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Heimdallr69
Negative-Feedback.
4916
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Posted - 2015.03.16 00:05:00 -
[1] - Quote
AV is fine lmao
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Heimdallr69
Negative-Feedback.
4918
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Posted - 2015.03.16 00:48:00 -
[2] - Quote
1 swarmer that costs maybe 200k shouldn't solo a 1.6m tank I know some of you don't understand that concept but that's fine.. If we go by costs then it should take 8 guys of 200k suits to kill one 1.6m tank
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Heimdallr69
Negative-Feedback.
4918
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Posted - 2015.03.16 01:05:00 -
[3] - Quote
Sicerly Yaw wrote:Heimdallr69 wrote:1 swarmer that costs maybe 200k shouldn't solo a 1.6m tank I know some of you don't understand that concept but that's fine.. If we go by costs then it should take 8 guys of 200k suits to kill one 1.6m tank so are you to say that if you are using a proto dropsuit fitting that costs about 300k that a 40k suit shouldn't be able to kill you or do you think tanks should have their own rules? as I see it people are using price to dictate whether or not an individual has the capacity to take on and take out a target Okay then my question for you is what do tanks mean to you? Free WP? Waste of isk? Sitting ontop a building with an auto lock weapon doesn't take skill so why compare it to dropsuits? It's not like the 40k dropsuit has an auto lock gun that will follow you around buildings. This is my issue 90% of av takes no skill whatsoever.. You know why the forge isn't the go to? Cuz it doesn't auto lock your enemy. Also all tanks received an hp nerf btw. And before you say anything I do not tank anymore I stopped in Chrome. I'm not saying they should be OP but they sure as hell shouldn't be easy to kill, atleast tanks have to aim to hit their target.
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Heimdallr69
Negative-Feedback.
4918
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Posted - 2015.03.16 01:22:00 -
[4] - Quote
Sicerly Yaw wrote:Heimdallr69 wrote:Sicerly Yaw wrote:Heimdallr69 wrote:1 swarmer that costs maybe 200k shouldn't solo a 1.6m tank I know some of you don't understand that concept but that's fine.. If we go by costs then it should take 8 guys of 200k suits to kill one 1.6m tank so are you to say that if you are using a proto dropsuit fitting that costs about 300k that a 40k suit shouldn't be able to kill you or do you think tanks should have their own rules? as I see it people are using price to dictate whether or not an individual has the capacity to take on and take out a target Okay then my question for you is what do tanks mean to you? Free WP? Waste of isk? Sitting ontop a building with an auto lock weapon doesn't take skill so why compare it to dropsuits? It's not like the 40k dropsuit has an auto lock gun that will follow you around buildings. This is my issue 90% of av takes no skill whatsoever.. You know why the forge isn't the go to? Cuz it doesn't auto lock your enemy. Also all tanks received an hp nerf btw. And before you say anything I do not tank anymore I stopped in Chrome. I'm not saying they should be OP but they sure as hell shouldn't be easy to kill, atleast tanks have to aim to hit their target. tanks to me are tanks they have hefty amounts of HP but they are not godmode and should go down as any tank should when using the proper weaponry against them I myself have skilled into all the vehicles just to test them out now im by far not the best at any of these roles but I think that there should be a fair balance between the two if an ADS can be taken out by a lone AV merc and the ADS costs more then a tank of the same tire then the argument of "my tank costs more then your AV" is totally invalid at least that's how I see it and if I can take on proto players in std gear then why shouldn't I be able to do the same against tanks and other vehicles, now if tanks are working as intended that's completely fine But if AV isnt working against the main thing they are supposed to be good against then there is a problem, now people have been trying to discredit me for using std gear or for using the SL but I might add that I have skilled into all weapons and I do use the plc and fg when I see fit I don't have a bias towards the SL I use the PLC just as much and I used to use the FG far more back when It had splash damage so that I wouldn't have to worry about getting ganked as much I still use it fairly often and dont get me wrong I'm not trying to say that If I use only one of these I should be able to kill any tank but if I use all the proper av equipment and the tank is still full hp then then I find that to be an issue but as I have stated multiple times this is only my opinion Dropships have the flight ceiling, tanks get the bad terrain
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Heimdallr69
Negative-Feedback.
4921
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Posted - 2015.03.16 03:00:00 -
[5] - Quote
Sicerly Yaw wrote:Heimdallr69 wrote: Dropships have the flight ceiling, tanks get the bad terrain
I use drop ships more then I do tanks so I will say that comparing the two drop ships are far easier to counter mainly because of the skill it takes to just fly them then If you use an ADS it not only skill but price as well it takes skill to fly it takes skill to shoot things and It takes a good amount of isk to be able to afford it tanks are far easier to use in my opinion and the whole swarm launchers are easy mode mindset is kinda silly swarms are far more of a threat to dropships then they are to tanks as all a tank has to do is go around a curve and the terrain will block any damage it doesn't take too much skill to point and click the skill comes in where you position and what tactics you use Eh I didn't mean skill wise I'm just saying tanks are more vurnable due to having to actually be in the terrain. Vehicles in general are too weak in my opinion, TTK is way too fast for everything, infantry die to fast vehicles die to fast, I want longer TTk where skill actually matters not whoever shot first. I don't remember the build but TTK was great tanks were decent, I'm just not a fan of everything dying so fast.
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