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Cat Merc
Negative-Feedback. Negative-Feedback
15473
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Posted - 2015.03.12 13:39:00 -
[1] - Quote
From the Hotfix Echo thread:
Cat Merc wrote: New AScR damage before overheat: 2352.9 New AScR damage before overheat w/Amarr Assault: 3137.2 Duvolle damage before reload: 2380
AScR DPS: 494.11 Duvolle DPS: 453.33
AScR vs Shields: 592.93 Duvolle vs Shields: 498.663
AScR vs Armor: 395.228 Duvolle vs Armor: 408
AScR effective range: 88m Duvolle effective range: 70m
AScR reload time: 2.5s Duvolle reload time: 3s
Duvolle mag size: 70 AScR mag size: 72
So... Still think the new AScR will be fine? Because the way I see it, it does more damage before overheat than a Duvolle does in an entire clip, its clip is larger, it reloads faster, it has more range, and to top it all off, it barely drops against armor compared to the Duvolle.
That's right, it has nearly the same DPS vs armor as the Duvolle, AND it does 100 more DPS than the Duvolle against shields.
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Cat Merc
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15475
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Posted - 2015.03.12 15:10:00 -
[2] - Quote
I-Shayz-I wrote:Assault scrambler has a fixed dispersion rate that cannot be minimized (i.e. turned into a bullet hose) like the other rifles can by "bursting" proof: https://www.youtube.com/watch?v=hrVDPmIhkx8Note how I can continue to fire the weapon for as long as I want and there is no barrel climb, and the dispersion does not increase or decrease based on how long I hold the trigger down. This means that it is very hard to use at long ranges as only 50% of your shots actually hit the target because of dispersion. Against a large amount of armor this weapon cannot hit accurately enough to deal a significant amount of DPS from range. ____________________________________________________________________________________ CQC is where this gun shines, but you wouldn't ever use ADS at such short ranges. and hipfire is never 100% accurate. On paper it might look super deadly, but the buff makes it a viable weapon now instead of just a scout killer that used to be completely useless against heavies (even calsents) If you looked at it closely you would see that the ASCR is in fact deadly accurate. The recoil is purely visual, from my testing on a standing still target at 70m, all shots fired directly at the target will land.
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Cat Merc
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15475
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Posted - 2015.03.12 15:11:00 -
[3] - Quote
Varoth Drac wrote:It does seem very powerful. Don't forget the high fitting costs though. It is a major factor in comparing weapons. Uses 7 less CPU and 4 more PG than the AR.
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Cat Merc
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15475
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Posted - 2015.03.12 15:15:00 -
[4] - Quote
Awesome Pantaloons wrote:The one fatal flaw in any anti-ScR argument is that it is a highly specialized weapon. If I slap a viziam or a carthum on my min assault, I won't get anywhere near as many kills as I would in my ak0, and would probably die to overheat. On the other hand, if I put literally Amy other weapon on my min (aside from the equally specialized LR), I can slay all day. Every other rifle is highly versatile in fittings, but to be truly good with an amarr weapon you need a good amarr suit. That kind of specialization should be rewarded. If you look at the stats I posted, you would see that the ASCR being "specialized" is BULLCRAP. SCR? Sure, I can see the reasoning. ASCR? It's a straight up better Assault Rifle, there is no arguing here.
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Cat Merc
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15480
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Posted - 2015.03.12 16:36:00 -
[5] - Quote
Vyuru wrote:Quote:AScR vs Shields: 592.93 Duvolle vs Shields: 498.663
AScR vs Armor: 395.228 Duvolle vs Armor: 408 The damage delta looks about right for shields, but makes no sense vs armor. Lasers are what, +20% shields -20% armor, right? Projectile weapons are +15% armor and -15% shields correct? Or is it +/- 10%? There should be a 30% to 35% delta in the armor damage category. A spread of roughly 2.5% makes no sense to me. My math will have to come later, but just a quick guesstimate (clip size * damage per bullet * modifier) clocks the proto assault scrambler at 2400 (rounded) and the breach proto assault rifle about 2200, burst proto rifle at 2500, and duvolle at about 2000. All damage vs armor per clip. Toss in equilizers such as the breach and duvolle doing 1.5x to almost 2x the damage per round than the assault scrambler, thereby needing fewer shots to do their damage, I need to look at this more, but I am not seeing a major problem. Am I missing something? Yes, yes you are. See, you are correct that ASCR is -20% against armor and Duvolle is -10% against shields, but because the AScR's raw DPS is higher than the Duvolle, even despite the higher penalty, their armor damage is nearly identical.
