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Union118
Heaven's Lost Property
448
|
Posted - 2015.03.13 18:09:00 -
[1] - Quote
I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk.
Starter Fit Suits are OP :-)
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
2168
|
Posted - 2015.03.13 18:13:00 -
[2] - Quote
Go make an alt and grab some matches that way. Yea, you won't be up against any good players, but you'll get non-proto games and make some Isk in the process.
And making proto suits cost more won't stop the proto stompers, just the odd blueberry that tries to field proto to stop the stomp. Billions of Isk doesn't flinch at the loss of a few suits.
My Plasma Cannon says "Hello" to your face~
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Balistyc Farshot
The Exemplars RISE of LEGION
94
|
Posted - 2015.03.13 18:18:00 -
[3] - Quote
Crimson ShieId wrote:Go make an alt and grab some matches that way. Yea, you won't be up against any good players, but you'll get non-proto games and make some Isk in the process.
And making proto suits cost more won't stop the proto stompers, just the odd blueberry that tries to field proto to stop the stomp. Billions of Isk doesn't flinch at the loss of a few suits.
I so rarely run proto in pubs and sit in the top 5 when a logi doesn't WP ***** me down. I just focus on suits like scouts with one damp, a shotgun or knives. A basic heavy with adv-basic hmg. those fittings will level the competition. Just give it a little time. It is cheap, but sometimes camping a point, but not in an obvious way will net you a solid 5 proto suit kills. Then apply the face squat and you will feel good about not running proto with your positive isk.
These guys do have billions. Some even have so many fittings they would never run out anyways.
Heavy with a massive bullet hose called Lola (Burst HMG).
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tal mrak-thanl
Aethan Dor
208
|
Posted - 2015.03.13 18:30:00 -
[4] - Quote
I'm glad the skilled players bring their best gear. I've never played a video game on easy mode, and I'm sure as hell not going to start with this one. |
Summa Militum
Hidd3n Dragon
258
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Posted - 2015.03.13 18:34:00 -
[5] - Quote
Union118 wrote:I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk.
Or CCP can reward players more ISK for their efforts so that they can afford to gamble with some proto suits in an attempt to put a stop to the proto stomping.
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Georgia Xavier
Y.A.M.A.H
71
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Posted - 2015.03.13 19:55:00 -
[6] - Quote
tal mrak-thanl wrote:I'm glad the skilled players bring their best gear. I've never played a video game on easy mode, and I'm sure as hell not going to start with this one. yup,easy just isn't fun sometimes. A challenge is always thrilling!
How many amarr does it take to change a light bulb? none. The minmatar do it for them
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
453
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Posted - 2015.03.13 20:03:00 -
[7] - Quote
Union118 wrote:I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk.
Union, your thinking is quite sensible, and is ALREADY part of the game's design. It's just not as costly as it used to be. Back when the game was first released, players were COMPLAINING about how costly the gear was. NO ONE except the truly gutsy ever took their proto-stuff out to the battleground---it was too easy to lose 800,000 ISK in one vehicle destruction+death.
Tal-Murak's comment is one I admire. Dust 514 has got to be the PINNACLE of high-difficulty shooter games. And there IS a really great satisfaction you get from learning how to succeed in a really tough game.
The biggest challenge you are facing is NOT the proto-player----it's the idea that you need to get the gold-gun to be invincible like the proto-player who killed you.
it's your actions against the proto player that need to change. If you're a Newberry (newberry is not a insult term in this game, hold your head up and wear the name proudly---many Vets in Dust are glad to have newberrys working with them)GǪ if you're a Newberry, DON'T keep trying to use hand-weapons to deal with proto-players. I know it's our impulse to find a cool weapon and go out to face the next enemy player one-on-one in a fair fight, because that's the way we've been conditioned to play our other fps games---fair-n-equal shootouts (so the players with the better guns and gear nearly always win). In Dust (an EVE game), the devs hope you are learning how to fight opponents UNFAIRLY---never in a fair fight if you can avoid it. Dust deliberately makes EVERYONE vulnerable to an unfair fight.
On my way to an objective, if I spot an enemy in a suit better than mine, I'll skirt AROUND him, and continue to my destination. He's looking for people to shoot--I'm looking to outwit him and hack my objective.
