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knight guard fury
Carbon 7 Iron Oxide.
1562
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Posted - 2015.03.26 22:10:00 -
[1] - Quote
First off, RE's are an anti infantry and anti vehicle weapon. It's main variant, The Remote Explosive, is primarily used for infantry and light vehicle traps while the more AV based RE's are soely for vehicles and such and not infantry. That's the entire point of having the different variants. Even though the proxies aren't as common you will see them every once in a while and they do rekt you if a logi puts down enough. As for the standard variants, people will do as they please to do what ever they can to kill you and the only reason that it can be resupplied and I don't hive is because it's not directly an equipment type of module, that's why it has its own skill tree in demolition
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
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knight guard fury
Carbon 7 Iron Oxide.
1563
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Posted - 2015.03.27 01:34:00 -
[2] - Quote
Mister Goo wrote:knight guard fury wrote:First off, RE's are an anti infantry and anti vehicle weapon. It's main variant, The Remote Explosive, is primarily used for infantry and light vehicle traps while the more AV based RE's are soely for vehicles and such and not infantry. That's the entire point of having the different variants. Even though the proxies aren't as common you will see them every once in a while and they do rekt you if a logi puts down enough. As for the standard variants, people will do as they please to do what ever they can to kill you and the only reason that it can be resupplied and I don't hive is because it's not directly an equipment type of module, that's why it has its own skill tree in demolition Following yours and Greiv Rabbah's logic since they are in the demolitions tree and a weapon they need to go into the Grenade slot then. Take them out of the equipment slot, take away their equipment quantity and give them a quantity of 2 just the same as a grenade, also give them the same nanite consumption that a grenade has. Greiv, you are welcome to use all your explosive weapons that you want. They are what make the game interesting. Just don't forget to aim for the feet. and don't forget your little blue pill so you can get it up and over the blast radius. No because knowing CCP it will require you to have to use R2 and limiting to 2 is obsured. Really the only thing I don't mind would be a damage nerf only for the fact that they are personnel traps but they still need to be effective enough to work on tanks or any other vehicle. If CCP fixed packed re damage than I totally wouldn't mind a damage nerf, but putting them in grenade slot and limiting to 2 I am just against.
Fix the timer to 5 and reduce damage so that standard won't completely kill a heavy and advance will have a 50/50 chance depending on the tank and Proto still murders all and I'll be totally fine with that. The re cannot be considered a grenade because it is an entirely different type of handheld explosive
TL:DR I'm against having it in the grenade slot and limiting it to two. I'm willing to have its damage reduced or timer increased to compensate for its "trappyness"
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7 Iron Oxide.
1569
|
Posted - 2015.03.28 03:39:00 -
[3] - Quote
No, CCP aren't going to make an animation for that and secondly that reduces so many possibilities to what they can do.
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7 Iron Oxide.
1570
|
Posted - 2015.03.28 11:20:00 -
[4] - Quote
We've had this feature for the entire game, and now all of a sudden you want it removed? There are obviously easier methods of fixing the "spam" of this weapon then just removing the throwing of these weapons.
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7 Iron Oxide.
1570
|
Posted - 2015.03.28 11:47:00 -
[5] - Quote
Simply put, RE's are and always have been throwable. And to whoever said they were delicate and should be destroyed when throwed, your wrong, the explosive material is invaded around metal and everything else required for it to detonate, which is all pretty much metal, so it can take a decent fall without exploding. And the best reason that there are very reliable is that they have a very short arming time, which should have been increased a while ago but never was, so reasonably if the arm time was increased to 5 seconds, not so many people would use them as much, but you would still see a fair amount so it's not just useless.
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7 Iron Oxide.
1570
|
Posted - 2015.03.29 01:47:00 -
[6] - Quote
RE's aren't even a problem right now, currently the thing to do is core locus spam the hell out of everyone and that seems to be just as effective
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7 Iron Oxide.
