Joseph Ridgeson
WarRavens
3406
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Posted - 2015.03.18 20:21:00 -
[1] - Quote
Outlaw OneZero wrote:I wonder what impact this would have on NPE. Would they be able to compete in an environment where all of the vets can run proto all the time? Would this help balance the teams better overall and therefore help the newberries? Sounds like an opportunity for an event, increase the baseline ISK payout for all pub modes and see what happens. To be fair, most of the true protostomping is done via Squads and these are people that can run for a long, long time before going bankrupt. If everyone is given an ISK increase, it likely just means that people that are playing solo will still lose to the full on team.
I don't know how to feel about this. My new suit is about 112k a pop and it dies very easily. I will generally lose about 3 or more a match because I am playing alone, I don't really care too much about the isk, and because I am consistently trying to push my team toward the map with Uplinks. However, should Prototype be something that people run all the time?
Here are the records of the full games I had yesterday:
253,086 / 10,738 SP / 1,563 WP (4) - Win - 267,371 / 7,064 SP / 1,025 WP (1) - Lose
425,111 / 21,699 SP / 3,635 WP (1) - Lose - 434,063 / 13,446 SP / 2,076 WP (2) - Win
268,728 / 12,927 SP / 2,020 WP (3) - Win - 303,726 / 13,653 SP / 2,150 WP (2) - Win
318,868 / 8,061 SP / 1,148 WP (1) - Win - 240,777 / 8,614 SP / 1,268 WP (5) - Win
284,997 / 7,876 SP / 1,015 WP (5) - Win - 362,776 / 11,331 SP / 1,790 WP (1) - Win
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Joseph Ridgeson
WarRavens
3407
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Posted - 2015.03.18 21:19:00 -
[2] - Quote
Thumb Green wrote:Joseph Ridgeson wrote:However, should Prototype be something that people run all the time? Perhaps the better question is: Should prototype be something that only the "elite" can afford to run more than 1-3 fits of in every match without going broke within a week? I am not sure if that is the better question to ask. I had about 40 million from running basic suits until about 3 months ago. Basic Caldari Suit (BPO Raven) with complex Modules where I could fit an an Assault Rail Rifle. Was about 11k or so. Once I got to that much and realized that I had 40 million SP, I might as well run Prototype suits. In a month, I was still isk positive. Suit ran slightly less than 100k so I could lose two a match and still break even. Even if I lost 4 a match, that amounts to 200 matches before I go bankrupt. When I didn't lose two, used a different suit, or got more money for doing exceptionally well I extended that bankruptcy point.
I am in no way elite. I am mediocre usually, 'decent' when doing well.
Suits, especially if you opt not to use a prototype weapon, don't have to cost more than 100k when Prototype. It isn't like they are well out of reach of the average player out there.
Of course, it is the greatest feat ever accomplished by the upper 1% to get the 15% to lobby for them. Payouts could be increased; it certainly doesn't hurt me as I already use mostly Prototype. However, pay outs were increased via vendor trash salvage which is what many people are forgetting.
If payouts were to be increased, what are some ways of going about it? I don't mean to put anyone of the spot with "you can't think of something, well it shouldn't happen!" but I am curious what would be a good place to put isk amounts so competent players can run prototype without having to have an excessive nest egg to begin with.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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