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One Eyed King
Nos Nothi
9081
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Posted - 2015.04.05 19:45:00 -
[1] - Quote
Sicerly Yaw wrote:Lightning35 Delta514 wrote:Has anyone also noticed how there has been a massive decline with shotgun scouts? I have seen less and less scout/shotgun kills everyday. When I use scout, it feels much different than before. Much harder to sneak up behind others without getting spotted, cloak or no cloak. I literally feel like they are falling into an underperforming shock stage. I guess this is what heavies want.......... I hope the cloak gets its visibility reduction.
Can anyone put down thier shotty tactics? Mine is to run as fast as possible when given the chance over to the enemy, jump and aim for the head. Unfortunately, like I said, it's much harder now for some reason. Anyone wanna share their tips, tactics and fittings for a Scout gk.0 I dont know if its just awareness but people seem to be able to know that Im about to get the jump on them even when I am out of line of sight and damped not just proto players but adv and sometimes std I know they cant all be using complex precision enhancers It depends on how close you are.
That inner circle scan is a b*tch.
With 1 Complex Precision Enhancer on a Medium Frame, you need a 15 dB Scan profile to beat that inner circle scan profile. Which can only be done on CA/MN/AM Scouts with an ACTIVE cloak. So you have to get in and out quick, and it really can't be done with chasing as has been said. Attacking a group is suicidal (but fun when you pull it off).
If they have 2 CPE? Forget about it.
CQC Scouts are significantly less viable.
If current meta trends continue, I expect to see some nerf role backs or slight Scout buffs (direct or indirect) in the future.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9081
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Posted - 2015.04.05 20:02:00 -
[2] - Quote
gustavo acosta wrote:One Eyed King wrote: It depends on how close you are.
That inner circle scan is a b*tch.
With 1 Complex Precision Enhancer on a Medium Frame, you need a 15 dB Scan profile to beat that inner circle scan profile. Which can only be done on CA/MN/AM Scouts with an ACTIVE cloak. So you have to get in and out quick, and it really can't be done with chasing as has been said. Attacking a group is suicidal (but fun when you pull it off).
If they have 2 CPE? Forget about it.
CQC Scouts are significantly less viable.
If current meta trends continue, I expect to see some nerf role backs or slight Scout buffs (direct or indirect) in the future.
Are you serious? Why wasn't this calculated earlier ffs? I've been running around in my scout thinking "HMMM AT LEAST THEY CAN'T SEE ME ON THEIR TACNET," man if I knew scouts were this bad I would have quit using them sooner. Now I have to go onto my ps3 and delete all my gal scout fittings cause E-war's a joke. Scout are literally in the worst position they've ever been in. Even the pre-buffed scouts were better holy shite. So much for a vocal scout community attempting to balanced a role that was overperforming lol. It was discussed.
This was the reason we were able to convince Rattati to nerf the Range Amps or else people would get those inner ring scans at 12-15m, outside of SG effective range too.
People just hate scouts, even before 1.8 people were saying they were fine.
But as I say, I am willing to bet the data will show we are UP, and something will be done about it.
Rattati won't sit around for months letting us be non viable like his predecessors.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9081
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Posted - 2015.04.05 20:20:00 -
[3] - Quote
Operative 1174 Uuali wrote:Good. The role is back to where it was and should have stayed. Ninja scout never should have been an officially supported role and now the scout can be what the name says. The style of combat in DUST is all the better for it. War, not arena epeening. CCP says the Scout role is as Assassin.
So how is Ninja Scout not officially supported by their definition?
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9081
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Posted - 2015.04.05 20:31:00 -
[4] - Quote
Jade Dragonis wrote:And here I thought that Scouts are down cause it is MinAss Shotties running around more often now. lol. This is exactly it.
Scout Slayers (high speed/HP, Low Profile) were originally out assaulting Assaults, and the fix ended up making Assaults out Scout Scouts (high speed/HP, Low Profile).
gustavo acosta wrote:One Eyed King wrote:CCP says the Scout role is as Assassin.