If we WANT to kill a proto or HMG-fattie, the players I'm with will make sure 3 of us are shooting him at the same time--a GANG shoot that may cost one of us to die, but guarantees the proto's death.
NEVER a fair fight.
(Dust is the only game I know, where UNFAIR fights kill proto-carriers so quickly, that players complained about the cost of their proto suits.)
Give yourself some time and practice, Union. It takes a while to shake off those old fps habits, and learn that combat in Dust (like EVE) is about not relying on proto guns, and not fearing them. Those players who just unlocked proto gear in Dust without learning that fact, will eventually be easy for you to beat.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Union118
Heaven's Lost Property
452
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Posted - 2015.03.14 00:17:00 -
[8] - Quote
CELESTA AUNGM wrote:Union118 wrote:I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk. Union, your thinking is quite sensible, and is ALREADY part of the game's design. It's just not as costly as it used to be. Back when the game was first released, players were COMPLAINING about how costly the gear was. NO ONE except the truly gutsy ever took their proto-stuff out to the battleground---it was too easy to lose 800,000 ISK in one vehicle destruction+death. Tal-Murak's comment is one I admire. Dust 514 has got to be the PINNACLE of high-difficulty shooter games. And there IS a really great satisfaction you get from learning how to succeed in a really tough game. The biggest challenge you are facing is NOT the proto-player----it's the idea that you need to get the gold-gun to be invincible like the proto-player who killed you. it's your actions against the proto player that need to change. If you're a Newberry (newberry is not a insult term in this game, hold your head up and wear the name proudly---many Vets in Dust are glad to have newberrys working with them)GǪ if you're a Newberry, DON'T keep trying to use hand-weapons to deal with proto-players. I know it's our impulse to find a cool weapon and go out to face the next enemy player one-on-one in a fair fight, because that's the way we've been conditioned to play our other fps games---fair-n-equal shootouts (so the players with the better guns and gear nearly always win). In Dust (an EVE game), the devs hope you are learning how to fight opponents UNFAIRLY---never in a fair fight if you can avoid it. Dust deliberately makes EVERYONE vulnerable to an unfair fight. On my way to an objective, if I spot an enemy in a suit better than mine, I'll skirt AROUND him, and continue to my destination. He's looking for people to shoot--I'm looking to outwit him and hack my objective. If we WANT to kill a proto or HMG-fattie, the players I'm with will make sure 3 of us are shooting him at the same time--a GANG shoot that may cost one of us to die, but guarantees the proto's death. NEVER a fair fight. (Dust is the only game I know, where UNFAIR fights kill proto-carriers so quickly, that players complained about the cost of their proto suits. ) Give yourself some time and practice, Union. It takes a while to shake off those old fps habits, and learn that combat in Dust (like EVE) is about not relying on proto guns, and not fearing them. Those players who just unlocked proto gear in Dust without learning that fact, will eventually be easy for you to beat. Boy I wish I could read... you get a +1 for saying nice things about me. XD
Starter Fit Suits are OP :-)
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xavier zor
0uter.Heaven
831
|
Posted - 2015.03.14 00:28:00 -
[9] - Quote
well, if you can't beat 'em (obviously), join 'em
run proto, or run STD for a match or 2 then run proto
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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Union118
Heaven's Lost Property
454
|
Posted - 2015.03.14 00:39:00 -
[10] - Quote
xavier zor wrote:well, if you can't beat 'em (obviously), join 'em
run proto Nobody wants to play with me. T.T
Starter Fit Suits are OP :-)
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xavier zor
0uter.Heaven
831
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Posted - 2015.03.14 00:50:00 -
[11] - Quote
Union118 wrote:xavier zor wrote:well, if you can't beat 'em (obviously), join 'em
run proto Nobody wants to play with me. T.T
Who said you must play in a squad to run proto?
I don't like ambush, so i run skirmish when i am running PRO, always solo since i can't find an 0.H skirm squad. Just play solo like the rest of us
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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We are 138
TRUE TEA BAGGERS
795
|
Posted - 2015.03.14 00:55:00 -
[12] - Quote
Making proto cost more will only increase the gap of new and old players. Proto runners will still be able to run proto and newish players won't. Be I'm guessing your just trolling as I've seen you running with a proto squad boyo. Meta level lockout is the answer.
