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XxBlazikenxX
Y.A.M.A.H
420
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Posted - 2015.03.04 17:46:00 -
[1] - Quote
Almost a good troll. Still can't top the thread about nerfing strafing though.
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XxBlazikenxX
Y.A.M.A.H
423
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Posted - 2015.03.04 23:33:00 -
[2] - Quote
I can't believe there are serious answers to this thread.
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XxBlazikenxX
Y.A.M.A.H
423
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Posted - 2015.03.04 23:39:00 -
[3] - Quote
True Adamance wrote:KA24DERT wrote:True Adamance wrote:KA24DERT wrote:True Adamance wrote:Uh how do you propose to explain why a tank turret did less damage to your clone?
Moreover why does a KE rounds like a Rail Rifle slug do full damage against and infantry man but a significantly larger calibre slug like an 80gj Railgun rounds not kill you outright.
I can explain it like this: because it's an unbalanced and frustrating mechanic. But if you need someone to heisenberg-compensate this away, you can say that the rail slugs are are energized with plasma that is specifically tailored to delaminate metallic armor, and is thrown off the large biological composition of dropsuits. Also nanites. Why bother with a specific kind of technology that deliberately limits your weapons destructive potential when existing examples are present that do not require this kind of modification? Because video game rules can be arbitrary but should submit to FUN. Also nanites. Fun for you but not me or any vehicle pilots who already are relying on either luck due to dispersion or accuracy which you want to punish them for having by removing their killing power. How do you justify compromising my enjoyment of a specific role that functions similarly throughout the entire gaming genre. Aka- I shoot you with a tank round you die. I really don't think you should take the OP seriously. You know this is the guy who wanted to remove strafing from the game....
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XxBlazikenxX
Y.A.M.A.H
427
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Posted - 2015.03.05 19:08:00 -
[4] - Quote
KEROSIINI-TERO wrote:KA24DERT wrote: . . OP POST . . .
That... Is an old topic. here and here. The forge is wicked sick versus all targets, versus infatry it's op as fudge as it is both easy to aim and the redberries just 'catch' the shots. Example video and another video. My short answer is:Fix the forge shake to really affect where the shot goes; now it's too easy to hit infantry pixels. My full answer with reasons here. Leave Rail Turrets as they are; they are far harder to aim and are easier to shelter from as they have several huge limitations. They aren't mass killing infantry, like the forge brawlers and forge snipers. Yes, let's make it so that ants can kill other ants. But a boot can't squash an ant and has to spend its time kicking other boots.
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XxBlazikenxX
Y.A.M.A.H
433
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Posted - 2015.03.07 23:44:00 -
[5] - Quote
KEROSIINI-TERO wrote:XxBlazikenxX wrote:KEROSIINI-TERO wrote:That... Is an old topic. here and here. The forge is wicked sick versus all targets, versus infatry it's op as fudge as it is both easy to aim and the redberries just 'catch' the shots. Example video and another video. My short answer is:Fix the forge shake to really affect where the shot goes; now it's too easy to hit infantry pixels. My full answer with reasons here. Leave Rail Turrets as they are; they are far harder to aim and are easier to shelter from as they have several huge limitations. They aren't mass killing infantry, like the forge brawlers and forge snipers. Yes, let's make it so that ants can kill other ants. But a boot can't squash an ant and has to spend its time kicking other boots. You, sir, are making absolutely no sense whatsoever. It's called an analogy.
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XxBlazikenxX
Y.A.M.A.H
436
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Posted - 2015.03.08 04:00:00 -
[6] - Quote
Tread Loudly 2 wrote:KA24DERT wrote:I think it's time we admit that Rails and Forges are too effective at sniping infantry.
I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capacity than it's AV role. The current balance is as silly as letting rifles do 100% damage against vehicles, with the added frustration that these "AV" weapons kill infantry in one hit.
I propose that the efficiency of the Rail turret be reduced to 20% against infantry, reducing the damage for the base railgun turret from 1395 damage to 195.75 damage. And for that matter, they can get their splash damage bumped to 100.
A similar reduction for the forge reduces damage from 1200 to 180 damage.
I think these are much more sane values and will improve gameplay via reduction of frustrating deaths. One question... Were you tripping off of acid while making this thread? Let's think about this for a second. I have a railgun shooting a projectile at super sonic speeds and it hits a Dropsuit, it shouldn't die just because it's an AV weapon and not a AP weapon? Then along the lines of frustrating deaths, you have no idea haha if you run infantry all the time. When is the last time you lost 700,000 Isk in 1 life? It happens pretty often whilst in a Team oriented vehicle :) No, he's tripping off something more than acid for sure.
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XxBlazikenxX
Y.A.M.A.H
451
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Posted - 2015.03.08 19:24:00 -
[7] - Quote
Tread Loudly 2 wrote:ROMULUS H3X wrote:KA24DERT wrote:I think it's time we admit that Rails and Forges are too effective at sniping infantry.
I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capacity than it's AV role. The current balance is as silly as letting rifles do 100% damage against vehicles, with the added frustration that these "AV" weapons kill infantry in one hit.
I propose that the efficiency of the Rail turret be reduced to 20% against infantry, reducing the damage for the base railgun turret from 1395 damage to 195.75 damage. And for that matter, they can get their splash damage bumped to 100.
A similar reduction for the forge reduces damage from 1200 to 180 damage.
I think these are much more sane values and will improve gameplay via reduction of frustrating deaths. Hhahahahahha, so you want forgers to be almost completely defenseless against other fattys with HMG...LOL 180 direct damage to a clone..... God damn, do you even realize how little that is? The friggen splash does more damage hahahahhahahah SANE values this guy states.... Hahahahhahah you must be mental.. Ohh I remember you... I forged you in the face just the other day! Even more satisfying now that I know you are crying about forge direct shots. Whenever I see you in battle... This is all I am going to do to you. Forge face. Forge face. Forge face. Why you no just punch him in face? Myofibs?
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