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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7733
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Posted - 2015.03.28 16:00:00 -
[1] - Quote
Why should a light vehicle stand up to heavy AV.
One of the primary reasons for nonstop AV on the field to hit tanks rather than escalation to AV to deal with hardeened vehicles is the fact that an LAV is immune to small arms fire and REQUIRES the deployment of forge guns, swarms, plasma cannons and AV grenades.
It's a jeep. The LAV we have now and the stupidity we have now is because this is treated as though it were this.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7734
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Posted - 2015.03.28 16:23:00 -
[2] - Quote
Takahiro Kashuken wrote:
Only way it may change is if AV weapons become a % modifier so it for example it does 20% damage to a vehicle so for each vehicle that 20% is a different number but then that requires another overhaul and more changes.
If I suggested vehicle guns even remotely close to this idea you and every other person driving one would collectively riot.
There is no reason why an anti-tank weapon shouldn't deliver full damage value to a jeep.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7735
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Posted - 2015.03.28 16:56:00 -
[3] - Quote
Takahiro Kashuken wrote:noise
you assume a lot about my intentions, objectives, awareness and methods.
you never ask questions, merely tell me what I want and intend.
your fantasy of who/what I am and what I want are at odds with reality.
Until you correct this, and start getting on the same page as the rest of the playerbase, I have no respect or use for your input.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7736
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Posted - 2015.03.28 18:14:00 -
[4] - Quote
Takahiro Kashuken wrote: You complain about AV not doing enough to HAVs
actually I haven't in a while. I've predicted how the HAV game was going to play out, successfully, I might add. I know the minimum DPS threshold that it will take to break each class of tank, and I've lobbied to fix a few things that pilots have said are broken.
Your insistence that HAVs be more or less immune to AV (you have, don't even try to deny it) has resulted in a no-balance scenario that isn't intended to last.
I merely wish to stop the HAV nerf/buff routine by setting the current madrugar as a benchmark and bringing the gunnlogi back in line to it, and setting some acceptable parameters for AV. my guidelines of kill time recommendations literally require an HAV driver to do nothing to escape or retaliate, standing still in place for a quarter of a minute, without either rolling out of line of sight, or shooting back, standing stationary so the Av can hammer on him.
It's the perfect storm scenario. And any driver who allows that to happen deserves to have his ass blown to neverland.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7737
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Posted - 2015.03.28 18:44:00 -
[5] - Quote
Derpty Derp wrote:Breakin Stuff wrote:[I merely wish to stop the HAV nerf/buff routine by setting the current madrugar as a benchmark and bringing the gunnlogi back in line to it, and setting some acceptable parameters for AV. I don't see a problem with the current Gunnlogi... Its numbers shouldn't add up to the same as the Madruga, the better mobility more than makes up for it. Other than armour reps, the tanks are quite well balanced. (in my opinion.) actually I think it should be roughly equal to the madrugar if you point the equivalent of a plasma forge gun at it.
Not equal to the madrugar in the face of the rail profile forge.
AV
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