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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
444
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Posted - 2015.03.24 14:23:00 -
[1] - Quote
We need it faster... Seriously... Surprising us with something ahead of schedule that affects the overall gaming experience in terms of PvP or PvE would be tremendous enough to bring back old players and usher in the new. Everything is moving so slow here. More players are leaving than joining; and the main reason? Not enough worthwhile content. But I'm sure this isn't the first thread to speak on this issue. Hanging on by a thread isn't just a phrase anymore... o/
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
447
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Posted - 2015.03.24 14:32:00 -
[2] - Quote
Vyzion Eyri wrote:Yes CCP give the protostompers more content so they can be entertained and continue to stomp noobs, scaring away the majority of the lifeblood of your game.
Annnd here come the haters!
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
451
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Posted - 2015.03.24 15:18:00 -
[3] - Quote
STYLIE77 wrote:Rat spoke of splitting the players by skill at the Fanfest Dust Roundtable. That will grow the playerbase if the new bros can fight each other rather than being 0-13 stat pads until they quit after a few days. http://dustboard.com/globalDown at the bottom you can see that hundreds of new characters are created a day. Retaining some of them longer than a few sessions is the key to growing the player base. Fighting attrition. Give them real modes, real rewards but free of the 6 man / 50 million + SP proto death squads. CCP will do this because that is a huge focus of the company right now, as reflected by their changes in Eve Online and what we have seen so far here on Dust 514. As a gaming company they have to create an environment that new players can experiment with the game with out the frustration of competing with the top tier players. They have high sec in Eve Online for this and they are changing mechanics to make the end game more accessible to small groups, and this new match making system with do the same here on Dust 514. Grouping the new players together on BOTH sides of the matches is in essence a High Sec for Dust 514. Once they get up to speed and start stomping the ever living **** out of their few new bros, they will be dropped into Proto Stomp Hell... Those that make it that far will have a much higher retention rate than those that are dropped immediately into the fray as they are now. It will be a great change for our community, as it will actually allow the player base to grow.
I've been up to date with the current events from our Dev's, paying attention to what they do intentively. Simply put, Dust is like a house in the middle of winter with no insulation; holes in various rooms and other places that brings in the cold draft. CCP is the contractor that told you they would fix it, yet never got around to it... ever.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
457
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Posted - 2015.03.24 15:33:00 -
[4] - Quote
Krixus Flux wrote:Well as long as people keep paying for AUR, devs won't feel a need to make dramatic change. They already said PVE will be like a training thing...which blows.
I agree with this statement. However I don't agree with CCP's business practices involving Dust and the magical leprechaun that is Legion, but the only voice that CCP wants to listen, seems to be their own. Little tweaks to tanks here and guns there won't give this game any true boost consistently. Already the folks that showed up for this "echo" patch, chunked up the deuce and went back to their other video games. It's no where near enough content at this point in this game's history. Major changes need to happen. Major changes that can shift this great concept out of the mired soot that it's plagued itself and its consumer base with. The PS3 can handle what needs to get done. They just have to actually get to it. Fast.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
457
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Posted - 2015.03.24 15:40:00 -
[5] - Quote
Thor Odinson42 wrote:It seems like the dev team is faced with decisions that have a linear path to $.
I'm not sure that's the case obviously, but it seems like someone would see that bringing old players back to use $ on the new stuff they've added would create far more revenue than any other AUR using feature provided to the current playerbase.
The recent stuff these guys released was purely a money grabbing stunt and disgusting to watch... Truly. They still haven't fixed the Apex suit's favorability selection or the renaming of it. Really half-arse stuff.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
458
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Posted - 2015.03.24 16:00:00 -
[6] - Quote
Thor Odinson42 wrote:Krixus Flux wrote:Well as long as people keep paying for AUR, devs won't feel a need to make dramatic change. They already said PVE will be like a training thing...which blows. I'm not sure I agree with this. I think Rattati knows where it needs to go. Dust was a killed game less than a year ago. There's no other way to look at it, someone at CCP thought it was time to put a nail in Dust's coffin with the Legion announcement. If that wasn't intentional then I think it looks even worse as a decision. We are months removed from there never being another expansion. I think we are getting ahead of ourselves with the opportunities that the current dev team has to work with. There aren't subscriptions to track so I think it's safe to say the only thing a FTP game can present to investors/shareholders is player retention and their spending habits. It's obvious that our small playerbase is spending well, now it's time to work on the other item.
