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Thread Statistics | Show CCP posts - 1 post(s) |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.07.03 21:21:00 -
[1] - Quote
YES, wall running, we are in sci fi suits, the scout should be able to sprint striaght up a wall, i mean, why not? make it a tech 2 feature of many drop suits.
even if it's slowler, larger suits like the assaut, could take a moment to get his boots on the wall, and then you can head up the wall slowly, could be really awesome.
Support from me, add sliding, and more movements! Like why can't I go prone! I want to get on my belly and snipe without wobble, this is the future, I should have an automatic kick stand on the gun if I drop to the ground. you become defenseless and can't see anything around you, but it's a fps standard. Also it could be fun for the heavy, if you could set up the HMS as a turret. You fire it like your manning a turret, but you cant move with it unless you pick it bak up. I think halo had something like this? |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.03 21:28:00 -
[2] - Quote
RolyatDerTeufel wrote:Ryuyoshi Hanaya wrote:sliding seems like it would be very hard to pull off for dust while i admit id love to try it it seems a bit unreasonable especially if you like playing heavies. i mean if i was in heavy suit taking out a tank while in semi cover say somewhere are the a pillars int he skirmish matches and a scout ran up shooting at me from behind i pull around taking out secondary just to have the scout slide right under my view while shooting (if they could shoot while sliding) then getting up and melee kill or shoot me to death within no time at all because heavy turn ability too slow. seems extremely unfair to heavies in such cases. This is a very good point. We shouldn't be able to shoot while sliding in my opinion. Or slide under people.. that would be crazy. The turn speed on heavies in my opinion is to slow already so maybe if they speed that up it could be a protect counter to the slide. the fact people would run at you and slide to get a better postition to knife or use CQC weaponary is just how it'll have to be played out. Some counter to this would be great to think of but i think turn (look) speed for heavies being a bit quicker would allow for them to shoot someone that is sliding in a set path.
well you could not stuck and knife them on the way in, or be a good shot, get them right in the head with your weapon. drop a remore mine as he rushes you and BOOM, he'll go flying. I think it would be a fun dynamic! |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.03 21:29:00 -
[3] - Quote
RolyatDerTeufel wrote:crazy space wrote:YES, wall running, we are in sci fi suits, the scout should be able to sprint striaght up a wall, i mean, why not? make it a tech 2 feature of many drop suits.
even if it's slowler, larger suits like the assaut, could take a moment to get his boots on the wall, and then you can head up the wall slowly, could be really awesome.
Support from me, add sliding, and more movements! Like why can't I go prone! I want to get on my belly and snipe without wobble, this is the future, I should have an automatic kick stand on the gun if I drop to the ground. you become defenseless and can't see anything around you, but it's a fps standard. Also it could be fun for the heavy, if you could set up the HMS as a turret. You fire it like your manning a turret, but you cant move with it unless you pick it bak up. I think halo had something like this? Prone with my 500 EHP, and that would mean i could dolphin dive, you'd never kill me.. The wall running.. ehhh, idk you can make another post requesting that for it's own feedback. but thanks for the support on sliding.
I'm honestly curious. dolphin dive? what? I haven't heard that before. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.03 22:07:00 -
[4] - Quote
RolyatDerTeufel wrote:crazy space wrote:
I'm honestly curious. dolphin dive? what? I haven't heard that before.
dropping to your belly in the middle of a fire fight so your hitbox is as small as possible. i personally think horrible idea cause of how much hitpoints we can have and adding that makes it almost impossible to kill people.
Well, it would depend on the suit right? Maybe only scouts can go prone. you've seen the suits they don't look so heavy they couldn't be moved around in pretty easy. That's why the heavy would instead of prone get a stance where he puts the turret in the ground for improved aiming at the cost of movement.
Logistics should take of his backpack and check a more detailed version of the satellite map. Or give them some kind of drawback for having so much gear they can't go prone.
Same with Assault suit. It can't go all the way prone, but give it something else like a charge up melee default. That way every suit type has a little extra movement type. Maybe everyone but the heavy can slide?
Basically I'm saying that they could nerf the scout hp if they gave them prone. Because they wouldn't be able to reach those hp numbers your taking about. it's all about speed and running away, not hp tanking. Also program it so you can't just go prone. Make going prone something that takes 3 seconds without moving, you set up your stand and everything. that way going prone in the middle of a firefight would be suicide. It should also take a second or two of being defenseless to get out of prone. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.08 18:10:00 -
[5] - Quote
Forums Veteran wrote:and everyone is complaining about jumping. could you see everyone running around doing the Syndicate slide? lol
No one is complaining about jumping.
oh and see sliding please. But I've got one change to your idea. When you press and HOLD down triangle while running, you slide. The rate that your stamina goes down is based on the suit.
This way if you slide you're going to use up all of your enegry. Thus making it so you can't spam the slide button. But you can choose to cancel it by releasing the slide button, or by doing shorter slides. With a good cooldown between slides of course. We don't want any SSBM wave dashing nonsense. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.08 18:16:00 -
[6] - Quote
EVICER wrote:CCP Frame wrote:I actually like it pretty much. Will keep an eye on this :) please lord an all that is holy......shakes head..please no.I feel sick all the sudden.People sliding around as soon as they get shot at.180 turn arounds or people combo this maneuver with jumping.If you consider this please dont allow shooting at he same time as this animation...omg I see the abuse now. sprint slide jumping...omg might as well just rock the Scout with an smg an knife skills maxed out. As I slide through the 3 of you after sprinting at you blasting the whole time and end the slide with a jump 180 for good measure grenade toss.....BOOM,OR on the slide past planting c4 on one of you. I would pown all,if you allow this..I would become the hardest target to hit ever....dont allow this.
This is simple. There is already a make this work, stop being so closed minded. Who says you're going to be allowed to jump out of a slide? Also for that matter unlike what I said above the slide distance could be set, and have a moment where the layer has to get back to his knees. Also you can only slide straight.
This mean if someone tries sliding right as you shoot them you just aim ahead to where they are going to stop/stuck and POP POP, they are dead. |
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