| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  shaman oga
 Dead Man's Game
 
 4097
 
 
      | Posted - 2015.03.04 21:57:00 -
          [1] - Quote 
 After 2 years i still have questions:
 
 Example:
 Take the MD, don't take in account MD operation bonus.
 
 Exo5 has 152.25 damage and 4,20 meters aoe.
 
 How does damage apply?
 
 Is it full 152.25 damage inside the 4,2 meters or damage is decreasing as far as you are from where the MD shot lands?
 
 Milk my barge > Acquire Key > Open mistery box > quit Dust514 | 
      
      
        |  One Eyed King
 Nos Nothi
 
 8231
 
 
      | Posted - 2015.03.04 22:19:00 -
          [2] - Quote 
 I believe all explosives do maximum damage within their radius, and no damage just outside of it.
 
 Former CEO of the Land of the BIind. Any double entendre is unintended I assure you. | 
      
      
        |  Mejt0
 Dead Man's Game
 RUST415
 
 931
 
 
      | Posted - 2015.03.04 23:42:00 -
          [3] - Quote 
 MD does full damage within its explosion radius.
 
 However, someone said few days ago that they've changed grenades. That they no longer deal full dmg within their radius. It's scaling, the closer to center the more dmg it does.
 But i don't know if it's confirmed.
 
 Loyal to State https://forums.dust514.com/default.aspx?g=posts&m=2629870#post2629870
- Mejto's trade/sale list | 
      
      
        |  lee corwood
 Knights Of Ender
 RISE of LEGION
 
 1190
 
 
      | Posted - 2015.03.06 01:33:00 -
          [4] - Quote 
 
 Mejt0 wrote:MD does full damage within its explosion radius. 
 However, someone said few days ago that they've changed grenades. That they no longer deal full dmg within their radius. It's scaling, the closer to center the more dmg it does.
 But i don't know if it's confirmed.
 
 I don't either cause the core nades seem to kill me outright no matter their range. I wish this were something I could test but I don't know any players who could throw the grenade accurately enough to test it's effect per meter. RE might be something more controllable given its reliable impact based on crosshair.
 
 Knights of Ender Director Logi 4 Life | Youtube Vids | 
      
      
        |  Mejt0
 Dead Man's Game
 RUST415
 
 942
 
 
      | Posted - 2015.03.06 21:00:00 -
          [5] - Quote 
 
 lee corwood wrote:Mejt0 wrote:MD does full damage within its explosion radius. 
 However, someone said few days ago that they've changed grenades. That they no longer deal full dmg within their radius. It's scaling, the closer to center the more dmg it does.
 But i don't know if it's confirmed.
 I don't either cause the core nades seem to kill me outright no matter their range. I wish this were something I could test but I don't know any players who could throw the grenade accurately enough to test it's effect per meter. RE might be something more controllable given its reliable impact based on crosshair. 
 
 Player A stands still in Caldari suit [cuz shields]. Player B comes up to player A. Player B looks at player A to see the range between them. Player B holds core locus until its detonation. Player A does the math.. results.
 
 Can be done in FW.
 
 Loyal to State https://forums.dust514.com/default.aspx?g=posts&m=2629870#post2629870
- Mejto's trade/sale list | 
      
      
        |  lee corwood
 Knights Of Ender
 RISE of LEGION
 
 1193
 
 
      | Posted - 2015.03.07 01:12:00 -
          [6] - Quote 
 
 Mejt0 wrote:lee corwood wrote:Mejt0 wrote:MD does full damage within its explosion radius. 
 However, someone said few days ago that they've changed grenades. That they no longer deal full dmg within their radius. It's scaling, the closer to center the more dmg it does.
 But i don't know if it's confirmed.
 I don't either cause the core nades seem to kill me outright no matter their range. I wish this were something I could test but I don't know any players who could throw the grenade accurately enough to test it's effect per meter. RE might be something more controllable given its reliable impact based on crosshair. Player A stands still in Caldari suit [cuz shields]. Player B comes up to player A. Player B looks at player A to see the range between them. Player B holds core locus until its detonation. Player A does the math.. results.  Can be done in FW.  
 Never actually thought of doing it through self detonation. That's actually a pretty great idea.
 
 Knights of Ender Director Logi 4 Life | Youtube Vids | 
      
      
        |  knight guard fury
 Carbon 7
 Iron Oxide.
 
 1541
 
 
      | Posted - 2015.03.09 04:42:00 -
          [7] - Quote 
 I know for a fact grenades have scaling damage. I've been in the edge of most grenades and they seem to do minimum damage
 
 SP earned perday/week | 
      
        |  |  | 
      
      
        | Pages: [1]  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |