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Adipem Nothi
Nos Nothi
8559
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Posted - 2015.04.05 13:55:00 -
[1] - Quote
You need to dampen your profile below your opponent's inner ring precision.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8559
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Posted - 2015.04.05 14:30:00 -
[2] - Quote
DERP33 wrote: You're invisible to everything except a proto gal logi with duvolle focused scanner I believe, correct me if I'm wrong.
At max skills, a 2x damped GalScout's profile is 16dB. If the Assault or Logi you're shotgunning is running one complex precision enhancer, you are absolutely on his and his squad's TacNat for the duration of your CQC engagement.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8559
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Posted - 2015.04.05 15:14:00 -
[3] - Quote
Union118 wrote: Good scouts need to be more outside the objective area unless noone is around.
Do you have an example of a "good scout" in your corp? If so, what's his loadout and what exactly does he do when noone is around?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8566
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Posted - 2015.04.05 21:25:00 -
[4] - Quote
VALCORE72 wrote:annnnnnd this is why scouts were nerfd ......... you did everything better then assaults . im glad where scouts are and will stay for a long time . running scouts as assault with cloaking is what got them nerfd . you have no one to blame but your self . 80% of the sever was running scouts at one time .scouts will never be even close to what they were . No one wants that.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8566
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Posted - 2015.04.05 21:56:00 -
[5] - Quote
MINA Longstrike wrote:gustavo acosta wrote:MINA Longstrike wrote:That said scouts are still one of the better suits in the game and a scout can still crank out ~1500 damage in 3 shots taking around 1.5seconds. . Actually shotguns require a 3 second interval to output that damage, but that weapon can be just as viable on an assault suits. In terms of role, scouts are out-performed by assault suits, no matter how you slice it. Shotguns have a .7(5) refire time. They get two shots in under 1s, and a third shot either at 1.4 or 1.5s Your figure assumes max damage; to deal max damage, the shotgun must be recentered over the target between blasts. Your numbers appear to be correct though. If you're attacking a large, fixed object -- say a Supply Depot or Lamp Post -- you can shotgun it 3x under 2 seconds for ~1500 shield damage.
Shoot scout with yes.
- Ripley Riley
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