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Ghosts Chance
Intara Direct Action Caldari State
3262
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Posted - 2015.04.04 09:07:00 -
[1] - Quote
keep in mind there is also a few other differences... moslty on the exploit front
you can emulate a DS3 using KB/M to gain aim assist using a special program
you can get a modded controller
with a gaming KB/M you have the ability to complelty remap any key and button to do whatever you wish incuding the installation of maros
on the higher end of things you would be surprised how oftin these are used.
with the emulation program the KB/M comes out on top, without it they become equal because of the macro variety the KB/M presents (for instance a button the automatically does the figure 8 strafe, or the adad strafe) in addition to autofire and recoil canceling.
since exploiting the game like this isnt an banable offence (as confirmed when these tactics were used in official CCP tournaments) its concidered fair game, but not admitted to publically
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghosts Chance
Intara Direct Action Caldari State
3263
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Posted - 2015.04.04 09:37:00 -
[2] - Quote
things that you can do with a macro enhances KB/M that cant be done with anything else.
reload clipping (can be used for another exploit) melee glitch (fixed) rapid fire glitch (not fixed) full auto on semi-auto (also available to modded controller) recoil canceling (available to modded controller but not as tunable or effective) rapid reload glitch auto strafe auto melee (melees on tunable basis as a finisher, can be tuned to how many melee attacks it will do) quick swap macro (hilarious with a scrambler rifle, automatchically shots and swaps a scramber with an SMG for maximum efficiancy without any further button pushes) auto granade cook (will cook a granades to the perfect temp than throw)
the limit is only the users imagination, i come from a background of automation scripting so imm pretty good at finding interesting ways to automate gameplay. automatic replication of various glitches and exploits (the overheat cancel once belonged here)
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghosts Chance
Intara Direct Action Caldari State
3263
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Posted - 2015.04.04 09:45:00 -
[3] - Quote
Mikhail Windgates wrote:Ghosts Chance wrote:things that you can do with a macro enhances KB/M that cant be done with anything else.
reload clipping (can be used for another exploit) melee glitch (fixed) rapid fire glitch (not fixed) full auto on semi-auto (also available to modded controller) recoil canceling (available to modded controller but not as tunable or effective) rapid reload glitch auto strafe auto melee (melees on tunable basis as a finisher, can be tuned to how many melee attacks it will do) quick swap macro (hilarious with a scrambler rifle, automatchically shots and swaps a scramber with an SMG for maximum efficiancy without any further button pushes) auto granade cook (will cook a granades to the perfect temp than throw) automatic replication of various glitches and exploits (the overheat cancel once belonged here)
the limit is only the users imagination, i come from a background of automation scripting so imm pretty good at finding interesting ways to automate gameplay. the KB/M setup is rediculasly tunable and done right and with practice you can so some pretty insane things with it.
also due to the input potential there are a few exploits ONLY obtainable with macros Wish we have a test server, so guys like you can help out dev team in finding exploits. and to aid them in fixing it. Anyway thanks for the additional info that you've shared. o7
i left a bunch of fthe list due to them not being connon knnowledge yet i hope you dont mind.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghosts Chance
Intara Direct Action Caldari State
3263
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Posted - 2015.04.04 09:51:00 -
[4] - Quote
dzizur wrote:Mikhail Windgates wrote:dzizur wrote: For example - I'm aiming for the head @ 70 with a scrambler rifle, my opponent is not moving in any direction. I have my crosshair 1 pixel to the right of the enemy head, I move my mouse just a tiny little bit to left, now its 1 pixel to the left of the enemy head... as If his head was "between" pixels.
I can track my targets better at those ranges, as I have more experience in playing with kb/m than ds3, while at close and cqc ranges I feel as if DS3 aim assist is always better than if I aimed "manually".