Hello? any one there?
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LOOKMOM NOHANDS
Warpoint Sharx
223
|
Posted - 2015.03.14 00:56:00 -
[13] - Quote
If people do not proto stomp then why are people going to buy boosters and respecs to become proto before they realize they can not afford it. I think that CCP should thank the proto stompers.
They are specially awesome if you just throw down a few uplinks and run away. Have you seen the money you make in ambush when you make over 1k points and the rest of your team barely manages to get SP? |
PLAYSTTION
Corrosive Synergy RISE of LEGION
697
|
Posted - 2015.03.14 00:56:00 -
[14] - Quote
Union118 wrote:I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk. OR, pay more isk to fund proto. If everyone can afford their best it will balance better.
Gassault Galogi Galsent
- Open Beta Vet - 39 mil sp -
- Director of Corrosive Synergy -
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Union118
Heaven's Lost Property
454
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Posted - 2015.03.14 00:58:00 -
[15] - Quote
We are 138 wrote:Making proto cost more will only increase the gap of new and old players. Proto runners will still be able to run proto and newish players won't. Be I'm guessing your just trolling as I've seen you running with a proto squad boyo. Meta level lockout is the answer. Yes its true my squad runs proto but I dont. Its very very rare when I do.
Starter Fit Suits are OP :-)
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We are 138
TRUE TEA BAGGERS
795
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Posted - 2015.03.14 01:05:00 -
[16] - Quote
Union118 wrote:We are 138 wrote:Making proto cost more will only increase the gap of new and old players. Proto runners will still be able to run proto and newish players won't. Be I'm guessing your just trolling as I've seen you running with a proto squad boyo. Meta level lockout is the answer. Yes its true my squad runs proto but I dont. Its very very rare when I do.
So you you are OK with making the game worse by increasing the gap? You know that's what it would cause right? Why are you actively trying to make the game worse? But I'm sure you tell you're squadmates that they shouldn't be running proto in pubs correct? A pox upon you you hipocritical trashcan of a human.
Hello? any one there?
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Union118
Heaven's Lost Property
456
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Posted - 2015.03.14 01:19:00 -
[17] - Quote
We are 138 wrote:Union118 wrote:We are 138 wrote:Making proto cost more will only increase the gap of new and old players. Proto runners will still be able to run proto and newish players won't. Be I'm guessing your just trolling as I've seen you running with a proto squad boyo. Meta level lockout is the answer. Yes its true my squad runs proto but I dont. Its very very rare when I do. So you you are OK with making the game worse by increasing the gap? You know that's what it would cause right? Why are you actively trying to make the game worse? But I'm sure you tell you're squadmates that they shouldn't be running proto in pubs correct? A pox upon you you hipocritical trashcan of a human. B!tch please. Its not making a gap its making fair game play for the newbs so they do not leave. Fresh out of acad and get r@ped with no lube. People wont play a game that will never give them a chance to fight back. Proto vs acadies who will leave the battle first.
Starter Fit Suits are OP :-)
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One Eyed King
Nos Nothi
8477
|
Posted - 2015.03.14 02:05:00 -
[18] - Quote
I am looking forward to meta level locked game modes.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
457
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Posted - 2015.03.14 05:44:00 -
[19] - Quote
The issue with players taking their prototype gear, and deliberately spending triple-digit hours fighting in the Public Skirmish matches (arguably because Pub Skirms have the most loose-moving players who haven't yet learned the Dust way of cohesively assisting each other yet---loose individual players are the easier to slaughter than players in the higher matches)GǪ has always been an issue in most shooter games.
Dust TRIES to address that by protecting new players in that "Battle Academy" beginning phase---but you can't completely eliminate "stomping habits". Players from other games are used to "enjoying the rewards" (not really what I would call it--but) of preying on lesser opponents once they've unlocked their juicy top-guns. But Dust's Battle Academy DOES help minimize the habit.
The problem is, Dust is also that weird game that's supposed to be teaching players how to use non-gun techniques (like assisting fellow players, protecting and covering others, doing lots of assist-kills, assist-hacks, attack-as-a-gang) to defeat the gun-happy opponents. And it's almost impossible to learn those techniques if they expose you to protostomping too soon.
