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![Sir Dukey Sir Dukey](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1920
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Posted - 2015.03.13 22:58:00 -
[1] - Quote
Tank prices need looking at.
They really are not worth the price especially since I'm losing like 2-3 500k isk tanks a match compared to me losing 1 300k isk tank before this patch.
Also- AV nades are super powerful. Their numbers need to be reverted to 2. They are doing more damage than a swarm.
Edit: It takes 3 proto AV nades and one PRO or ADV plasma cannon shot to kill my 5500 base EHP Madrugar. I got taken down by one min Assault with super jumps who just jumped way over my tank and died in under 4 seconds to this guys.
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![JARREL THOMAS JARREL THOMAS](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
JARREL THOMAS
Dead Man's Game RUST415
496
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Posted - 2015.03.13 23:16:00 -
[2] - Quote
******* leap frog pebble throwers, will be the end vehicles.
Caldari Loyalist
Why should infrantry that don't own vehicles, that can't balance their own mechanics, balance vehicles
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5391
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Posted - 2015.03.14 01:48:00 -
[3] - Quote
I think a large factor to the AV nade this is more so that now everyone carries 6+ hives at a time, its super easy to spam grenades like nobody's business. Plus yeah the ability to jump low orbit lends its self to chucking grenades over huge distances. I really doubt the increase in carry capacity for AV grenades that huge of an impact, because as far as I remember, their damage has not changed in a very long time.
Perhaps we need to take a look at grenade replenish rate (if at all) as well as potentially limiting the deployment of greandes/demolitions while jumping. I haven't personally experience AV-grenade **** yet, but I've heard a few people complaining about it, and I'm just not convinced the increase carry capacity is the culprit.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Sir Dukey Sir Dukey](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1923
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Posted - 2015.03.14 02:22:00 -
[4] - Quote
JARREL THOMAS wrote:******* leap frog pebble throwers, will be the end vehicles.
They shot one plasma cannon to kill shields and spam grenades all 3 and in 4 seconds you lost your 500k isk+ tank to some scrub orbiting around the planet.
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![Doc DDD Doc DDD](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Doc DDD
TeamPlayers Negative-Feedback
391
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Posted - 2015.03.14 03:37:00 -
[5] - Quote
At 1500 damage per Nade. . X 3 = 4500 damage... so yes carrying 3 av nades instead of 2 makes a huge difference. |
![Sir Dukey Sir Dukey](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1923
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Posted - 2015.03.14 03:46:00 -
[6] - Quote
Doc DDD wrote:At 1500 damage per Nade. . X 3 = 4500 damage... so yes carrying 3 av nades instead of 2 makes a huge difference.
it's not like it takes any more than 2 seconds to dish out 4500 damage WHILE JUMPING OVER THE TANK.
Broken
100% agreed.
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