - 2015.04.05 21:53:00 -
[7] - Quote
MINA Longstrike wrote:gustavo acosta wrote:MINA Longstrike wrote:That said scouts are still one of the better suits in the game and a scout can still crank out ~1500 damage in 3 shots taking around 1.5seconds. . Actually shotguns require a 3 second interval to output that damage, but that weapon can be just as viable on an assault suits. In terms of role, scouts are out-performed by assault suits, no matter how you slice it. Shotguns have a .7(5) refire time. They get two shots in under 1s, and a third shot either at 1.4 or 1.5s Really? I recall it being 1.3 or something to that effect..
Edit: Still scouts are in a awful position in terms of role, besides it's not like shotguns are exclusive to scout suits.
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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