They've been receiving money from the consumer since the market opened. We honestly have nothing to prove at this point, they do. All of the moves they've made up until now with our dollars has been a self sabotage, when the answer has been coming from the forums this whole time. They follow their own path and have lost the trust of any person who has an ounce of common sense. You want to see real money kick into this game? Release the content they have slotted from now through the PC Backlog on trello by mid April and watch Lazarus rise from the dead.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
467
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Posted - 2015.03.26 01:10:00 -
[7] - Quote
Vyzion Eyri wrote:xTheSiLLyRaBBiTx wrote:Vyzion Eyri wrote:Yes CCP give the protostompers more content so they can be entertained and continue to stomp noobs, scaring away the majority of the lifeblood of your game. Annnd here come the haters! Just saying you're director of a corporation, that's probably in the best position in the game to create fun for its members, but here you are on the forums asking CCP to do the work for you, and not even providing suggestions, just asking them to 'do things faster'.
By far that had to be the most unintelligent thing I have ever seen on this forum. Jump out a window for me.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
467
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Posted - 2015.03.26 01:13:00 -
[8] - Quote
Mad Syringe wrote:
Going 45/0 in a pub only shows your scrubbiness and not your skills...
!
Actually, I stand corrected. This is the most unintelligent forum post.... Ever.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
467
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Posted - 2015.03.26 01:17:00 -
[9] - Quote
The Attorney General wrote:Powerh8er wrote:People can blame protostompers and bad matchmaking for the lack of new or dwindling playerbase, but the fact is that the game isnt fun and people dont wanna play it. I dont think any hotfix, patch or content can change much about that. So much this. RDV takes three minutes to drop my tank? Great job CCP, glad to see that that hasn't changed in the months I took off. Absolutely horrid FPS on certain maps, and yet those maps stay in the rotation because otherwise there would be even less content to use. In the year since they announced legion, there have been no substantial improvements to the performance of the game, it is still shoddy as hell. What they have done is add a metric ton of monetization options because making more money off of people who don't know their track record is the definition of success for CCP. Until this game can maintain a solid 30 FPS for every map, it will always be little more than a joke. I only fire up dust to boot around with my friends and slowly dwindle my supplies of officer weapons. CCP can dream all they want, and the CPM can whisper hype all they dare, but as long as the performance of the game is so horrid it will never have a hope of growing. Why would you play infantry in Dust when you can get much better gameplay in any number of other shooters, even older ones?
This game has so many gaps and pitfalls in terms of playability. We've been ranting over this issue for over two years and there have been zero improvements to the foundation mechanics. Run glitches still exist in the game, even when they said they've removed it etc.
|LOGi GOD|
Director of Fatal Absolution
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xTheSiLLyRaBBiTx
Fatal Absolution Negative-Feedback
471
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Posted - 2015.03.26 10:31:00 -
[10] - Quote
Maken Tosch wrote:Adipem Nothi wrote:Powerh8er wrote:People can blame protostompers and bad matchmaking for the lack of new or dwindling playerbase, but the fact is that the game isnt fun and people dont wanna play it. I dont think any hotfix, patch or content can change much about that. The game is fun when matchmaking works. This.^ The #1 absolute reason why many players think Dust is no longer fun is because of poor matchmaking. If matchmaking works like it was suppose to and if Scotty stops being drunk, you will be amazed on how many players will come back.
Definitely not the number #1 reason for Dust not being fun anymore compared to the fact that you can't hit what you actually shoot in an FPS... Buuut it's definitely top 5
|LOGi GOD|
Director of Fatal Absolution
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