|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3099
|
Posted - 2015.03.06 23:09:00 -
[1] - Quote
The planned changes for LAVs in HF: Echo are terrible, plain and simple. It's a terrible solution to a problem that doesn't exist which will also ruin LAVs for those of us who actually try to use them as ASSAULT vehicles.
Look at these fits:
Methana
With the post-Echo numbers the EHP comes to 325/2240. The armor doesn't even come back to the pre-nerf value, and it's impossible to fit a better plate even with a basic light repair and max fitting. The two lows also makes it impossible to fit a fitting mod and a respectable tank. This is also more ehp than using a new armor hardener (2042ehp), since the other slot needs to be a repairer.
Saga
Post-Echo EHP comes to 1607/450 (hey, at least it made it over the pre-nerf base). I really don't know what else to say about it. It's just too weak to justify using at all. It's impossible to fit a larger extender even without a turret. The only way it could possible be better is by using the Saga II and its built-in hardener, but even then it's far inferior to the pre-nerf version.
These are as good as they gets. I really can't see any way to improve on them, yet they're terrible. But hey, at least LAV's scan range will almost be equal to that of virtually every dropsuit so we can do "recon" within sidearm range.
Here's how to fix the LAV "problem" (that doesn't really exist):
Leave STD LAVs ALONE (if anything they need a buff: +1 racial slot and more fitting); nerf BPO LAVs. Removed the high and low slots of BPO LAVs, making them literally disposable transport vehicles with enough tank to not be destroyed by every gust of wind that hits them.
If the planned changes actually go through, LAVs will pretty much be deader than they are now, which I kind of find hard to imagine.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3099
|
Posted - 2015.03.06 23:22:00 -
[2] - Quote
Booby Tuesdays wrote:Yep. Unfit LAVs (especially Sagas) will pop from any of the following.
1 Volley of Swarms
1 Blast from a Forge Gun
1 AV Grenade
1 Proxy Mine
1 Flux Grenade + Breach Mass Driver round
1 Assault HMG burst
It's going to be downright comical. To be fair, it's more like 2 of all the above. But come on, even throwaway transport LAV shouldn't be one-shot by everything.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3099
|
Posted - 2015.03.07 03:19:00 -
[3] - Quote
To those replying to my above post, I admit I was a bit general in my assertion. Yes alpha weapons like a high level PLC or forge should OHKO an unfit LAV (especially since they actually require skill to use), but things like swarms or proxies should require more than one attempt.
Bright Cloud wrote:Its just stupid. Av grenade count goes back up to 3 while LAV's are getting their HP cut in half. Even with the added fitting bonus we will never get over it then pre nerf. With 3 AV grenades there is no excuse to not be aible to pop a LAV that gets close. And then we have the proxy mine buff where the bandwith goes from 2>1. So we will see more of those aswell.
And do i get it righ that LAV's will still cost the same? Cause with those HP numbers i would only be willing to pay 3000 ISK for a saga/methana hull. The point about AV grenades is very good, I had forgotten about their buff. As it stands, 1-2 of those grenades could kill the fits I've linked easy.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3099
|
Posted - 2015.03.07 05:42:00 -
[4] - Quote
CELESTA AUNGM wrote:GǪ.Steady as she goes, fellow mercs. You will go through an adjustment period during which you'll get "popped" relentlessly, out of shear stubbornness to change. IF you've only been playing Dust within the last 14 months or so, you haven't had the chance to experience Lavs on the map in the way players around the time of the initial game-release used to use them. Previously there used to be enough VARIANTS of the Lav, and enough module TYPES, that it just naturally encouraged players to come up with tactically-lethal performance fit-outs and customized purposes for the vehicle. ... It was only after those cool modules and extra variants were taken away, that players fell into the mindset that pretty much the ONLY ways to use a Lav are Rat-Patrol Assault, Murder Taxi, and Improvised Explosives Vehicle. Just the same way that the team-data change to vehicle scanners almost immediately added "Sweep-n-Scan Vehicle" to the list of Lav-uses, the adjustments to Lavs in this Hotfix are going to start returning more resourceful options to the table, and you're going to start surprising opponents with unexpectedly hard-to-stop Lav techniques. GǪ.Well, SOME of you are, anyway. (The others among you, will maybe change careers and become just turret gunners and navigators). You're looking back with rose-coloured glasses. LAVs weren't much better back before 1.7.
The variants weren't that great. The LLAV was terrible as a Logi because it couldn't help infantry due to its mod being garbage, and could barely help tanks because the mods sacrificed its tank a ton, not to mention both jobs were tedious and not very beneficial to the team (they also had a 50% reduction to turret damage).The SLAV was a joke, being too paper thin to be used in combat (much like the planned LAVs). Fun to drive, but too fragile and expensive for practical use.