1570
|
Posted - 2015.03.29 15:46:00 -
[7] - Quote
Luther Mandrix wrote:knight guard fury wrote:We've had this feature for the entire game, and now all of a sudden you want it removed? There are obviously easier methods of fixing the "spam" of this weapon then just removing the throwing of these weapons. There was a time when the Guys that were throwing the RE were not invisible and we had a chance to kill them. They Fly Shooting core flaylocks/Plasma/RE /Shotgun at the speed of my bullets can't kill you. Not every RE user has a cloak or myo's on. I for one use it on my assaults and 1 scout and even have a dedicated logi with 2 proxi' sand 1 RE just for practical and "opportunity" uses. I don't spam unless there are proto suits that are hard to kill, vehicles like LAV's or HAV's or groups of enemies that are near an objective. I don't abuse it in at way, just use them for what there best at which is killing vehicles AND infantry.
And it's really not hard to spot a cloaked scout tbh, all you have to do is notic the blue distorted glare that's moving around
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7 Iron Oxide.
1570
|
Posted - 2015.03.29 16:36:00 -
[8] - Quote
Derpty Derp wrote:Just up the delay before it can be detonated... 6 seconds should do the trick. Exactly what I've been saying(but I said 5 seconds). And possibly give the assault or logi a time reduction bonus so it won't take as long
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7
1571
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Posted - 2015.03.29 18:57:00 -
[9] - Quote
Kinyuhk Goluhh wrote:knight guard fury wrote: Exactly what I've been saying(but I said 5 seconds). And possibly give the assault or logi a time reduction bonus so it won't take as long
Still disagree, no throw. Also, everyone will start using assault or logi and nothing will change and what even is your logic? Reduce it back down to 3 if your wearing a certain suit? nice..or no, your logic would be that there would be no timer. Not saying that particularly but keep the timer high and if it's on the logistics then not too many people will go out of their way to use it on that suit because it is slower and weaker than the assault so theoretically not so many people would use it as often on that suit unless you just happen to have already use the suit often. And it doesn't have to be reverted back to 2.5 or 3 seconds, just a bit lower so it doesn't take as long
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7
1585
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Posted - 2015.03.31 01:34:00 -
[10] - Quote
Kinyuhk Goluhh wrote:Ku Shala wrote:instead of nerfing remote explosives (and the same follows for mass drivers, railguns, rail instalations and forge guns) maybe you should have the option to be revived No it doesn't, Mass Drivers don't insta-kill you unless they're high calibur I assume. I've never been insta-killed by one. The Forge Gun has a charge time and miniscule blast radius and most have no spash damage also it doesn't even have a freakin' sight! so don't you compare that fair GUN to this bullsh*t EQUIPMENT. Same goes for the Railguns, only so many times you can fire before it overheats. That crap is by far the most simplest to use and does the highest damage. AT THE BASIC LEVEL! Also, are you a noob? You CAN be revived, just not by explosions, which makes sense. Guy 1: "omg my leg got blown off!" Guy 2: "dw I'll just stick it back on there then you'll be fine." Do you even understand your own logic?
I see your hatred for the use/relevance of RE and EQUIPMENT in the same sentence=ƒÿé. Yes, it's blatantly obvious that RE's are equipment And yes they deal high amounts of damage(which makes vehicles even easier to kill, since their EHP was reduced=ƒÿÅ) But your just wanting RE's to be nerfed to uselessness because unless there proxies, no one is going to use RE's if we can't toss them in some form or way. And that completely nullifies the use of them against vehicles such as tanks. I mean hell, even BF allows C4 to be thrown.
And the forge gun was nerfed in regards of blast radius because people snipe with them too often and to make them more AV focused then AI focused. And the reason it's not going to ever be in the grenade slot is because by definition, a grenade is " a small bomb thrown by hand or launched mechanically." And a remote explosive or 'remote bomb is "a bomb that can be detonated by remote control." And it's considered equipment because you need to actually "carefully" operate the damn things whether purposely being reckless or actually using them for legit reasons.
You just seem to be raging at the fact that RE's are commonly used and just want them nerfed into oblivion. Try arguing through reason and not emotion next time=ƒÿÄ
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
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knight guard fury
Carbon 7
1586
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Posted - 2015.03.31 03:05:00 -
[11] - Quote
Kinyuhk Goluhh wrote:knight guard fury wrote:
I see your hatred for the use/relevance of RE and EQUIPMENT in the same sentence. Yes, it's blatantly obvious that RE's are equipment And yes they deal high amounts of damage(which makes vehicles even easier to kill, since their EHP was reduced) But your just wanting RE's to be nerfed to uselessness because unless there proxies, no one is going to use RE's if we can't toss them in some form or way. And that completely nullifies the use of them against vehicles such as tanks. I mean hell, even BF allows C4 to be thrown.
