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Takahiro Kashuken
Red Star.
4408
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Posted - 2015.03.28 15:57:00 -
[1] - Quote
Again this was worked out before patch day.
Asking for a module buff that won't happen tbh
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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Takahiro Kashuken
Red Star.
4408
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Posted - 2015.03.28 16:21:00 -
[2] - Quote
Breakin Stuff wrote:Why should a light vehicle stand up to heavy AV. One of the primary reasons for nonstop AV on the field to hit tanks rather than escalation to AV to deal with hardeened vehicles is the fact that an LAV is immune to small arms fire and REQUIRES the deployment of forge guns, swarms, plasma cannons and AV grenades. It's a jeep. The LAV we have now and the stupidity we have now is because this is treated as though it were this.
Kicker is all AV players are like this.
It is why the LAV is dead It is why the DS is dead It is why the ADS is dead
All AV has to be a nuclear warhead to combat the HAV and because of that it kills every other role dead, where as if vehicles cancelled each other out it would be more fairer as a whole since a LAV can out manouver a HAV and an ADS can fly above and a HAV has range etc.
Only way it may change is if AV weapons become a % modifier so it for example it does 20% damage to a vehicle so for each vehicle that 20% is a different number but then that requires another overhaul and more changes.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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Takahiro Kashuken
Red Star.
4408
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Posted - 2015.03.28 16:46:00 -
[3] - Quote
Breakin Stuff wrote:Takahiro Kashuken wrote:
Only way it may change is if AV weapons become a % modifier so it for example it does 20% damage to a vehicle so for each vehicle that 20% is a different number but then that requires another overhaul and more changes.
If I suggested vehicle guns even remotely close to this idea you and every other person driving one would collectively riot. There is no reason why an anti-tank weapon shouldn't deliver full damage value to a jeep.
It would be a small riot since there is about 50 pilots left it seems these days, would be a biblical plague if the SL is changed in anyway though.
Well you still want AV to be the end game where vehicles are concerned and with that you have killed 3 other vehicle playstyles.
If vehicles combated each other without AV then it could easily be LAV-DS/ADS-HAV where a LAV uses its speed and maneuvering, a DS rain down damage from above and a HAV hammers damage at whatever.
The problem is AV, if it doesn;t cause enough damage to a HAV they complain and when it causes enough damage to a HAV it kills all other vehicles and there playstyles.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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Takahiro Kashuken
Red Star.
4408
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Posted - 2015.03.28 17:31:00 -
[4] - Quote
Breakin Stuff wrote:Takahiro Kashuken wrote:noise you assume a lot about my intentions, objectives, awareness and methods. you never ask questions, merely tell me what I want and intend. your fantasy of who/what I am and what I want are at odds with reality. Until you correct this, and start getting on the same page as the rest of the playerbase, I have no respect or use for your input.
No need to
You complain about AV not doing enough to HAVs which automatically means you don't care about other vehicles and playstyles which are eliminated by default.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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Takahiro Kashuken
Red Star.
4414
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Posted - 2015.03.29 12:44:00 -
[5] - Quote
Breakin Stuff wrote:Takahiro Kashuken wrote: You complain about AV not doing enough to HAVs
actually I haven't in a while. I've predicted how the HAV game was going to play out, successfully, I might add. I know the minimum DPS threshold that it will take to break each class of tank, and I've lobbied to fix a few things that pilots have said are broken. Your insistence that HAVs be more or less immune to AV (you have, don't even try to deny it) has resulted in a no-balance scenario that isn't intended to last. I merely wish to stop the HAV nerf/buff routine by setting the current madrugar as a benchmark and bringing the gunnlogi back in line to it, and setting some acceptable parameters for AV. my guidelines of kill time recommendations literally require an HAV driver to do nothing to escape or retaliate, standing still in place for a quarter of a minute, without either rolling out of line of sight, or shooting back, standing stationary so the Av can hammer on him. It's the perfect storm scenario. And any driver who allows that to happen deserves to have his ass blown to neverland.
Taken from this thread https://forums.dust514.com/default.aspx?g=posts&m=2699784#post2699784
You want to buff the FG ROF some more which already does more than enough and you said yourself that it will end the DS but the problem with AV is that it has to be the end all solution and if it isn't powerful enough against a HAV you ask for a buff which puts another nail into the other playstyles.
Give me a reason why it is bad for vehicles to combat other vehicles? Don't even think of mentioning pubs as a valid reason because it is not.
You have LAV-LLAV-Scout LAV-DS--LDS-ADS-HAV-UHAV-DHAV and back to LAV, if each vehicle has its uses along with strengths and weaknesses AV would not be needed because the vehicles themselves could do the job far better and should be better.
Look at AV, it is in a terrible mess with the majority of it being 1 weapon which is completely broken on every level
SL is a broken weapon, remove it FG works PLC works AV nades, would be better if the exploded on hull impact without the seeking mechanism for bad players JLAV broken, unskilled, remove it RE broken, turn it into a claymore PE, bandwidth hammered that into the ground but should be an option but currently isn't used in favor of RE
Out of that i would keep PLC/PE/AV nades if fixed, FG possibly because even now if you have AV on your side when fighting a HAV you will win, AV still decides who is the winner.
I can't even have a HAV battle anymore without AV jumping in and doing the majority of damage and don't even think about using a LAV/DS/ADS because that will be instantly killed.
There is no place for vehicles unless you happen to be a blaster HAV, AV beats everything and my 61mil SP into all vehicles means nothing, i can do better with less into infantry and AV.
Remove AV or at least the bad skillless AV and vehicles get back into the game, but as it is AV still decides every outcome for less SP/ISK and effort and is the best option.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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