That's why many veteran players plead with CCP to lengthen the Battle Academy phase, so that Newberry's have more time to accumulate better gear, and learn some Dust fighting techniques BEFORE they graduate into the arenas where better players will try to prey on them. It would be more barrier-free than breaking the entire gameplay population into ability-rated or meta-restricted school-grade matches (3rd-graders only, HS grads only, Elite-masters only).
Getting the Battle Academy phase to become a REAL learning environment is still a big issue. But I think it would help players WAY more than raising the cost of gear. Don't get me wrong, I'm one of the players who LIKED the time when the proto-gear was high-priced and players felt it in their wallets--but it really gave you nervous-ulcers stepping into each match, and players just threw a riot of complaints.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Union118
Heaven's Lost Property
458
|
Posted - 2015.03.14 08:14:00 -
[20] - Quote
CELESTA AUNGM wrote:The issue with players taking their prototype gear, and deliberately spending triple-digit hours fighting in the Public Skirmish matches (arguably because Pub Skirms have the most loose-moving players who haven't yet learned the Dust way of cohesively assisting each other yet---loose individual players are the easier to slaughter than players in the higher matches)GǪ has always been an issue in most shooter games. Dust TRIES to address that by protecting new players in that "Battle Academy" beginning phase---but you can't completely eliminate "stomping habits". Players from other games are used to "enjoying the rewards" (not really what I would call it--but) of preying on lesser opponents once they've unlocked their juicy top-guns. But Dust's Battle Academy DOES help minimize the habit. The problem is, Dust is also that weird game that's supposed to be teaching players how to use non-gun techniques (like assisting fellow players, protecting and covering others, doing lots of assist-kills, assist-hacks, attack-as-a-gang) to defeat the gun-happy opponents. And it's almost impossible to learn those techniques if they expose you to protostomping too soon. That's why many veteran players plead with CCP to lengthen the Battle Academy phase, so that Newberry's have more time to accumulate better gear, and learn some Dust fighting techniques BEFORE they graduate into the arenas where better players will try to prey on them. It would be more barrier-free than breaking the entire gameplay population into ability-rated or meta-restricted school-grade matches (3rd-graders only, HS grads only, Elite-masters only). Getting the Battle Academy phase to become a REAL learning environment is still a big issue. But I think it would help players WAY more than raising the cost of gear. Don't get me wrong, I'm one of the players who LIKED the time when the proto-gear was high-priced and players felt it in their wallets--but it really gave you nervous-ulcers stepping into each match, and players just threw a riot of complaints. All thoes faces... your not going through a mood swing are you?
Starter Fit Suits are OP :-)
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axis alpha
Ahrendee Inc. Negative-Feedback
676
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Posted - 2015.03.14 08:27:00 -
[21] - Quote
ERM. Idk what to tell you bruh.
I cut you up so bad.... You gonna wish I no cut you up so bad.
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Union118
Heaven's Lost Property
458
|
Posted - 2015.03.14 08:38:00 -
[22] - Quote
axis alpha wrote:ERM. Idk what to tell you bruh. Idk what you want me to hear.
Starter Fit Suits are OP :-)
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RemingtonBeaver
Molon Labe. General Tso's Alliance
2042
|
Posted - 2015.03.14 08:52:00 -
[23] - Quote
I run cheap gear a lot.
It's not too bad.
I can't 1 v 1 a beast slayer, then again I can rarely take them down in full proto.
I am scroob.
When I'm in a squad that's running all proto, I feel indebted to to do so. You don't want to be the weak link, the scroll down guy, the WP no-getter, the spaghetti pockets, the looky-loo Sunday driver.
If I'm in solo'n you'll see me in a Quafe suit. Quafe'n it up.
If the other team is running proto stomp, ground spawn camping, "teach you to play this game", super mega try hard, then, I may switch out to proto, just to kill one guy that was irking me. I'll probably use the same suit he was wearing in the same setup, because I have that sort of time, resources, and specific type of rage.
Anyway I like the the meta cutoff, but they'll be people tearing it up wherever you go.
Unleash the BIMBOBOT!
