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dzizur
Nos Nothi
210
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Posted - 2015.04.04 09:27:00 -
[1] - Quote
Good luck dude, It's not even possible for them to tell, as they don't have that kind of info.
What I can tell you - IMO (as mainly kb/m player in every shooter EXCEPT dust) its a lot easier for me to aim at ranges above 50-60 m with any rifle, although It's more like tracking than really aiming as I cannot always point my mouse where I want.
For example - I'm aiming for the head @ 70 with a scrambler rifle, my opponent is not moving in any direction. I have my crosshair 1 pixel to the right of the enemy head, I move my mouse just a tiny little bit to left, now its 1 pixel to the left of the enemy head... as If his head was "between" pixels.
I can track my targets better at those ranges, as I have more experience in playing with kb/m than ds3, while at close and cqc ranges I feel as if DS3 aim assist is always better than if I aimed "manually".
As for dropships and tanks, and how the steering sucks under kb/m and ds3 - it's just a natter of control scheme
Funny stuff is, we had a vehicle rebalance lately and still got ****** controls for them.. but yeah, going offtop
IMO both ds3 with aimbot (ermm.. aim assist) and kb/m have their own advantages and disadvantages in various playstyles, but in the end a kb/m that emulates ds3 wins ;P |
dzizur
Nos Nothi
211
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Posted - 2015.04.04 09:47:00 -
[2] - Quote
Mikhail Windgates wrote:dzizur wrote: For example - I'm aiming for the head @ 70 with a scrambler rifle, my opponent is not moving in any direction. I have my crosshair 1 pixel to the right of the enemy head, I move my mouse just a tiny little bit to left, now its 1 pixel to the left of the enemy head... as If his head was "between" pixels.
I can track my targets better at those ranges, as I have more experience in playing with kb/m than ds3, while at close and cqc ranges I feel as if DS3 aim assist is always better than if I aimed "manually".
IMO both ds3 with aimbot (ermm.. aim assist) and kb/m have their own advantages and disadvantages in various playstyles, but in the end a kb/m that emulates ds3 wins ;P
I got what you mean, Just a little movement from them and it's already out of aim. even though your dead sure that you have aim properly for the head. Notice that also for CQC, better coding for DS3 CQC probably that's why they have an upper hand for it. So in the near future, in case we have legion for PC. and if they will support the DS3 or XBOX controller, will we have an upper hand on KBM users . So they should make things clear for the PC version, to support controllers or not. this is to avoid such things like QQ stuff, the other way around i.e. please fix controller support for PC it sucks being emulated.
No, its not "just a little movement from them", THEY ARE STANDING STILL!! I can't point to an exact pixel where his head is, its always somewhere around, but not spot-on.
As for cqc, DS3 works better ONLY because it has superior aim-assist, I don't even have to aim much witha ds3 in cqc, just strafe around and aim assist will do the rest.
@Ghostchance - sad thing is, macros you are talking about can also be implemented in ds3 controller, so it's not only kb/m thing
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dzizur
Nos Nothi
211
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Posted - 2015.04.04 09:52:00 -
[3] - Quote
Ghosts Chance wrote:dzizur wrote:Mikhail Windgates wrote:dzizur wrote: For example - I'm aiming for the head @ 70 with a scrambler rifle, my opponent is not moving in any direction. I have my crosshair 1 pixel to the right of the enemy head, I move my mouse just a tiny little bit to left, now its 1 pixel to the left of the enemy head... as If his head was "between" pixels.
I can track my targets better at those ranges, as I have more experience in playing with kb/m than ds3, while at close and cqc ranges I feel as if DS3 aim assist is always better than if I aimed "manually".
IMO both ds3 with aimbot (ermm.. aim assist) and kb/m have their own advantages and disadvantages in various playstyles, but in the end a kb/m that emulates ds3 wins ;P
I got what you mean, Just a little movement from them and it's already out of aim. even though your dead sure that you have aim properly for the head. Notice that also for CQC, better coding for DS3 CQC probably that's why they have an upper hand for it. So in the near future, in case we have legion for PC. and if they will support the DS3 or XBOX controller, will we have an upper hand on KBM users . So they should make things clear for the PC version, to support controllers or not. this is to avoid such things like QQ stuff, the other way around i.e. please fix controller support for PC it sucks being emulated. No, its not "just a little movement from them", THEY ARE STANDING STILL!! I can't point to an exact pixel where his head is, its always somewhere around, but not spot-on. As for cqc, DS3 works better ONLY because it has superior aim-assist, I don't even have to aim much witha ds3 in cqc, just strafe around and aim assist will do the rest. @Ghostchance - sad thing is, macros you are talking about can also be implemented in ds3 controller, so it's not only kb/m thing not entirely, KB/M simply has more buttons at its disposal, you cant implement more than a few macros on a modded controller without compromising fine controls. hell my mouse has11 free buttons alone for macros without commpromising teh ones the game uses standard, add in a macro keyboard and you can install 50+ macros.
That's a broken logic and you know it, if kb/m can emulate ds3 input, cant a ds3 do the opposite?
EDIT: to make things more clear. is using 10 more buttons on pc less intrusive than using them on ds3? |
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