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Author |
Thread Statistics | Show CCP posts - 32 post(s) |
Derpty Derp
Dead Man's Game
879
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Posted - 2015.03.06 19:20:00 -
[1] - Quote
CCP Rattati wrote:Turrets
Small Turrets In our efforts to make the Small Blaster turret the Anti-Infantry turret it is supposed to be, we have reduced dispersion considerably, and used the same mechanic that HMG has, which is inverse dispersion, the weapon becomes more accurate over time. Utilizing some of the new Vehicle modules, our hope is that the Small Blaster becomes a real threat on the battlefield.
ThatGÇÖs it for now, please let us know your thoughts and give us constructive feedback. I doubt anyone will listen to one of the few people who have actually been using the small blaster over the past few months...
They do not need buffing Don't ask me why no one uses them, or why some people who get in my tank/LAV can't hit a heavy stood still directly in front of them. But for gods sake, trust me when I say I can mow people down with them.
1v1 against a blaster LAV, infantry is boned, it can't run fast enough to escape, unless it's right next to cover (and even then it's 50/50.) A tank with one small blaster on the front, can mow down swarmers (which I like, but the infantry will not.) Forge gunners are so fat and slow, you will almost always get a headshot kill.
This isn't going to adversely affect me in any way, it's just going to make me stronger. But please Rattati, try one of these things out in a few matches, get used to aiming with it and see just how wrong this buff is.
~~~ Everything else looks interesting, if not promising, especially nerfing the spray-ability of the rails and upping the cost of multiple hardeners. |
Derpty Derp
Dead Man's Game
879
|
Posted - 2015.03.06 19:58:00 -
[2] - Quote
CELESTA AUNGM wrote:"Different experiences", like Breakin statedGǪ
Overall, for the majority of the players who try using the small blaster turrets, I think the Echo adjustment IS really needed.
The majority of players can't pilot an ads for peanuts, but that hasn't stopped balance being based around those who can use them.
I've always seen the jumpyness of the small turrets as a problem by itself, which this will not solve... This will leave it just as difficult to hit something while moving, while everyone complains about the drivers who position well and slow down to let them shoot... Followed by a nerf.
I could be wrong though... Time will likely tell. |
Derpty Derp
Dead Man's Game
880
|
Posted - 2015.03.06 20:11:00 -
[3] - Quote
CELESTA AUNGM wrote:It's unjust to players, and unjust to all the prolific effort you put into these changes, if you ask players to log into their game, then log out to have to visit a forum to get educated on the changes, and have to log back into Dust to finally start playing with a full understanding of what's different. I wouldn't say "unjust" but it's a very unnecessary inconvenience. I only came to check out these notes after DELBOY messaged me about there being a hotfix, lol.
+1 on making these patch notes more accessible. |
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