|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Izlare Lenix
Pub Stars
1321
|
Posted - 2015.02.26 06:51:00 -
[1] - Quote
Armor has every advantage in game.
Max HP, repping hives, logi reps, armor reppers with zero delay (unlike shields) the ability to use damage mods without sacrificing main tank.
But a movement penalty is too much for you?
Fine, then use ferroscales. They are easier to fit and still provide more hp than complex shield extenders with ZERO movement penalty.
The only real truth in history is that it was bloody.
|
Izlare Lenix
Pub Stars
1321
|
Posted - 2015.02.26 07:19:00 -
[2] - Quote
Vitharr Foebane wrote:Izlare Lenix wrote:Armor has every advantage in game.
Max HP, repping hives, logi reps, armor reppers with zero delay (unlike shields) the ability to use damage mods without sacrificing main tank.
But a movement penalty is too much for you?
Fine, then use ferroscales. They are easier to fit and still provide more hp than complex shield extenders with ZERO movement penalty. lies who has better regen, if you say armor i intend to laugh you right out of this thread... i don't mind a movement pealty but double strafe penalties are absurd...
I didn't say armor had better regen. I said it has zero delay unlike shields which has 5-8 secs delay and requires significant modules and ehp sacrafice to reduce this delay. Also 1 hp of damage resets the shield recharge delay wereas armor reps through damage.
And as I already pointed out shields have zero assistance with repping unlike armor which has multiple ways to be replenished.
And while shields can regen more per second after delay I can still get around 35hp a sec rep on my gal assault with still a decent amount of HP and zero delay.
And I will say it again, if you want maximum HP use plates, if you want zero movement penalties use ferroscales. You can't have both.
The only real truth in history is that it was bloody.
|
Izlare Lenix
Pub Stars
1332
|
Posted - 2015.02.26 16:37:00 -
[3] - Quote
Stormblade Green wrote:Izlare Lenix wrote:Armor has every advantage in game.
Max HP, repping hives, logi reps, armor reppers with zero delay (unlike shields) the ability to use damage mods without sacrificing main tank.
But a movement penalty is too much for you?
Fine, then use ferroscales. They are easier to fit and still provide more hp than complex shield extenders with ZERO movement penalty. I sense a shield tanking rager.
Actually no, your spidey senses are wrong.
I run a speed tank min scout, gal scout and ARMOR gal assault most of the time. I used to run cal assault/cal scout but respected out of them a long time ago because shields are inferior to armor in every way.
The only real truth in history is that it was bloody.
|
|
|
|