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Indianna Pwns
Titans of Phoenix
37
|
Posted - 2015.03.14 17:15:00 -
[24] - Quote
Simple solution:
Meta level lockout in pubs!!! |
Onesimus Tarsus
is-a-Corporation
3165
|
Posted - 2015.03.14 17:18:00 -
[25] - Quote
Indianna Pwns wrote:Simple solution:
Meta level lockout in pubs!!! Splitting player base further.
KDR matchmaking fixes all this.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Stupid Blueberry
The Darkhunter Society
1040
|
Posted - 2015.03.14 17:39:00 -
[26] - Quote
well. if you see reds using proto pull your out. or start with your and make them pull theirs out. Proto v Proto matches are funnest and if you kill enough or die enough then people on the bottom of the killboard still get paid like 100k.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Blueberry smokin' that crack y'all
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Joel II X
Bacon with a bottle of Quafe
6683
|
Posted - 2015.03.14 17:45:00 -
[27] - Quote
Use your own proto?
Besides, all the proto are hoppers right now. Easy to kill. |
ca ronic
Moffit Bros
26
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Posted - 2015.03.14 22:17:00 -
[28] - Quote
A massacre isnt a challenge, whichever side you happen to be on. Its not the gear, its the squad, the guys doing the protostomp would do about as well with basic gear. They know each other, they have seen the map a thousand times, they have a plan. Apparently there are not enough really good players in the game at any given time to match them up against each other. 8 out of 10 battles are completely one sided, from what I see. If they couldnt squad up together in pub matches they would be forced to fw, which is where they should be anyway. |
Timtron Victory
Horizons' Edge
436
|
Posted - 2015.03.14 22:42:00 -
[29] - Quote
I am just as effective in a 7k ISK suit as in a 200K ISK fit and my wallet doesnt break. Proto weapons do make a big difference but since even the miltia Combat rifle can deal 500Ish damage per second, its seems silly unless you use exploits, proto doesnt make any difference. I have a horrible KDR because my most fun is hunting protos. If I die 10 times its 70k ISK so it makes no difference. I was drawn in by the youtube videos but proto weapons dont change anything maybe an extra 20 damage since I have had players with 6 armor or zero armor left kill me haha.
Unless you can use a strafe exploit to break the already broken hit detection, stick to stealth. You could do what some players do regularly, fit a proto or advanced weapon in a starter fit I think Breach Weapons are best
RATATATAGäó
CCP WhoeverGäó
Proud Christian
Jesus Loves You
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xavier zor
0uter.Heaven
856
|
Posted - 2015.03.14 23:21:00 -
[30] - Quote
Indianna Pwns wrote:Simple solution:
Meta level lockout in pubs!!! bad idea...the playerbase is to small
idk why people even complain about using prototype gear, IT DOESN'T MAKE YOU A BETTER PLAYER!!! Just git gud then you won't be crying on the forums
retired
stabbed musturd, duna, radar, tibs
returning December 2015 yay
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ca ronic
Moffit Bros
26
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Posted - 2015.03.15 01:16:00 -
[31] - Quote
Is there any other game that the devs have to try so hard to encourage players to actually participate in the game. lol. You would think that would be a clue. |
TEBOW BAGGINS
1695
|
Posted - 2015.03.15 01:17:00 -
[32] - Quote
+1 for such an original post. |
Forced Death
Corrosive Synergy RISE of LEGION
143
|
Posted - 2015.03.15 01:29:00 -
[33] - Quote
CELESTA AUNGM wrote:Union118 wrote:I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk. Union, your thinking is quite sensible, and is ALREADY part of the game's design. It's just not as costly as it used to be. Back when the game was first released, players were COMPLAINING about how costly the gear was. NO ONE except the truly gutsy ever took their proto-stuff out to the battleground---it was too easy to lose 800,000 ISK in one vehicle destruction+death. Tal-Murak's comment is one I admire. Dust 514 has got to be the PINNACLE of high-difficulty shooter games. And there IS a really great satisfaction you get from learning how to succeed in a really tough game. The biggest challenge you are facing is NOT the proto-player----it's the idea that you need to get the gold-gun to be invincible like the proto-player who killed you. it's your actions against the proto player that need to change. If you're a Newberry (newberry is not a insult term in this game, hold your head up and wear the name proudly---many Vets in Dust are glad to have newberrys working with them)GǪ if you're a Newberry, DON'T keep trying to use hand-weapons to deal with proto-players. I