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Thread Statistics | Show CCP posts - 32 post(s) |
Aeon Amadi
Chimera Core
8921
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Posted - 2015.03.05 17:58:00 -
[1] - Quote
Cool.
Glad we're finally going back to the 1.7 balance with HMGs. Looking forward to actually being competitive again in CQC fighting. Might actually be able to enjoy playing in CQC again instead of having to run my Minmatar Assault and kiting all day.
Although the ASCR might replace my Plasma Rifle. I've got a few million SP unallocated so it could be fun to dip my toes into the Amarr Assault.
Small blaster buff is cool as well, still need some way to stay alive in an LAV to use it as a suppression platform though. Inability to lock scrubs out of the driver seat and not having any defense kinda puts too many disadvantages on it.
HAV progression looks fun. Not sure if I'll actually invest into it but it does look fun to try, at least.
All in all looks like a really good hotfix - only outstanding concerns are the ASCR potential over-buff and how the backpedal speed affects... well, everything, for sake of "other FPS games" and "melee" (scouts). I've made my opinions known about this before. Just think it's going to be hilarious when/if we change it back in a few months
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Founder of AIV
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Aeon Amadi
Chimera Core
8925
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Posted - 2015.03.06 23:48:00 -
[2] - Quote
Imp Smash wrote:Scouts will be making a comeback
AHAHAHA - IS FUNNY BECAUSE HE SAYS SCOUTS WILL BE MAKING A COMEBACK, IMPLYING THAT THEY EVER LEFT - AHAHAHA
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Founder of AIV
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Aeon Amadi
Chimera Core
8945
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Posted - 2015.03.09 14:52:00 -
[3] - Quote
CCP Rattati wrote:Balistyc Farshot wrote: This discussion as had on several posts. The spam doesn't belong here.
Agreed, no more swarm ADS discussion in this thread. It will be deleted. Neither are a topic of Hotfix Echo.
Before you do that, can I please have a dumb-fire swarm..? I don't even much care that it does low damage to infantry, I just want a dumb-fire swarm...
EDIT: This isn't even saying that I want -THE- Swarm Launcher to be dumb-fire, I don't care for the whining and complaining of vehicle users because I actually find that bit entertaining and hope the AV vs Vehicle debate goes on for kittening centuries. I want a variant of the Swarm Launcher that is dumb-fire. That's all I'm asking.
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Founder of AIV
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Aeon Amadi
Chimera Core
8945
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Posted - 2015.03.09 14:57:00 -
[4] - Quote
MINA Longstrike wrote:Aeon Amadi wrote:CCP Rattati wrote:Balistyc Farshot wrote: This discussion as had on several posts. The spam doesn't belong here.
Agreed, no more swarm ADS discussion in this thread. It will be deleted. Neither are a topic of Hotfix Echo. Before you do that, can I please have a dumb-fire swarm..? I don't even much care that it does low damage to infantry, I just want a dumb-fire swarm... I want one that's a PLC mirror.
Get out.
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Aeon Amadi
Chimera Core
8950
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Posted - 2015.03.10 05:08:00 -
[5] - Quote
CCP Rattati wrote:Breakin Stuff wrote:DRT 99 wrote:i dont think the AHMG not breaking shield regen is a big deal. Most heavies already carry fluxes, and av oriented AHMG heavies will carry the newly buffed AV grenades. we going to require swarms to use flux/AV nades to break regen too? this can't be a surprise? the AHM is doing 50 ish dmg, and the shield regen threshold is 102. Are you suggesting we bring it down to 50? Like the LAV threshold? Haven't fully thought that through, but maybe it's ok. The AMG has the highest AI capability, and therefore has the lowest AV capability. Maybe the ROF of the AHMG can be brought further down, increasing the hit damage. Let's see how this pans out.
Make it round abouts like this and I would love you forever.
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Founder of AIV
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Aeon Amadi
Chimera Core
8959
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Posted - 2015.03.11 02:33:00 -
[6] - Quote
CCP Rattati wrote:True Adamance wrote:Takahiro Kashuken wrote:I'm reading it as one big giant vehicle nerf frankly with more power to AV again.
AHMG will be the only HMG to go for, the ability to kill infantry and vehicles at the same time and it will be easy for infantry. The last time vehicles had a turret which could do this it got nerfed and accuracy replaced with luck.
The PLC, nice it got a buff but it will still perform the worst out of the AV weapons, even the new AHMG will do better while the SL is still king for the no skill players and it is still broken and needs to be removed and reworked or outright deleted.
The small blaster turret gets a small buff but requires me to use a secondary person to kill infantry, will it take 2 AV to kill the vehicle overall?
The large railgun, increase ammo and increase heat means i will still only be able to fire 4 shots and then overheat, so no change.
The large missile, less ammo, lower ROF and longer reload time while it still has next to 0 splash damage for a 6ft missile in which it is outclassed by a grenade/flaylock/mass driver/PLC and anything else with splash.
The large blaster, less ammo, smaller clip, lower ROF and more heat, nice nerfs
Overall the turrets are mostly nerfed again.
Shield regulators a new low slot module but if it is inferior to an armor module then armor is king, still no sign of nanofibres/torque modules/power diagnostic system modules or even the removal of active damage mods and back to the low slot passive versions which exist in EVE.
Active heat sink, an actual old module i remember and used.
Active dispersion module so that my blaster doesn't miss a LAV at 50m, still not a fan of the luck replaces accuracy gun model that we have.
LAV - Big nerf so they are basically coffins on wheels, a Cal sentinal has more shield hp than a LAV and if this new LAV rolls over i can see it blowing up, will be used for getting to a point quickly but if you plan on fitting it up and using it then it wont work because it will still be very weak.
HAV - Madrugar - 'We created one (the same) loadout of the new slot layout for each tier, using standard, advanced and prototype gear in each tier, all at max skills' - Cookie cutter fits, no variety in there at all, i'm hoping i have enough PG/CPU to mix it up but if not then everyone runs the same fit as they already do now. The only good thing is the improved armor hardener.
HAV - 'Prototype' - No they are not, If you compare a Basic Gallente Medium Frame to a Prototype Gallente Medium Frame you can see the difference is in PG/CPU amounts and slot layout which is improved between each tier. With vehicles and the HAV this is not the case, the slot layout is the same across all tiers which does not increase variety, it just means that from basic to prototype the modules will go from basic to prototype.
HAV - Training cost mulitplier x4 to x8 - What is the skill bonus? I do not want to skill 2.7mil for nothing like what happens in the majority of vehicle skills now.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514 Can't really argue with you there. We've still not heard about the skill tree being fixed and actually worth the time of day. Nothing about Damage Control Modules and as you said Heat Sinks and Passive Damage Modules. Nor might I add a return to the Active Armour Repper [even going so far as to institute BLOODY Native armour reps that no vehicle pilot asked for]. Finally still no word on attempt to form racial vehicle parity..... What about the the 3 phases of bring back didn't you understand? We actually managed to add three modules, that were NOT a part of phase 1. To remind you. 1) Progression for HAVs and Balance tweaks 2) Additional Modules and Balance tweaks 3) Racial Hulls - this could not and can not happen until we know 1) and 2) have been successful. Very unhappy with the reaction to a lot of work on our and the community's behalf on vehicles. Coupled with the constant negativity, this is not an encouragement to keep working on 2) and 3), frankly. "One giant vehicle nerf with more power to AV", you have got to be kidding...
If it's any consolation, I probably am one of the ones that gives you the most kitten when it comes to anything even remotely related to Dust 514 and even -I- thought this was a logical way to go about things; was extremely satisfied with how you went about this.
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Founder of AIV
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