Vicious Minotaur
2195
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Posted - 2015.03.17 03:35:00 -
[1] - Quote
Weapons mods are lame. They'd probably end up as high slots (given how armour losers complain about a lack of content for highs). Woo. My lame armour accounts could totally fit a total of 0-1 of them!!!!! Cool! And my shield tankers would have little reason to fit them, too!
Would prefer actual weapon customization to be a thing, but some unidentified posters might think a generally related idea is off topic and worthy of moderation, despite this being a relatively loosely moderated forum called general discussion. So enough of that.
I'd post other ideas of more interesting ways to implement weapon mods, but that would also technically be a change of topic given that this topic contains less interesting weapon mods.
So... scratch that, too.
Oh, and why is this topic in GD instead Ideas and discussion? This place is a cesspit as indicated by certain barbers and by a presence of a rather annoying minotaur (who may have fleas!).
I am a minotaur.
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Vicious Minotaur
2202
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Posted - 2015.03.17 22:24:00 -
[2] - Quote
*begins to feel constructive and well rested*
I dislike how so many mods to not involve any sort of tradeoffs (in and of themselves). Simply buffing a specific aspect of weapon firing is... kinda boring, and not to mention that any straight buff could be rendered hard to balance (useless/useful, that is a fine line).
Why not implement tradeoffs? I think it would allow for greater %s and overall creativity.
For example (a poorly thought out one, perhaps):
Complex Clip extender (+) 50% clip size increase (-) 15% recoil increase (-) 10% carried ammo decrease (-) 5% damage decrease (-) 5% heat buildup increase
The large, quite useful bonus (+) is offset by multiple negatives (-). Those negatives, could in turn, be mitigated in with another module (which would also have some negatives).
This creates a situation where you are LITERALLY making tradeoffs for an advantage. I'd say such a thing would be funner, easier to balance, and just more interesting in general.
I am a minotaur.
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