know it's our impulse to find a cool weapon and go out to face the next enemy player one-on-one in a fair fight, because that's the way we've been conditioned to play our other fps games---fair-n-equal shootouts (so the players with the better guns and gear nearly always win). In Dust (an EVE game), the devs hope you are learning how to fight opponents UNFAIRLY---never in a fair fight if you can avoid it. Dust deliberately makes EVERYONE vulnerable to an unfair fight. On my way to an objective, if I spot an enemy in a suit better than mine, I'll skirt AROUND him, and continue to my destination. He's looking for people to shoot--I'm looking to outwit him and hack my objective. If we WANT to kill a proto or HMG-fattie, the players I'm with will make sure 3 of us are shooting him at the same time--a GANG shoot that may cost one of us to die, but guarantees the proto's death. NEVER a fair fight. (Dust is the only game I know, where UNFAIR fights kill proto-carriers so quickly, that players complained about the cost of their proto suits. ) Give yourself some time and practice, Union. It takes a while to shake off those old fps habits, and learn that combat in Dust (like EVE) is about not relying on proto guns, and not fearing them. Those players who just unlocked proto gear in Dust without learning that fact, will eventually be easy for you to beat. Then the problem becomes the group of proto who are doing the same exact thing as you. And if you combat proto with proto and being in groups you end up killing little militia newberries and becoming a protostomper
if we just increase ISK payouts everyone has proto1!111!!!
TritusX
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Union118
Heaven's Lost Property
472
|
Posted - 2015.03.15 05:51:00 -
[34] - Quote
Forced Death wrote:CELESTA AUNGM wrote:Union118 wrote:I just want to play a fun game. Everyone keeps using proto. Maybe we need to make proto suits cost more isk. Union, your thinking is quite sensible, and is ALREADY part of the game's design. It's just not as costly as it used to be. Back when the game was first released, players were COMPLAINING about how costly the gear was. NO ONE except the truly gutsy ever took their proto-stuff out to the battleground---it was too easy to lose 800,000 ISK in one vehicle destruction+death. Tal-Murak's comment is one I admire. Dust 514 has got to be the PINNACLE of high-difficulty shooter games. And there IS a really great satisfaction you get from learning how to succeed in a really tough game. The biggest challenge you are facing is NOT the proto-player----it's the idea that you need to get the gold-gun to be invincible like the proto-player who killed you. it's your actions against the proto player that need to change. If you're a Newberry (newberry is not a insult term in this game, hold your head up and wear the name proudly---many Vets in Dust are glad to have newberrys working with them)GǪ if you're a Newberry, DON'T keep trying to use hand-weapons to deal with proto-players. I know it's our impulse to find a cool weapon and go out to face the next enemy player one-on-one in a fair fight, because that's the way we've been conditioned to play our other fps games---fair-n-equal shootouts (so the players with the better guns and gear nearly always win). In Dust (an EVE game), the devs hope you are learning how to fight opponents UNFAIRLY---never in a fair fight if you can avoid it. Dust deliberately makes EVERYONE vulnerable to an unfair fight. On my way to an objective, if I spot an enemy in a suit better than mine, I'll skirt AROUND him, and continue to my destination. He's looking for people to shoot--I'm looking to outwit him and hack my objective. If we WANT to kill a proto or HMG-fattie, the players I'm with will make sure 3 of us are shooting him at the same time--a GANG shoot that may cost one of us to die, but guarantees the proto's death. NEVER a fair fight. (Dust is the only game I know, where UNFAIR fights kill proto-carriers so quickly, that players complained about the cost of their proto suits. ) Give yourself some time and practice, Union. It takes a while to shake off those old fps habits, and learn that combat in Dust (like EVE) is about not relying on proto guns, and not fearing them. Those players who just unlocked proto gear in Dust without learning that fact, will eventually be easy for you to beat. Then the problem becomes the group of proto who are doing the same exact thing as you. And if you combat proto with proto and being in groups you end up killing little militia newberries and becoming a protostomper if we just increase ISK payouts everyone has proto1!111!!! I been saying that since forever and everyone gave me a hard time about it.
Starter Fit Suits are OP :-)
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