Not to mention the turrets back then. Missiles didn't have nearly as good blast radius/splash, blasters suffered more of the same as currently, and rails couldn't hit the broad side of a tank up close, let alone infantry (if you think hit detection is bod now, you should have seen it then).
More models variety is nice, but LAVs and DSs are going to need more slots to compensate for not using up mods.
@BreakingStuff: please refer to my later post.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3099
|
Posted - 2015.03.07 16:16:00 -
[5] - Quote
Sgt Kirk wrote:Vulpes Dolosus wrote:Booby Tuesdays wrote:Yep. Unfit LAVs (especially Sagas) will pop from any of the following.
1 Volley of Swarms
1 Blast from a Forge Gun
1 AV Grenade
1 Proxy Mine
1 Flux Grenade + Breach Mass Driver round
1 Assault HMG burst
It's going to be downright comical. To be fair, it's more like 2 of all the above. But come on, even throwaway transport LAV shouldn't be one-shot by everything. Yes they should. Because either you're using some free BPO LAV with nothing on it or you're using a militia LAV In either case you should be popped. if I'm using a Unfitted shield based dropsuit should I complain when I get one-two shotted by a charged scrambler shot? Nope. All this does is reward Dedicated LAV drivers/gunners with more fitting space and punish those BPO LAV guys that just used it as free transport. You guys can still have free transport of course, but you'll get what you pay for. I can't wait to fit my Methana out. In case you haven't noticed, you won't be able to make a decent Methana fit. Even using max skills, it's impossible to even get back to its previous ehp and fit a repairer and a decent turret. Unless you want to argue that a maxed LAV should only fit a basic turret and light repairer with an empty high slot just to get back to precious up levels, this is going to kill your Methana.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3103
|
Posted - 2015.03.07 17:21:00 -
[6] - Quote
Pokey Dravon wrote:Unfit LAVs should pop about as quickly as an unfit dropsuit, which is nearly instantaneously.
The LAVs in general need some work, likely more slots and fitting, but reducing the base HP is the perfect way to make unfit LAVs as squishy as they should be, and the increased fitting is a quick stopgap to compensate for the reduced HP until a proper balance pass can be made. Maybe so, and honestly I don't really care about unfit LAVs all that much.
However, the biggest problem is that these changes are ruining properly fit LAVs, so hopefully this at least gets addressed.
I still maintain my ideas:
-Remove slots from BPO LAVs, make them their own class of throwaway transport perhaps having different base stats, etc.
-Buff STD LAVs by adding one extra racial slot and appropriate PG/CPU.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3103
|
Posted - 2015.03.09 15:50:00 -
[7] - Quote
Would really appreciate more feedback.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3103
|
Posted - 2015.03.09 18:07:00 -
[8] - Quote
Stefan Stahl wrote:What I've seen here so far: - Unfit LAVs are going to suffer badly. - Fit LAVs are going to stay mostly the same. - PLCs and AV grenades are going to receive a buff each.
I enjoy using LAVs, but I haven't arrived at the conclusion that LAVs are going to stop being a thing yet. Murdertaxis are going to become much more expensive and LAV drivers will need to keep a bit more of a distance to what they're trying to kill - about 30 m should do the trick, but otherwise I don't see an issue here. You need to look again, then.
Fit LAVs at MAX skills will hardly compete with the unfit LAVs currently.
@MRBH In order to have some combat effectiveness, LAVs need some resilience at higher tiers. I'm not talking about particle cannons right now, with the changes these fits (the best of the best I migh add) will be 2 shotted by MLT swarms.
I don't know if you guys actually read my post and looked at the links, but the increased fitting DOES NOT HELP THE LAVs AT ALL compared to what the are currently (which is still sad to be honest).
@Kirk I disagree, but do agree that they need an extra racial slot added. No LAV currently can take three PC rounds, that's absurd (maybe a bricked Saga II, but I doubt it). Like you said, I usually try to survive the first shot and evade as best I can after, but these changes plus the changes to tanks makes the LAVs one shot-able by pretty much everything. I want them to be like the ADS: they can take enough damage to escape, but the need to retreat almost immediately; if they stand and fight they need to eliminate the threat ASAP. I just can't see that happening with the current proposal.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
3103
|
Posted - 2015.03.09 18:09:00 -
[9] - Quote
Stefan Stahl wrote:What I've seen here so far: - Unfit LAVs are going to suffer badly. - Fit LAVs are going to stay mostly the same. - PLCs and AV grenades are going to receive a buff each.
I enjoy using LAVs, but I haven't arrived at the conclusion that LAVs are going to stop being a thing yet. Murdertaxis are going to become much more expensive and LAV drivers will need to keep a bit more of a distance to what they're trying to kill - about 30 m should do the trick, but otherwise I don't see an issue here. Look at my fits again and tell me they're staying the same.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
|
|
|
|