As for your guesstimates, I used clip size * damage per bullet, I ignored the modifier as there's no point, I already showed the armor and shields DPS. For the AScR I figured out for how long it can fire using stats I pulled from the SDE, and then multiplied that by the DPS to get the damage before overheat.
Also, how the hell do you figure the Duvolle doing 1.5x to 2x the damage per round over the Assault Scrambler? Duvolle = 34 damage Assault Scrambler = 42 damage
All stats pulled from here: http://www.stuff514.com/sde/type/353115. The stats have yet to be updated to Hotfix Echo, but I just used the numbers from the spreadsheet instead where applicable. I can assure you that my math is correct, you can check it yourself.
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Cat Merc
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15482
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Posted - 2015.03.12 18:43:00 -
[6] - Quote
Monty Mole Clone wrote:with max skills you can fire off a full clip from an assault scram without overheating by a ***** hairs width, by the time you reload its only cooled down to half heat.
any advantage over the gall assault rifle is lost after one clip and thats with almost 3 mill sp expended, so saying the assault skill totally negates its drawbacks is a bit of a stretch Yeah, no, look at my numbers. There's no arguing with cold hard facts.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Cat Merc
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15482
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Posted - 2015.03.12 18:56:00 -
[7] - Quote
Monty Mole Clone wrote:Cat Merc wrote:Monty Mole Clone wrote:with max skills you can fire off a full clip from an assault scram without overheating by a ***** hairs width, by the time you reload its only cooled down to half heat.
any advantage over the gall assault rifle is lost after one clip and thats with almost 3 mill sp expended, so saying the assault skill totally negates its drawbacks is a bit of a stretch Yeah, no, look at my numbers. There's no arguing with cold hard facts. how long do you have to wait before you can fire of another full ar clip? how long do you have to wait before you can fire of another full ascr clip, if you even could in the first place? Does it matter? The AScR deals as much damage before overheat as the AR does in an entire clip. That still leaves you with like 20 bullets in your mag.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Cat Merc
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15484
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Posted - 2015.03.13 06:30:00 -
[8] - Quote
Monty Mole Clone wrote:Cat Merc wrote:Monty Mole Clone wrote:Cat Merc wrote:Monty Mole Clone wrote:with max skills you can fire off a full clip from an assault scram without overheating by a ***** hairs width, by the time you reload its only cooled down to half heat.
any advantage over the gall assault rifle is lost after one clip and thats with almost 3 mill sp expended, so saying the assault skill totally negates its drawbacks is a bit of a stretch Yeah, no, look at my numbers. There's no arguing with cold hard facts. how long do you have to wait before you can fire of another full ar clip? how long do you have to wait before you can fire of another full ascr clip, if you even could in the first place? Does it matter? The AScR deals as much damage before overheat as the AR does in an entire clip. That still leaves you with like 20 bullets in your mag. With the Amarr Assault it completely blows it out of the water. Reload while waiting for the heat to disappear, it will be done by then. Also, AScR is the fastest reloading rifle kek it matters if you only want to look at the numbers that help support you're argument, peace ... That's exactly what you're doing. What does it matter if it can't dump a full clip? It dumps just as much damage before overheat as the AR does in an entire clip, and it does it faster.
There is literally no reason to even care about whether or not it can dump a clip faster than an AR, you're just being an imbecile.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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