So how is Ninja Scout not officially supported by their definition?
Because it's not officially supported in that it's not an effective role to play. Edit:As in the changes to E-war were actually made in spite of scouts Scouts were OP at one point, that is a given.
Rattati already reduced back pedal speed because he said his data showed that knifing was less viable than it was.
There is no cause to believe he won't fix problems if Scouts are shown to be under performing.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9083
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Posted - 2015.04.05 21:11:00 -
[5] - Quote
VALCORE72 wrote:annnnnnd this is why scouts were nerfd ......... you did everything better then assaults . im glad where scouts are and will stay for a long time . running scouts as assault with cloaking is what got them nerfd . you have no one to blame but your self . 80% of the sever was running scouts at one time .scouts will never be even close to what they were .i see novas and shottys being looked at in the next few months but could be wrong Scouts needed to be nerfed, that is without question.
How they did it and the nerfs they used, I think is where the problem is.
There were many proposed changes to Scouts that would have lessened their overlap with Assaults, which was the main problem.
In fact, the Scouts that played pre 1.8 did not ask for many of the changes put in place, and even TOLD CCP that Scouts shouldn't be able to fire a weapon from cloak, and that that would be OP, but pre Rattati CCP were by and large deaf.
Balanced Scouts do not mean UP Scouts anymore than they mean OP Scouts.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9085
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Posted - 2015.04.05 21:22:00 -
[6] - Quote
MINA Longstrike wrote:Gallogi use went up and more things started being able to see scouts in addition to a slew of assault buffs. That said scouts are still one of the better suits in the game and a scout can still crank out ~1500 damage in 3 shots taking around 1.5seconds. Shotguns themselves are a relatively terrible weapon propped up only by the speed and more importantly the stealth of scouts.
If shotguns did less alpha but were more oriented to fighting at 5-20m you'd see shotgun assaults and commandos actually be a thing and it would be great. Scr is unsurprisingly a better shotgun due to its similar damage and longer range. But as someone else pointed out, Assaults, particularly MinAss, with all their fitting space and current base numbers, can run just as fast (and faster when compared to base speeds of Amarr) as a Scout, dampen sufficiently to beat most medium and long range passive scans, as well as most active, AND have 2X the HP of a Scout, often more.
That kind of weaponry can be, and is, better used by Assaults now than Scouts in almost every circumstance.
The ONLY things Assaults can't do better is beat 15 dB scans (which given the HP sacrifice may be pointless anyways), and fit a cloak (which is a large pain in the ass and largely ineffective even for what it is supposed to do in allowing low HP suits to cross open terrain).
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
9088
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Posted - 2015.04.05 21:35:00 -
[7] - Quote
Varoth Drac wrote:One Eyed King wrote:VALCORE72 wrote:annnnnnd this is why scouts were nerfd ......... you did everything better then assaults . im glad where scouts are and will stay for a long time . running scouts as assault with cloaking is what got them nerfd . you have no one to blame but your self . 80% of the sever was running scouts at one time .scouts will never be even close to what they were .i see novas and shottys being looked at in the next few months but could be wrong Scouts needed to be nerfed, that is without question. How they did it and the nerfs they used, I think is where the problem is. There were many proposed changes to Scouts that would have lessened their overlap with Assaults, which was the main problem. In fact, the Scouts that played pre 1.8 did not ask for many of the changes put in place, and even TOLD CCP that Scouts shouldn't be able to fire a weapon from cloak, and that that would be OP, but pre Rattati CCP were by and large deaf. Balanced Scouts do not mean UP Scouts anymore than they mean OP Scouts. Don't forget that assaults have been massively buffed as well. Something that should have been done sooner, before scouts were nerfed. Not saying the nerfs to scouts haven't been mostly good and necessary. I feel the balance is pretty good. The only major issues I have are, the cloak delay has been poorly implemented, and the shimmer is too easily spotted, now that it's been fixed so there's a delay, and considering how important the cloak is to a scout (yes I know it's not always necessary). Also I'm not entirely sure an Amarr scout has much of a role to play. Agreed entirely.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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