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Derpty Derp
Dead Man's Game
950
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Posted - 2015.03.29 16:09:00 -
[1] - Quote
Mejt0 wrote:Drive into redline. They will jump out. And if not, then abandon it in redline[with blue inside] and call another one.
Option nr 2 for mercs with nice amount of ISK.
I don't have the isk for this... But I do it anyway... If they don't get out first attempt, I drive far enough in to know they wont be able to get back out, lol.
Shame there isn't a similar way as getting people out of a dropship, fiery rings do the trick for them. |
Derpty Derp
Dead Man's Game
955
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Posted - 2015.03.29 22:33:00 -
[2] - Quote
Thumb Green wrote:Didn't mean to hurt your feelings. What you're asking for defeats the purpose of shavs so you're better off asking for those to be fixed. But hey you're more than welcome to keep being pissy and see how much that helps you. The SHAV is a useless feature requested by very few people. We would like to control who is in our tank, when... Not just have no one in our tank ever.
You get a great random in your tank, they shoot enemies, they jump out to hack objectives while you watch their back, then they can't get back in because some useless numpty has ignored the objective and jumped in to stare into the sky the rest of the match and pew pew the MCC.
When no one is willing to use the small turrets, it would be nice if I could use them to cover the team, rather than having to keep my eye on the blue dots to make sure they aren't getting too close to the tank, for fear of the most likely outcome - Another numpty. |
Derpty Derp
Dead Man's Game
958
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Posted - 2015.03.30 14:58:00 -
[3] - Quote
Thumb Green wrote:Derpty Derp wrote: The SHAV is a useless feature requested by very few people. We would like to control who is in our tank, when... Not just have no one in our tank ever.
You get a great random in your tank, they shoot enemies, they jump out to hack objectives while you watch their back, then they can't get back in because some useless numpty has ignored the objective and jumped in to stare into the sky the rest of the match and pew pew the MCC.
When no one is willing to use the small turrets, it would be nice if I could use them to cover the team, rather than having to keep my eye on the blue dots to make sure they aren't getting too close to the tank, for fear of the most likely outcome - Another numpty.
Very few people? Please, 2/3rd's of the tankers have been requesting this since a least open beta. You don't want blueberries in your tank, fill it with huckleberries or drive the one that only has one seat. A tanker and the gunners shouldn't be getting out unless they're recalling the tank for whatever reason (and for this, recalling a vehicle should kick the occupants out as soon as the button is pressed). Your job isn't to hack anything, that's the infantries job. Do what a tank is supposed to do and If the dipshit blueberry infantry isn't doing their jobs, well tough sh!t because that's something we all have to deal with. If you or your gunners get out to do the job of someone else well that's on the person that gets out.
Well enjoy having half the team continue to complain about the tankers not being anywhere near the objective for the foreseeable future then... Don't expect any one sided teamwork. |
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