DeathwindRising
ROGUE RELICS
978
|
Posted - 2015.04.08 07:19:00 -
[1] - Quote
nickmunson wrote:yes we can go 3 of 3 if you like with a shield tanker vs you. shield tanking takes skill . the hardners are honestly great . cause what you are not taking into effect, is that av nades, forge, swarms, all get bonuses to armor damage. only shield av is flux and plasma current, so your hardners if hit by a forge or swarms are null and void if you fit correctly try 3 hardners a shield ext, and a over heat. as well as a regulator and i believe youll need a pg mod. that fit is amazing your get in hit your target and get away quickly. your not thinking of what the gunlogi offers.
1. its speed and maneuvering far makes up for the difference in how long the hardners last and cool down. 2. if you recall the orininal bonuses ccp intended shield tanks for long range engagements if your near av then your prolly not were you should be with your tank. 3. ask ccp rattiti for his discription on the role and how the different tanks were meant to be used. it pretty much is summed up right here. with fall off, blasters are worthless. maybe increase the cool down . but the length is fine, they are meant for short Bursts. what the problem is not the tanks, its players playstyle, no one wants to snipe with a tank they wanna be in the middle of ****. but the role of a sniping rail tank go gunlogi as it has more slots for dmg n heat sinks 1 dmg n 2 heat sinks 1 hardner and 1 shield u can take a hit n remove.
You can't have more than one heat sink...
You also mention a fit using all 5 high slots but also include a shield regulator, which is also a high slot currently
Do actually pilot the fits you're suggesting in game? I'd love to see video of it. |
DeathwindRising
ROGUE RELICS
979
|
Posted - 2015.04.08 20:14:00 -
[2] - Quote
nickmunson wrote:DeathwindRising wrote:nickmunson wrote:yes we can go 3 of 3 if you like with a shield tanker vs you. shield tanking takes skill . the hardners are honestly great . cause what you are not taking into effect, is that av nades, forge, swarms, all get bonuses to armor damage. only shield av is flux and plasma current, so your hardners if hit by a forge or swarms are null and void if you fit correctly try 3 hardners a shield ext, and a over heat. as well as a regulator and i believe youll need a pg mod. that fit is amazing your get in hit your target and get away quickly. your not thinking of what the gunlogi offers.
1. its speed and maneuvering far makes up for the difference in how long the hardners last and cool down. 2. if you recall the orininal bonuses ccp intended shield tanks for long range engagements if your near av then your prolly not were you should be with your tank. 3. ask ccp rattiti for his discription on the role and how the different tanks were meant to be used. it pretty much is summed up right here. with fall off, blasters are worthless. maybe increase the cool down . but the length is fine, they are meant for short Bursts. what the problem is not the tanks, its players playstyle, no one wants to snipe with a tank they wanna be in the middle of ****. but the role of a sniping rail tank go gunlogi as it has more slots for dmg n heat sinks 1 dmg n 2 heat sinks 1 hardner and 1 shield u can take a hit n remove. You can't have more than one heat sink... You also mention a fit using all 5 high slots but also include a shield regulator, which is also a high slot currently Do actually pilot the fits you're suggesting in game? I'd love to see video of it. yeah you can, done it. heat sinks are like any other module and can be stacked. with 2 on you can fire 8 shots with out over heat about. i have the fit still saved, but your right on the regulator. havent used them, but the fact there is something to lower the delay while hardened. there you go. dont know where you think you can fit only one heat sink. that would of been broken.
You can't fit more than one heat sink. You will get a invalid fit error and a message telling you can't fit more than one of that module type.
I've tried it with two basic heat sinks, two enhanced heat sinks, two complex heat sinks, and mixing them such as one basic heat sink and one complex heat sink. Only damage mods can be stacked.
You can not have more than one heat sink |