|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
96
|
Posted - 2015.03.29 23:21:00 -
[1] - Quote
CCP Rattati wrote:hell yes that's cool
What is cool?
Why are wormhole planets more or less interesting to Dust than existing planets?
How, in Dust, does the planet or district matter in any way other than rough location in New Eden determining availability of pub/fw/pc?
In EVE-O (I know, I know, please hear me out) geography (both macro and micro) ALWAYS matters.
Are the Districts in New Eden seeded with anything resembling a persistent geography?
for Example:
Intaki V, (or that of its District One)
How does it's unique geography impact Dust attackers and defenders other than restricting its conquest to FW (Friendly Fire) between 2/4 factions (Gallente/Caldari)?
How could individual Districts, Planets and Regions present unique and persistent (but not necessarily permanent or unchanging) qualities within Dust?
How best can Dust present unique and persistent advantages and disadvantages of to the player, both while within a battle and to the strategic 'meta game'?
|
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
99
|
Posted - 2015.04.01 12:38:00 -
[2] - Quote
I couldn't agree with Himiko Kuronaga more.
Rattati's lack of EVE knowledge (or lack of desire to incorporate it in Dust) distances Dust from New Eden.
While that wasn't a problem when the FPS aspects of Dust were fundamentally broken, lack of continuity and consistency will continue to inhibit immersion in New Eden.
|
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
102
|
Posted - 2015.04.01 19:32:00 -
[3] - Quote
Cross Atu wrote:
Also this allows for a further roll out of PC that does not have to interact with either CONCORD or Sov mechanics. The best way to find more connective tissue for EVE/Dust is to do it in areas where it won't require a rework of existing mechanics/balance. There is more opportunity to grow once foundations have been laid in less troubled waters.
The majority of EVE CSM candidates supported an expanded EVE-link in their candidacy questionnaire (per Biomassed Podcast)
I assume the majority of the CPM does as well?
With EVE Sov about to start a complete rewrite, I would think that it's the perfect time to add a Dust component.
What represents 'troubled waters' for the EVE link other than a perceived amount of complexity? (I say perceived amount because any change could be started in small scale and added to over time. Nothing need be too complex at it's starting point.)
WH's (in EVE) represent High Risk PvE and Exploration with 'surprise based' PVP gameplay, none of these elements have a foothold or effective parallel in Dust, yet.
The overwhelming problem with expanding Dust into additional 'regions' (with W-space being its own very large region) is simply the size of the player base.For all intents and purposes the whole of Dust could be limited to Molden Heath pretty easily and still present compelling gameplay for us based on our low raw numbers alone.
Remember, we're only fighting on Temperate and Barren planet types right now. There's no need to expand into 'Wormholes' other than they sound kinda cool. Practically, there are a million more pieces of low hanging fruit that could provide a more interesting Dust. |
|
|
|