Yeah, too bad 99% of people playing this don't use it to destroy vehicles huh? and you're just wanting RE's to remain the same because you want every advantage you can get over everyone else. pa-+thet-+ic No one is going to use them? Who are you speaking for? I'd use them for defending objectives, like they're supposed to be used for. knight guard fury wrote: And the reason it's not going to ever be in the grenade slot is because by definition, a grenade is " a small bomb thrown by hand or launched mechanically." And a remote explosive or 'remote bomb is "a bomb that can be detonated by remote control." And it's considered equipment because you need to actually "carefully" operate the damn things whether purposely being reckless or actually using them for legit reasons.
"carefully" by throwing them. Nice logic. knight guard fury wrote: You just seem to be raging at the fact that RE's are commonly used and just want them nerfed into oblivion. Try arguing through reason and not emotion next time
No, I'm raging at the fact that they are spammed! all I asked for was for the throwing to be removed for now. Try getting your facts straight. First off, 99%... Really, I have seen plenty of people use them on vehicles, it's just not as often as infantry because it's either harder or their moving to fast to put them on. And no I'm not defending it because I want these so called "advantages over everybody", I don't want it directly nerfed in that way because it nullifies some of the ways you can logically put/place them in certain/specific areas. I don't give a sit about having an advantage over other people I use them commonly on many suits for practical reasons as well, he'll I would rather have the game balanced then have an extreme advantage over some one. This is why I am for increasing the arming time of RE's.
And I put quotes around carefully for a reason. And besides the explosives are in some sort of metal encasings to keep it safe until detonated. And by the way, you can carefully throw things, it just depends on how you throw it.
And I wasn't referring to nobody using the RE's I meant the min logi having a time reduction bonus and people using them on that suit wouldn't really increase by much. People will still definitely use them, even me
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7
1587
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Posted - 2015.03.31 23:46:00 -
[12] - Quote
Griev you are my new favorite person right now=ƒÿé=ƒÿÄ
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7
1592
|
Posted - 2015.04.04 16:14:00 -
[13] - Quote
Luther Mandrix wrote:Hows everyone feel how REs are going now with the Jump Mods in place? I don't see many people use jumps mods plus RE's so i don't think it's a problem.
Warrior of the tribal republic
Serious matari loyalist and RP'er
All mental thoughts are of my own
Winmatar
|
knight guard fury
Carbon 7
1631
|
Posted - 2015.04.27 03:41:00 -
[14] - Quote
Kinyuhk Goluhh wrote:Greiv Rabbah wrote:homies jus cryin. ignore the QQ. thats why his opening post only has 4 likes while my rebuttal has 10. ppl know remotes are a weapon and arent in a bad state despite how hes trying to make it look. dont let this tard ruffle your feathers Surprise surprise, there are more scrubs out there that want something overpowered to stay the way it is. Now why does that sound familiar? Oh that's right, because it exists everywhere. You said grenades were nerfed right? Quote CCP saying RE's are meant to be a replacement. If none exists, it's not meant to be used that way, therefore you're abusing it's purpose. CCP nerfed grenades for a reason jerkface, THEY WERE TOO POWERFUL. Now how about you gtfo? I think you're even capable of liking your own post with alts anyway, so how about it, Greiv? Abuse that aswell? You're scum so I wouldn't be surprised.
Jealous cuz he has more likes than you? And besides the core locus is way too over used in most cases because it kills damn near anything with just 1 thrown.
And throwing insults at a person doesn't help your argument much, just makes you look like a butthurt douche IMO. Re's are great... But they require time, placement, and a few other factors. A core locus or any other 'good' grenade only requires cooking it and then throwing it in someone's general direction no matter the situation. RE's are good but a core will be wen more useful and is easier to handle.
Kin of the Vherokior tribe
I'm a pure minmatar soldier
I do not associate with anyone that is not Mnmatar
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