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Godin Thekiller
The Corporate Raiders
2949
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Posted - 2015.03.02 22:55:00 -
[1] - Quote
I see the Pilot suit as a mobile computer of sorts. It's not able to increase the mechanical abilities of the vehicle (at least not that much, maybe a little more juice out of them), but would be able to vastly increase the abilities of the electronics in the HAV. Sensors to see up close targets, more specific info given on the HUD about certain things, etc.
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Godin Thekiller
The Corporate Raiders
2950
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Posted - 2015.03.02 23:55:00 -
[2] - Quote
Pokey Dravon wrote:Haerr wrote: Edit: Also no getting in or out for pilots. Think of it as the Dust equivalent of Eve capsules (pods, eggs what ever you want to call them)
Actually its quite easy to get out of your ship, the capsules can be ejected with the click of a button. Typically there is rarely a reason to do this, as the capsule really can't do anything.
Unless you're a scrublord that either has a giant ass bounty, or simply fails to update clones, in which reminds me that I need to update my own.
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Godin Thekiller
The Corporate Raiders
2950
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Posted - 2015.03.03 00:31:00 -
[3] - Quote
Pokey Dravon wrote:el OPERATOR wrote:Countermeasure/early warning systems for Pilot Suits tho might work for folks.
Ehhhh a Pilot suit shouldnt be able to do anything that a Non-pilot can't. Do things better? Totally, but I wouldn't give features exclusively to the pilot.
If modules exists for Pilot suits, they should be pilot suit exclusive. Otherwise, no point.
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Godin Thekiller
The Corporate Raiders
2950
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Posted - 2015.03.03 02:22:00 -
[4] - Quote
One Eyed King wrote:Godin Thekiller wrote:Pokey Dravon wrote:el OPERATOR wrote:Countermeasure/early warning systems for Pilot Suits tho might work for folks.
Ehhhh a Pilot suit shouldnt be able to do anything that a Non-pilot can't. Do things better? Totally, but I wouldn't give features exclusively to the pilot. If modules exists for Pilot suits, they should be pilot suit exclusive. Otherwise, no point. You can do what they did for cloaks and make them so obscenely costly for everyone else that it would be a major sacrifice, while giving Pilot Suits a fittings cost decrease. It would give a little variability and viability to other roles that want to use them, without them really being an issue. I mean, I have seen cloaked Commandos, but never really felt my role threatened by them.
If so, then
1: It would need to be comparatively easier to fit them, as fitting cloaks are a pain
2: To other suits would need to be like fitting very high requiring modules, higher than anything now.
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Godin Thekiller
The Corporate Raiders
2951
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Posted - 2015.03.03 20:44:00 -
[5] - Quote
Soul Cairn wrote:I strongly believe that pilot suits should have one eq slot. I believe that pilots should be placing uplinks in places difficult or impossible to reach for infantry. This is something I find beneficial to myself and my team.
My question is why is a Pilot placing uplinks instead of fitting a mCRU to his/her vehicle.
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