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Thread Statistics | Show CCP posts - 1 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7640
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Posted - 2015.03.17 00:05:00 -
[1] - Quote
Instead of shortening the range, alter the turn radius to 20 degrees per second, forcingwide-angle turns that arelikely to result with terrain collisions and running out of flight time before they can rebound, while still qualifying as a "guided" missile.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8302
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Posted - 2015.04.30 17:53:00 -
[2] - Quote
Faster swarm travel means more time between impacts to react oddly, But the faster the swarms, the less degrees-per-second turn radius they should have. at 85 m/s I'd actually recommend dropping the turn radius to 30 degrees/sec so that dodging the swarms is not only possible, but if a rebound shot is made by the warheads they don't get to pull it more than once.
The warheads need to be seekers that home in on the target. they do NOT need to be boomerangs that come back multiple times for seconds and thirds.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8473
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Posted - 2015.05.09 12:00:00 -
[3] - Quote
bogeyman m wrote:Breakin Stuff wrote:Faster swarm travel means more time between impacts to react oddly, But the faster the swarms, the less degrees-per-second turn radius they should have. at 85 m/s I'd actually recommend dropping the turn radius to 30 degrees/sec so that dodging the swarms is not only possible, but if a rebound shot is made by the warheads they don't get to pull it more than once.
The warheads need to be seekers that home in on the target. they do NOT need to be boomerangs that come back multiple times for seconds and thirds. I would really like one of those boomerang swarms... That's Swarm Launcher Operations level 6, right? Watch how swarms engage against vehicles when they miss. They literally flip-turn and accelerate back to the target they missed like a boomerang returning to sender.
That is one of the actual issues with the weapon, and I have seen a dropship dodge the same four missiles three times in a row. Each time they came right back like a dog playing fetch. The missiles impacted despite the insane maneuvering.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8654
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Posted - 2015.05.12 10:05:00 -
[4] - Quote
CCP Rattati wrote:Stefan Stahl wrote:P.S.: You actually read that? I did, and this is my favorite post of the month. I don't actually understand a lot of the mechanics utilized in swarm tracking.
Could you elaborate on why you like this thread and break what you found useful down shotgun style?
Even with everything in the past there's a lot of misconceptions about swarms. I find myself having to correct a previously held viewpoint on them at least once a month.
Does this post help you proceed forward with swarms somehow?
C'mon rattati, share!
We like you more when you share than when you're all coy.
So come on. Expose yourself.
Full Frontal Nerdity.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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