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FLAYLOCK Steve
Kinsho Swords Caldari State
423
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Posted - 2015.03.01 05:35:00 -
[1] - Quote
Lag probably has something to do with it |
FLAYLOCK Steve
Kinsho Swords Caldari State
425
|
Posted - 2015.03.01 16:41:00 -
[2] - Quote
One Eyed King wrote:You are over complicating REs.
My longest kills are RE kills because I leave them on objectives, and lazy mercs who don't flux get blown up. I could be 300 m away, and that is what they are going to see, not how far the RE was from them. Exactly, but people must find a way to complain about something. Even if it means making invalid statements |
FLAYLOCK Steve
Kinsho Swords Caldari State
425
|
Posted - 2015.03.01 16:46:00 -
[3] - Quote
JARREL THOMAS wrote:One Eyed King wrote:You are over complicating REs.
My longest kills are RE kills because I leave them on objectives, and lazy mercs who don't flux get blown up. I could be 300 m away, and that is what they are going to see, not how far the RE was from them. I'm not over complicating it I'm just stating that it's possible ingame. It's not, your assumption was based on the kill screen. RE'S can't really be thrown that far. Unless you do a forward backward action as your "throwing them"
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FLAYLOCK Steve
Kinsho Swords Caldari State
425
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Posted - 2015.03.01 16:51:00 -
[4] - Quote
JARREL THOMAS wrote:FLAYLOCK Steve wrote:One Eyed King wrote:You are over complicating REs.
My longest kills are RE kills because I leave them on objectives, and lazy mercs who don't flux get blown up. I could be 300 m away, and that is what they are going to see, not how far the RE was from them. Exactly, but people must find a way to complain about something. Even if it means making invalid statements Silence your ignorant thoughts I never said that re's need a nerf. I just ******* SAID THAT IT'S POSSIBLE . Now you're insulting my intelligence? I use RE'S. I know them even before people started using them all the time. They mostly are being used on scouts. Scouts are fast, pay attention to your team and watch a scout use RE's. He moves forward and back to make them go further. But if you're just standing still you can't really toss. Only on stairs because the way the maps are codes
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FLAYLOCK Steve
Kinsho Swords Caldari State
425
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Posted - 2015.03.01 16:56:00 -
[5] - Quote
JARREL THOMAS wrote:Read the post before yours. Just did, but really it's not the RE'S that's the problem. People always focus on the reds. If you sprint jump they will travel further, it's has more to do with the map than it does with the mechanics of the actual RE. Just how flay locks and mass drivers go through the new buildings. Also lag plays it's part to, it also affects normal guns (being killed around the corner). |
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