|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DEATH THE KlD
Seven Kin of Purgatory
202
|
Posted - 2015.04.25 06:41:00 -
[1] - Quote
I don't understand how the 1 suit that's meant for medium/long range fights is the weakest, puts out the least amount of DMG and has the most kick out of all the rifles, last I checked medium/long range weapons were all precision and accuracy.. Let's take a look shall we? ASCR does more DMG than the ARR and has no recoil with about 300 rof more Not to mention the ARR also has a spool time.. 1 shot from a charged Scr will get most armor suits down to 50% or less hp and nearly 1 shots all caldari suits.. "You have better recharge" okay so say I put 80 on my suit with a 2 second delay, you put 20-30 reps on yours and drop a triage or hey a compact now your at 70-110 reps a second with no delay and taking DMG doesn't stop the Reps cuz they don't have a delay..And that example is only 1 triage you can have 2 out at a time so you can get even more reps with no delay.
|
DEATH THE KlD
Seven Kin of Purgatory
204
|
Posted - 2015.04.25 17:22:00 -
[2] - Quote
Aeon Amadi wrote:Squagga wrote:Every time I come back, shields seem to less and less effective. What the kitten CCP? For Caldari this is how we survive. It seems every kind of weapon tears down my shields nowadays. Is anybody else seeing this matter the same? How would you make shields better? You can only do this for caldari suits otherwise everyone will start dual tanking again.. I'd say give the cal ass a bonus to shields hp/recharge, make it a decent number and then a bonus to make the spool non existent or the kick like the other rifles..if you buff all shields it will lead to dual tanking and then min ass would be even more OP and seeing as caldari is UP I see no issues with this kind of buff, scouts are fine, idk about heavies and calmando |
DEATH THE KlD
Seven Kin of Purgatory
210
|
Posted - 2015.04.26 21:51:00 -
[3] - Quote
LOL KILLZ wrote:AScR seems fine to me. Damn RR on the other hand....... When caldari suits are running ASCR's then you know somethings wrong.. I mean even scouts are running them now |
DEATH THE KlD
Seven Kin of Purgatory
228
|
Posted - 2015.04.27 20:40:00 -
[4] - Quote
Shamarskii Simon wrote:Squagga wrote:I just did a day using my Calass load out, with a AScR. Yes, I can say for sure, that weapon is broken and OP. My kills went up, but my deaths stayed the same. So, with this logic, it is definitely my suit that is broken also. I've also been running MinAss, and my kills go up, and my deaths go down. It's not complicated to figure out AScR was buffed for this armor meta, nuff said. Yes but it's does 42 DMG a bullet and ARR 40, ARR has a spool and kick with a rof of like 400 something 58 bullets a clip..ASCR has no spool no kick rof of over 700 and 72 bullets a clip, and only dingles overheat it. So it's getting almost double the ARR's dpm |
|
|
|