Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1161
|
Posted - 2015.03.20 04:54:00 -
[2] - Quote
Jathniel wrote:
No one is lobbying for short kill times, we're lobbying against unreasonably long ones.
When a gun does X amount of damage, and the target has X amount of eHP. Those are direct stats. Which is the complete opposite of RNG.
When someone kills another person in this game. It's because, in some way or another, that target was within their field of effect.
RNG would be your bullet doing a random amount of damage, hitting a random target around the field, who has a random amount of HP.
Bullet spread is RNG. Heck.. hit detection is also RNG for this game...
Also, the combat times from the closed beta were brilliant for fights. You actually felt like you were in a fight, not just slapping someone with a stick of ham and saying, "Tag!". After a 1v1, you felt kind of jittery about the conflict then.... Now.. Blap. Over. Done. Gun has fired. Who did I kill? I don't know. Wasn't important enough to remember.
If you want fast kills you need to use short range weapons (such as knives). If you want slower kills, then it should be for ranged weapons.
The difference between weapon performance and armor types would be clarified for many people with longer combat bouts. Right now, I can talk to half of the people I play with and they have no idea that guns have damage profiles. Targets drop so fast it's not worth knowing unless it's vs a Tank.
Why even have damage profiles for weapons, if the game makes it so that you can't spot the difference between an armor or shield oriented weapon without reading the specialization tips or visiting the forums.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
|
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1169
|
Posted - 2015.03.21 08:18:00 -
[3] - Quote
Indianna Pwns wrote: Dust does NOT have a low TTK. Its a high health FPS coupled with fast strafe speeds, a high TTK disincentives tactical play as flanking around and getting behind players becomes less rewarding if they can just turn around engage you.
No. this is not a "high health shooter". Not even close. You said car, and pointed at a barn.
Hawken is a "High health shooter". Halo is a "Low Health Shooter" CoD is a "No Health Shooter"
Ever play Hawken? You should. You'd realize how crap your entire statement is regarding tactics and engagement.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
|