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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5250
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Posted - 2015.03.07 17:32:00 -
[1] - Quote
Godin Thekiller wrote:It isn't going to happen any time soon, seeing as we most likely don't have the models or AI ready for it, which means it simply won't come about until CCP really gives a **** and starts putting real assets towards Dust. More specifically it won't happen on PS3.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5251
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Posted - 2015.03.07 19:48:00 -
[2] - Quote
Greiv Rabbah wrote:Godin Thekiller wrote:It isn't going to happen any time soon, seeing as we most likely don't have the models or AI ready for it, which means it simply won't come about until CCP really gives a **** and starts putting real assets towards Dust. hahahaahahahahaa oh boy you want me to blow up this thread eh? you want proof of models or an explanation why the ai is all there and just needs to be put together a tiny bit? or you want proof that the models not only exist but are already rigged? or lore explanation for how dust514 in-universe can not exist without drone battle pve? tell me where to start ill be on it like stink on a durian "More specifically it won't happen on PS3." why? barring BS about assets that already exist or hardware limitations that are well far from tapped, please tell why not when all the pieces are there? there is no reason to spend a week of development time taking the requisite parts and building it into something that will make people want to spend money on it and bring back hundreds or thousands of bittervets/recruits?
Because I've spoken to the CPM about this sort of thing on Biomassed, and last time I checked they are a bit more in touch with the current development plans and capabilities than you are.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5254
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Posted - 2015.03.07 23:11:00 -
[3] - Quote
Wait you're saying you want to base Drones off of the same AI that causes my vehicles to crash and burn into a building before they even touch the ground?
Easiest PvE mode ever. The drones will just kill themselves!
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5262
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Posted - 2015.03.07 23:51:00 -
[4] - Quote
Greiv Rabbah wrote:Pokey Dravon wrote:Wait you're saying you want to base Drones off of the same AI that causes my vehicles to crash and burn into a building before they even touch the ground?
Easiest PvE mode ever. The drones will just kill themselves! they dont need to be dropped. i'm just saying take the route planning from the RDV. at present, the RDV starts from a defined point and takes the shortest route it can find to the OMS beacon. from that point, the turret targeting AI can take over and the drone can attack anybody it "sees" and at this point, nobody cares if the pve game mode is perfect when it comes out, we just want to finally have the first thing we were shown about this game: drone battles
*facepalm* And I'm saying that the RDV route planning is freaking awful.
Besides there is more to AI than simply "find enemy and shoot at him"
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5264
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Posted - 2015.03.08 03:10:00 -
[5] - Quote
Greiv Rabbah wrote: That is why i dont forget. That is why i will never forget
*rolls eyes* I would enjoy PVE as much as the next guy, but you're being a little overdramatic and oversimplifying the actual development.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5264
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Posted - 2015.03.08 04:47:00 -
[6] - Quote
Greiv Rabbah wrote:Pokey Dravon wrote:Greiv Rabbah wrote: That is why i dont forget. That is why i will never forget
*rolls eyes* I would enjoy PVE as much as the next guy, but you're being a little overdramatic and oversimplifying the actual development. I'm not being overdramatic. I believe, and so does everyone I've talked to, that it would have that much of an impact in this game. And I'm not trying to oversimplify it, as I said before I'm just trying to put it in words that aren't too technical. You may understand how ai programming works, but the average person who may visit this thread probably doesnt. Something simple can be slapped together with what we already have to make a new game mode based on ambush featuring drone battles, and everybody wants it to happen, so seriously, why not? I am not one to downplay the complexity of what CCP does OR how difficult developing for ps3 is. I'm one of those that points out how the cell be was designed to be incredibly difficult to program for it is(by design FYI) and applaud ccp not only for the massive project theyve decided to undertake but the amount of work theyve managed to do and the growth theyve managed to achieve in terms of ps3 development in a rather short time frame. But we're talking about something that us honestly feasible using current game mechanics and assets that are already developed Okay maybe a little overdramatic, but everybody's talking "nerf this, remove that" and I'm really getting stressed by it. Nerfvalanche is a real thing and I want to see this game grow, not dwindle. And idk maybe I'm always a little overdramatic. I am very devoted to the success of this game. Ppl don't know.
People may not fully understand how AI programming works, but they've played enough PvE games to understand how it is supposed to play, and simply "slapping something together" is not going to deliver a proper product to meet people's expectations. it would just created a clearly half-assed product, people would come back saying "yay PvE!" and then quickly say "Well this is really ******" and leave again.
Sorry but I would rather starve than eat a pile of ****.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
5265
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Posted - 2015.03.08 08:49:00 -
[7] - Quote
Greiv Rabbah wrote:Pokey Dravon wrote: People may not fully understand how AI programming works, but they've played enough PvE games to understand how it is supposed to play, and simply "slapping something together" is not going to deliver a proper product to meet people's expectations. it would just created a clearly half-assed product, people would come back saying "yay PvE!" and then quickly say "Well this is really ******" and leave again.
Sorry but I would rather starve than eat a pile of ****.
Just was talking about a starting point, trying to demonstrate that the #1 most demanded feature for this game is not only possible, its feasible. I'd like to try and argue my point but I'm already worn out and in a bad mood so you win. Idgaf right now
Well I didnt mean to upset you. My point is that as a player, I don't want a PvE game mode that's half assed just to push it out the door. I want something that it's properly done from the ground up, and not just taped together with scraps of assets laying around.
As Hunter S. Thompson put, GÇ£Anything worth doing, is worth doing right.GÇ¥
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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