IMO both ds3 with aimbot (ermm.. aim assist) and kb/m have their own advantages and disadvantages in various playstyles, but in the end a kb/m that emulates ds3 wins ;P
I got what you mean, Just a little movement from them and it's already out of aim. even though your dead sure that you have aim properly for the head. Notice that also for CQC, better coding for DS3 CQC probably that's why they have an upper hand for it. So in the near future, in case we have legion for PC. and if they will support the DS3 or XBOX controller, will we have an upper hand on KBM users . So they should make things clear for the PC version, to support controllers or not. this is to avoid such things like QQ stuff, the other way around i.e. please fix controller support for PC it sucks being emulated. No, its not "just a little movement from them", THEY ARE STANDING STILL!! I can't point to an exact pixel where his head is, its always somewhere around, but not spot-on. As for cqc, DS3 works better ONLY because it has superior aim-assist, I don't even have to aim much witha ds3 in cqc, just strafe around and aim assist will do the rest. @Ghostchance - sad thing is, macros you are talking about can also be implemented in ds3 controller, so it's not only kb/m thing
not entirely, KB/M simply has more buttons at its disposal, you cant implement more than a few macros on a modded controller without compromising fine controls. hell my mouse has11 free buttons alone for macros without commpromising teh ones the game uses standard, add in a macro keyboard and you can install 50+ macros.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghosts Chance
Intara Direct Action Caldari State
3263
|
Posted - 2015.04.04 10:02:00 -
[5] - Quote
dzizur wrote:Ghosts Chance wrote:dzizur wrote:Mikhail Windgates wrote:dzizur wrote: For example - I'm aiming for the head @ 70 with a scrambler rifle, my opponent is not moving in any direction. I have my crosshair 1 pixel to the right of the enemy head, I move my mouse just a tiny little bit to left, now its 1 pixel to the left of the enemy head... as If his head was "between" pixels.
I can track my targets better at those ranges, as I have more experience in playing with kb/m than ds3, while at close and cqc ranges I feel as if DS3 aim assist is always better than if I aimed "manually".
IMO both ds3 with aimbot (ermm.. aim assist) and kb/m have their own advantages and disadvantages in various playstyles, but in the end a kb/m that emulates ds3 wins ;P
I got what you mean, Just a little movement from them and it's already out of aim. even though your dead sure that you have aim properly for the head. Notice that also for CQC, better coding for DS3 CQC probably that's why they have an upper hand for it. So in the near future, in case we have legion for PC. and if they will support the DS3 or XBOX controller, will we have an upper hand on KBM users . So they should make things clear for the PC version, to support controllers or not. this is to avoid such things like QQ stuff, the other way around i.e. please fix controller support for PC it sucks being emulated. No, its not "just a little movement from them", THEY ARE STANDING STILL!! I can't point to an exact pixel where his head is, its always somewhere around, but not spot-on. As for cqc, DS3 works better ONLY because it has superior aim-assist, I don't even have to aim much witha ds3 in cqc, just strafe around and aim assist will do the rest. @Ghostchance - sad thing is, macros you are talking about can also be implemented in ds3 controller, so it's not only kb/m thing not entirely, KB/M simply has more buttons at its disposal, you cant implement more than a few macros on a modded controller without compromising fine controls. hell my mouse has11 free buttons alone for macros without compromising the ones the game uses standard, add in a macro keyboard and you can install 50+ macros. That's a broken logic and you know it, if kb/m can emulate ds3 input, cant a ds3 do the opposite?
DS3 has exactly 14 inputs besides the analog sticks, 15 if you compromise the PS button.
how many of those can you change the input of before it becomes unusable? 6 maybe? but only if their functions correlate to the original functions. you can also sacrifice the abilities of the left dpad with minimal impact granting you 4 clean macros at a price.
KB/M compromises nothing.
movement macros are also impractical on a ds3 no matter what layout you try to make due to button placement.
ds3 cannot replicate what you can do with a KB/M further than a few basic macros, it simply cannot do complex movement or exploit macros in any practical way.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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