Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
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Posted - 2015.04.05 17:17:00 -
[1] - Quote
I feel like scouts have sortof lost their sense of purpose somewhere along the updates. Traditionally in most games the scout was always typically meant to be the speedy, low HP and stealthy character that uses his superior mobility and agility to infiltrate a hostile base of operations to provide intel, sabotage equipment and if possible provide entry into the base to it's allies, only engaging in battle if absolutely necessary, taking out other scouts and swiftly eliminating unsuspecting individuals that prove to be an immediate threat on the field and or those who stray too far from the pack... this has slowly been fading somewhere over time with each change to this game. In truth, scouts aren't intended for combat, regardless of what others say. I could keep going but I'm just going to share a gk.0 Scout fit I've been using lately that seems to work nicely .
Gk.0 Scout: Duvolle Specialist Shotgun Toxin ICD-9 Submachinegun 1x Complex Shield Extender 1x Complex Myofibril Stimulant Flux Grenade Advanced Cloak Field Advanced Active Scanner (the "Stable" variant) 2x Complex Codebreakers 2x Complex Kinetic Katalizers
As you can probably guess, this fit is low on HP and isn't optimal for combat. It won't moon jump like other mercs that stack myofibrils but the extra jump you get out of that one module is sufficient to escape should you find yourself in a tight spot. The Shiel Extender is self explanatory... if you think that a second myo will work better than the extender and if you feel brave enough, swap it out, though I wouldn't recomend it on this fit. The Shotgun is meant to quickly eliminate scouts and anything you think you can take on, the SMG is just my preference. Perhaps a Bolt Pistol would be more to your liking. A rifle and a set of Ishukone NK's also work nicely. I feel like stamina regen is a problem for gal and cal scouts, so I will most likely swap a codebreaker for a Complex Cardiac Regulator. The Scanner is the Stable variant, it is made for making quick sweeps of an area to provide accurate intel to your allies regarding medium and heavy frame activity around a particular spot, don't expect to scan a scout with this, finding and eliminating those scouts is your job. The ewar change and range extender nerf has placed ewar slightly more in favor to medium frame's, so I don't think that precision enhancers should be a thing atm especially in a gk.0 scout because your selling point is your dampening (stealth) but outside of a dropsuits inner ring a 27db profile while hide you from most suits without running damps and if you get scanned then don't bother adding damps unless you intend to fit at least 2 complex and one enhanced dampener because otherwise you won't be able to hide from a gallogis scanner. All in all, try not to pick fair fights with your enemies, try to hack as much stuff as you can and destroy as much infantry equipment as possible and run like the wind, prepare to lose isk when running this fit, be wary of other scouts and of course, feel free to modify this suit to better match your prefered style of play. Happy hunting.
P.S. Sorry about the long post.
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