|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kain Spero
Negative-Feedback.
4757
|
Posted - 2015.03.16 11:54:00 -
[1] - Quote
Something that seems to be relatively untouched by the upcoming PC changes is clone logistics. Currently the attrition rates are far too forgiving and the differentiation between Surface Infrastructures leaves the Cargo Hub as the best choice for both attack and defense.
I've written up a proposal with some suggestion SI changes and attrition changes with the following goals in mind:
1. Make location more significant
2. Make fights occur more often
3. Make being under attack a bad thing
4. Give clear advantages and disadvantages to each Surface Infrastructure
https://docs.google.com/spreadsheets/d/1n0svKNAiqWr0rhSgOEQ6JpMVjZYAi_bOuXaDF7hzhgI/edit?usp=sharing
Ideally I would like to move away from clone attrition and just use an escalating command point cost for longer range attacks. If this were done the 50% mark of clone attrition would become the new maximum jump range for a surface infrastructure.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback.
4757
|
Posted - 2015.03.16 13:18:00 -
[2] - Quote
Terry Webber wrote:From what I've read in the document, when clones are transferred from a certain infrastructure, the attrition rates will be different from another infrastructure? Or is it a rate for something else? I think it needs a little more clarity.
The way PC logistics work any time you move clones from one district to another whether as an attack or to reinforce clones are lost in the move. This is varied by surface infrastructure already.
http://dust514.com/news/blog/2013/07/balancing-the-conquest-of-planets/
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback.
4760
|
Posted - 2015.03.17 02:04:00 -
[3] - Quote
I think this may be a bit too aggressive, but I've added a variation of it to the sheet. I'd rather go medium aggression , but people's thoughts on both variations would be good.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback.
4763
|
Posted - 2015.03.18 03:23:00 -
[4] - Quote
Pokey Dravon wrote:I like the concept that Cargo Hubs are not something you want to use to launch attacks, its certainty discourages their use if you want to project force anywhere away from the planet. I think those values look fine.
As for the others, I have to go with Cat in that I think the production facility and research lab are reaching out a bit too far. Even at 50% attrition, 9 jumps is pretty long range. I think Cat's reduction however is also a little aggressive.
I would likely give Production Facility 100% at 1 jump, and then reduce survival rate by 20% for every jump after that. I think the range for 100% on research lab looks good, but again I'd reduce survival rate by 20% every jump instead of the 10% you currently have.
So....not quite as aggressive as your 'Aggressive' Tab, but a similar philosophy.
I've added the variation to the sheet.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback.
4763
|
Posted - 2015.03.18 03:24:00 -
[5] - Quote
Ahkhomi Cypher wrote:Quick Question Are the PC logistics mechanics still as described in this link but with different numbers or should i read something else to learn about the subject?
In terms of the logistics of moving clones from one district to another those should be accurate. Clone pack prices, clone sale values, and biomass values will be outdated.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback
5160
|
Posted - 2015.05.14 13:00:00 -
[6] - Quote
Fox Gaden wrote:Actually after looking this over I would rather see the bonus for the Research facility reduced by 2 jumps.
I want to see some of those remote systems be hard to attack.
Being able to jump 6 systems over and still have 80% of your clones means you can access any district in Molden Heath by having Research Labs on just 2 planets.
Fox, which attrition rate are you looking at (medium, aggressive, between the two)?
Also, something I think would make PC logistics a lot more approachable would be to eliminate clone loss entirely and just have max jump ranges.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback
5162
|
Posted - 2015.05.14 13:23:00 -
[7] - Quote
Fox Gaden wrote:Ok, now that I see the tabs, I would be ok with the Aggressive tab.
I also updated the sheet to include you suggestions in the Medium and "Between the two" tab.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Kain Spero
Negative-Feedback
5164
|
Posted - 2015.05.14 21:15:00 -
[8] - Quote
I have to agree. "Medium" attrition was my initial proposal, but I think that sheet 3 which is between aggressive and medium attrition is the best way to go.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
|
|
|